WhirlIslandCave_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 WhirlIslandCave_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def 7, 5, 9, WHIRL_ISLAND_B1F warp_def 3, 13, 4, WHIRL_ISLAND_NW .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 0