InitClock: ; 90672 (24:4672) ; Ask the player to set the time. ld a, [hInMenu] push af ld a, $1 ld [hInMenu], a ld a, $0 ld [wSpriteUpdatesEnabled], a ld a, $10 ld [MusicFade], a ld a, MUSIC_NONE % $100 ld [MusicFadeIDLo], a ld a, MUSIC_NONE / $100 ld [MusicFadeIDHi], a ld c, 8 call DelayFrames call RotateFourPalettesLeft call ClearTileMap call ClearSprites ld b, SCGB_08 call GetSGBLayout xor a ld [hBGMapMode], a call LoadStandardFont ld de, GFX_908fb ld hl, VTiles2 tile $00 lb bc, BANK(GFX_908fb), 1 call Request1bpp ld de, GFX_90903 ld hl, VTiles2 tile $01 lb bc, BANK(GFX_90903), 1 call Request1bpp ld de, GFX_9090b ld hl, VTiles2 tile $02 lb bc, BANK(GFX_9090b), 1 call Request1bpp call .ClearScreen call WaitBGMap call RotateFourPalettesRight ld hl, Text_WokeUpOak call PrintText ld hl, wc608 ld bc, 50 xor a call ByteFill ld a, $a ld [wInitHourBuffer], a .loop ld hl, Text_WhatTimeIsIt call PrintText hlcoord 3, 7 ld b, 2 ld c, 15 call TextBox hlcoord 11, 7 ld [hl], $1 hlcoord 11, 10 ld [hl], $2 hlcoord 4, 9 call DisplayHourOClock ld c, 10 call DelayFrames .SetHourLoop: call JoyTextDelay call SetHour jr nc, .SetHourLoop ld a, [wInitHourBuffer] ld [StringBuffer2 + 1], a call .ClearScreen ld hl, Text_WhatHrs call PrintText call YesNoBox jr nc, .HourIsSet call .ClearScreen jr .loop .HourIsSet: ld hl, Text_HowManyMinutes call PrintText hlcoord 11, 7 lb bc, 2, 7 call TextBox hlcoord 15, 7 ld [hl], $1 hlcoord 15, 10 ld [hl], $2 hlcoord 12, 9 call DisplayMinutesWithMinString ld c, 10 call DelayFrames .SetMinutesLoop: call JoyTextDelay call SetMinutes jr nc, .SetMinutesLoop ld a, [BattleMonNick + 5] ld [StringBuffer2 + 2], a call .ClearScreen ld hl, Text_WhoaMins call PrintText call YesNoBox jr nc, .MinutesAreSet call .ClearScreen jr .HourIsSet .MinutesAreSet: call SetTimeOfDay ld hl, OakText_ResponseToSetTime call PrintText call WaitPressAorB_BlinkCursor pop af ld [hInMenu], a ret .ClearScreen: ; 90783 (24:4783) xor a ld [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_HEIGHT * SCREEN_WIDTH xor a call ByteFill ld a, $1 ld [hBGMapMode], a ret SetHour: ; 90795 (24:4795) ld a, [hJoyPressed] and A_BUTTON jr nz, .Confirm ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .up ld a, [hl] and D_DOWN jr nz, .down call DelayFrame and a ret .down ld hl, wInitHourBuffer ld a, [hl] and a jr nz, .DecreaseThroughMidnight ld a, 23 + 1 .DecreaseThroughMidnight: dec a ld [hl], a jr .okay .up ld hl, wInitHourBuffer ld a, [hl] cp 23 jr c, .AdvanceThroughMidnight ld a, -1 .AdvanceThroughMidnight: inc a ld [hl], a .okay hlcoord 4, 9 ld a, " " ld bc, 15 call ByteFill hlcoord 4, 9 call DisplayHourOClock call WaitBGMap and a ret .Confirm: scf ret DisplayHourOClock: ; 907de (24:47de) push hl ld a, [wInitHourBuffer] ld c, a ld e, l ld d, h call PrintHour inc hl ld de, String_oclock call PlaceString pop hl ret ; 907f1 (24:47f1) UnreferencedFunction907f1: ; 907f1 ld h, d ld l, e push hl call DisplayHourOClock pop de rept 2 inc de endr ld a, ":" ld [de], a inc de push de ld hl, 3 add hl, de ld a, [de] inc de ld [hli], a ld a, [de] ld [hl], a pop hl call DisplayMinutesWithMinString rept 3 inc hl endr ret ; 90810 SetMinutes: ; 90810 (24:4810) ld a, [hJoyPressed] and A_BUTTON jr nz, .a_button ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .d_up ld a, [hl] and D_DOWN jr nz, .d_down call DelayFrame and a ret .d_down ld hl, BattleMonNick + 5 ld a, [hl] and a jr nz, .decrease ld a, 59 + 1 .decrease dec a ld [hl], a jr .finish_dpad .d_up ld hl, BattleMonNick + 5 ld a, [hl] cp 59 jr c, .increase ld a, -1 .increase inc a ld [hl], a .finish_dpad hlcoord 12, 9 ld a, " " ld bc, 7 call ByteFill hlcoord 12, 9 call DisplayMinutesWithMinString call WaitBGMap and a ret .a_button scf ret DisplayMinutesWithMinString: ; 90859 (24:4859) ld de, BattleMonNick + 5 call PrintTwoDigitNumberRightAlign inc hl ld de, String_min call PlaceString ret PrintTwoDigitNumberRightAlign: ; 90867 (24:4867) push hl ld a, " " ld [hli], a ld [hl], a pop hl lb bc, PRINTNUM_RIGHTALIGN | 1, 2 call PrintNum ret ; 90874 (24:4874) Text_WokeUpOak: ; 0x90874 ; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me? text_jump UnknownText_0x1bc29c db "@" ; 0x90879 Text_WhatTimeIsIt: ; 0x90879 ; What time is it? text_jump UnknownText_0x1bc2eb db "@" ; 0x9087e String_oclock: db "o'clock@" ; 90886 Text_WhatHrs: ; 0x90886 ; What?@ @ text_jump UnknownText_0x1bc2fd start_asm hlcoord 1, 16 call DisplayHourOClock ld hl, .QuestionMark ret ; 90895 (24:4895) .QuestionMark: ; 0x90895 ; ? text_jump UnknownText_0x1bc305 db "@" ; 0x9089a Text_HowManyMinutes: ; 0x9089a ; How many minutes? text_jump UnknownText_0x1bc308 db "@" ; 0x9089f String_min: db "min.@" ; 908a4 Text_WhoaMins: ; 0x908a4 ; Whoa!@ @ text_jump UnknownText_0x1bc31b start_asm hlcoord 7, 14 call DisplayMinutesWithMinString ld hl, .QuestionMark ret ; 908b3 (24:48b3) .QuestionMark: ; 0x908b3 ; ? text_jump UnknownText_0x1bc323 db "@" ; 0x908b8 OakText_ResponseToSetTime: ; 0x908b8 start_asm decoord 1, 14 ld a, [wInitHourBuffer] ld c, a call PrintHour ld [hl], ":" inc hl ld de, BattleMonNick + 5 lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNum ld b, h ld c, l ld a, [wInitHourBuffer] cp 4 jr c, .NITE cp 11 jr c, .MORN cp 18 jr c, .DAY .NITE: ld hl, .sodark ret .MORN: ld hl, .overslept ret .DAY: ld hl, .yikes ret ; 908ec (24:48ec) .overslept: ; 0x908ec ; ! I overslept! text_jump UnknownText_0x1bc326 db "@" ; 0x908f1 .yikes: ; 0x908f1 ; ! Yikes! I over- slept! text_jump UnknownText_0x1bc336 db "@" ; 0x908f6 .sodark: ; 0x908f6 ; ! No wonder it's so dark! text_jump UnknownText_0x1bc34f db "@" ; 0x908fb GFX_908fb: ; 908fb INCBIN "gfx/unknown/0908fb.2bpp" GFX_90903: ; 90903 INCBIN "gfx/unknown/090903.2bpp" GFX_9090b: ; 9090b INCBIN "gfx/unknown/09090b.2bpp" ; 90913 Special_SetDayOfWeek: ; 90913 ld a, [hInMenu] push af ld a, $1 ld [hInMenu], a ld de, GFX_90903 ld hl, VTiles1 tile $6f lb bc, BANK(GFX_90903), 1 call Request1bpp ld de, GFX_9090b ld hl, VTiles1 tile $75 lb bc, BANK(GFX_9090b), 1 call Request1bpp xor a ld [wTempDayOfWeek], a .loop hlcoord 0, 12 lb bc, 4, 18 call TextBox call LoadStandardMenuDataHeader ld hl, .WhatDayIsItText call PrintText hlcoord 9, 3 ld b, 2 ld c, 9 call TextBox hlcoord 14, 3 ld [hl], "♂" ; gets overwritten with special up arrow hlcoord 14, 6 ld [hl], "♀" ; gets overwritten with special down arrow hlcoord 10, 5 call .PlaceWeekdayString call ApplyTilemap ld c, 10 call DelayFrames .loop2 call JoyTextDelay call .GetJoypadAction jr nc, .loop2 call ExitMenu call UpdateSprites ld hl, .ConfirmWeekdayText call PrintText call YesNoBox jr c, .loop ld a, [wTempDayOfWeek] ld [StringBuffer2], a call SetDayOfWeek call LoadStandardFont pop af ld [hInMenu], a ret ; 90993 .GetJoypadAction: ; 90993 ld a, [hJoyPressed] and A_BUTTON jr z, .not_A scf ret .not_A ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .d_up ld a, [hl] and D_DOWN jr nz, .d_down call DelayFrame and a ret .d_down ld hl, wTempDayOfWeek ld a, [hl] and a jr nz, .decrease ld a, 6 + 1 .decrease dec a ld [hl], a jr .finish_dpad .d_up ld hl, wTempDayOfWeek ld a, [hl] cp 6 jr c, .increase ld a, 0 - 1 .increase inc a ld [hl], a .finish_dpad xor a ld [hBGMapMode], a hlcoord 10, 4 ld b, 2 ld c, 9 call ClearBox hlcoord 10, 5 call .PlaceWeekdayString call WaitBGMap and a ret ; 909de .PlaceWeekdayString: ; 909de push hl ld a, [wTempDayOfWeek] ld e, a ld d, 0 ld hl, .WeekdayStrings rept 2 add hl, de endr ld a, [hli] ld d, [hl] ld e, a pop hl call PlaceString ret ; 909f2 .WeekdayStrings: ; 909f2 dw .Sunday dw .Monday dw .Tuesday dw .Wednesday dw .Thursday dw .Friday dw .Saturday dw .Sunday .Sunday: db " SUNDAY@" .Monday: db " MONDAY@" .Tuesday: db " TUESDAY@" .Wednesday: db "WEDNESDAY@" .Thursday: db "THURSDAY@" .Friday: db " FRIDAY@" .Saturday: db "SATURDAY@" .WhatDayIsItText: ; 0x90a3f ; What day is it? text_jump UnknownText_0x1bc369 db "@" ; 0x90a44 .ConfirmWeekdayText: ; 0x90a44 start_asm hlcoord 1, 14 call .PlaceWeekdayString ld hl, .IsIt ret ; 90a4f (24:4a4f) .IsIt: ; 0x90a4f ; , is it? text_jump UnknownText_0x1bc37a db "@" ; 0x90a54 Special_InitialSetDSTFlag: ; 90a54 ld a, [wDST] set 7, a ld [wDST], a hlcoord 1, 14 lb bc, 3, 18 call ClearBox ld hl, .Text call PlaceWholeStringInBoxAtOnce ret ; 90a6c .Text: ; 90a6c start_asm call UpdateTime ld a, [hHours] ld b, a ld a, [hMinutes] ld c, a decoord 1, 14 callba PrintHoursMins ld hl, .DSTIsThatOK ret ; 90a83 (24:4a83) .DSTIsThatOK: ; 0x90a83 ; DST, is that OK? text_jump Text_DSTIsThatOK db "@" ; 0x90a88 Special_InitialClearDSTFlag: ; 90a88 ld a, [wDST] res 7, a ld [wDST], a hlcoord 1, 14 lb bc, 3, 18 call ClearBox ld hl, .Text call PlaceWholeStringInBoxAtOnce ret ; 90aa0 .Text: ; 90aa0 start_asm call UpdateTime ld a, [hHours] ld b, a ld a, [hMinutes] ld c, a decoord 1, 14 callba PrintHoursMins ld hl, .IsThatOK ret ; 90ab7 .IsThatOK: ; 0x90ab7 ; , is that OK? text_jump UnknownText_0x1c5ff1 db "@" ; 0x90abc DebugDisplayTime: ; 90abc hlcoord 1, 14 lb bc, 3, SCREEN_WIDTH - 2 call ClearBox ld hl, .Text call PlaceWholeStringInBoxAtOnce ret ; 90acc .Text: ; 0x90acc start_asm call UpdateTime hlcoord 1, 14 ld [hl], "R" inc hl ld [hl], "T" inc hl ld [hl], " " inc hl ld de, hRTCDayLo call .PrintTime hlcoord 1, 16 ld [hl], "D" inc hl ld [hl], "F" inc hl ld [hl], " " inc hl ld de, StartDay call .PrintTime ld [hl], " " inc hl ld a, [wDST] bit 7, a jr z, .off ld [hl], "O" inc hl ld [hl], "N" inc hl jr .done .off ld [hl], "O" inc hl ld [hl], "F" inc hl ld [hl], "F" inc hl .done ld hl, .NowOnDebug ret ; 90b13 .NowOnDebug: ; 0x90b13 text "Now on DEBUG…" prompt ; 0x90b23 .PrintTime: ; 90b23 lb bc, 1, 3 call PrintNum ld [hl], "." inc hl inc de lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNum ld [hl], ":" inc hl inc de lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNum ret ; 90b3e PrintHour: ; 90b3e (24:4b3e) ld l, e ld h, d push bc call GetTimeOfDayString call PlaceString ld l, c ld h, b inc hl pop bc call AdjustHourForAMorPM ld [wd265], a ld de, wd265 call PrintTwoDigitNumberRightAlign ret GetTimeOfDayString: ; 90b58 (24:4b58) ld a, c cp 4 jr c, .nite cp 10 jr c, .morn cp 18 jr c, .day .nite ld de, .NITE ret .morn ld de, .MORN ret .day ld de, .DAY ret ; 90b71 (24:4b71) .NITE: db "NITE@" .MORN: db "MORN@" .DAY: db "DAY@" ; 90b7f AdjustHourForAMorPM: ; Convert the hour stored in c (0-23) to a 1-12 value ld a, c or a jr z, .midnight cp 12 ret c ret z sub 12 ret .midnight ld a, 12 ret