const_value set 2 const WHIRLISLANDB2F_POKE_BALL1 const WHIRLISLANDB2F_POKE_BALL2 const WHIRLISLANDB2F_POKE_BALL3 WhirlIslandB2F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 WhirlIslandB2FFullRestore: itemball FULL_RESTORE WhirlIslandB2FMaxRevive: itemball MAX_REVIVE WhirlIslandB2FMaxElixer: itemball MAX_ELIXER WhirlIslandB2F_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $5, $b, 7, WHIRL_ISLAND_B1F warp_def $b, $7, 8, WHIRL_ISLAND_B1F warp_def $19, $7, 1, WHIRL_ISLAND_LUGIA_CHAMBER warp_def $1f, $d, 5, WHIRL_ISLAND_SW .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event SPRITE_POKE_BALL, 11, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FFullRestore, EVENT_WHIRL_ISLAND_B2F_FULL_RESTORE object_event SPRITE_POKE_BALL, 4, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FMaxRevive, EVENT_WHIRL_ISLAND_B2F_MAX_REVIVE object_event SPRITE_POKE_BALL, 12, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WhirlIslandB2FMaxElixer, EVENT_WHIRL_ISLAND_B2F_MAX_ELIXER