const_value set 2 const ROUTE42ECRUTEAKGATE_OFFICER Route42EcruteakGate_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 Route42EcruteakGateOfficerScript: jumptextfaceplayer Route42EcruteakGateOfficerText Route42EcruteakGateOfficerText: text "MT.MORTAR is like" line "a maze inside." para "Be careful. Don't" line "get lost in there." done Route42EcruteakGate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $4, $0, 1, ECRUTEAK_CITY warp_def $5, $0, 2, ECRUTEAK_CITY warp_def $4, $9, 1, ROUTE_42 warp_def $5, $9, 2, ROUTE_42 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route42EcruteakGateOfficerScript, -1