const_value set 2 const ROUTE2GATE_SCIENTIST Route2Gate_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 Route2GateScientistScript: jumptextfaceplayer Route2GateScientistText Route2GateScientistText: text "Are you ?" para "I work as PROF." line "OAK's AIDE." para "I had no idea that" line "you were out here." para "PROF.OAK's LAB is" line "nearby in PALLET" cont "TOWN." done Route2Gate_MapEvents: ; filler db 0, 0 .Warps: db 4 warp_def 4, 0, 3, ROUTE_2 warp_def 5, 0, 4, ROUTE_2 warp_def 4, 7, 2, ROUTE_2 warp_def 5, 7, 2, ROUTE_2 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event 6, 4, SPRITE_SCIENTIST, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route2GateScientistScript, -1