const_value set 2 const VIOLETGYM_FALKNER const VIOLETGYM_YOUNGSTER1 const VIOLETGYM_YOUNGSTER2 const VIOLETGYM_GYM_GUY VioletGym_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 FalknerScript_0x683c2: faceplayer opentext checkevent EVENT_BEAT_FALKNER iftrue .FightDone writetext UnknownText_0x68473 waitbutton closetext winlosstext UnknownText_0x6854a, 0 loadtrainer FALKNER, 1 startbattle reloadmapafterbattle setevent EVENT_BEAT_FALKNER opentext writetext UnknownText_0x685af playsound SFX_GET_BADGE waitsfx setflag ENGINE_ZEPHYRBADGE checkcode VAR_BADGES scall VioletGymActivateRockets .FightDone: checkevent EVENT_GOT_TM31_MUD_SLAP iftrue .SpeechAfterTM setevent EVENT_BEAT_BIRD_KEEPER_ROD setevent EVENT_BEAT_BIRD_KEEPER_ABE setmapscene ELMS_LAB, $2 specialphonecall SPECIALCALL_ASSISTANT writetext UnknownText_0x685c8 buttonsound verbosegiveitem TM_MUD_SLAP iffalse .NoRoomForMudSlap setevent EVENT_GOT_TM31_MUD_SLAP writetext UnknownText_0x68648 waitbutton closetext end .SpeechAfterTM: writetext UnknownText_0x68735 waitbutton .NoRoomForMudSlap: closetext end VioletGymActivateRockets: if_equal 7, .RadioTowerRockets if_equal 6, .GoldenrodRockets end .GoldenrodRockets: jumpstd goldenrodrockets .RadioTowerRockets: jumpstd radiotowerrockets TrainerBird_keeperRod: trainer EVENT_BEAT_BIRD_KEEPER_ROD, BIRD_KEEPER, ROD, Bird_keeperRodSeenText, Bird_keeperRodBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext Bird_keeperRodAfterBattleText waitbutton closetext end TrainerBird_keeperAbe: trainer EVENT_BEAT_BIRD_KEEPER_ABE, BIRD_KEEPER, ABE, Bird_keeperAbeSeenText, Bird_keeperAbeBeatenText, 0, .Script .Script: end_if_just_battled opentext writetext Bird_keeperAbeAfterBattleText waitbutton closetext end VioletGymGuyScript: faceplayer opentext checkevent EVENT_BEAT_FALKNER iftrue .VioletGymGuyWinScript writetext VioletGymGuyText waitbutton closetext end .VioletGymGuyWinScript: writetext VioletGymGuyWinText waitbutton closetext end VioletGymStatue: checkflag ENGINE_ZEPHYRBADGE iftrue .Beaten jumpstd gymstatue1 .Beaten: trainertotext FALKNER, 1, $1 jumpstd gymstatue2 UnknownText_0x68473: text "I'm FALKNER, the" line "VIOLET #MON GYM" cont "leader!" para "People say you can" line "clip flying-type" para "#MON's wings" line "with a jolt of" cont "electricity…" para "I won't allow such" line "insults to bird" cont "#MON!" para "I'll show you the" line "real power of the" para "magnificent bird" line "#MON!" done UnknownText_0x6854a: text "…Darn! My dad's" line "cherished bird" cont "#MON…" para "All right." line "Take this." para "It's the official" line "#MON LEAGUE" cont "ZEPHYRBADGE." done UnknownText_0x685af: text " received" line "ZEPHYRBADGE." done UnknownText_0x685c8: text "ZEPHYRBADGE" line "raises the attack" cont "power of #MON." para "It also enables" line "#MON to use" para "FLASH, if they" line "have it, anytime." para "Here--take this" line "too." done UnknownText_0x68648: text "By using a TM, a" line "#MON will" para "instantly learn a" line "new move." para "Think before you" line "act--a TM can be" cont "used only once." para "TM31 contains" line "MUD-SLAP." para "It reduces the" line "enemy's accuracy" para "while it causes" line "damage." para "In other words, it" line "is both defensive" cont "and offensive." done UnknownText_0x68735: text "There are #MON" line "GYMS in cities and" cont "towns ahead." para "You should test" line "your skills at" cont "these GYMS." para "I'm going to train" line "harder to become" para "the greatest bird" line "master!" done Bird_keeperRodSeenText: text "The keyword is" line "guts!" para "Those here are" line "training night and" para "day to become bird" line "#MON masters." para "Come on!" done Bird_keeperRodBeatenText: text "Gaaah!" done Bird_keeperRodAfterBattleText: text "FALKNER's skills" line "are for real!" para "Don't get cocky" line "just because you" cont "beat me!" done Bird_keeperAbeSeenText: text "Let me see if you" line "are good enough to" cont "face FALKNER!" done Bird_keeperAbeBeatenText: text "This can't be" line "true!" done Bird_keeperAbeAfterBattleText: text "This is pathetic," line "losing to some" cont "rookie trainer…" done VioletGymGuyText: text "Hey! I'm no train-" line "er but I can give" cont "some advice!" para "Believe me!" line "If you believe, a" para "championship dream" line "can come true." para "You believe?" line "Then listen." para "The grass-type is" line "weak against the" para "flying-type. Keep" line "this in mind." done VioletGymGuyWinText: text "Nice battle! Keep" line "it up, and you'll" para "be the CHAMP in no" line "time at all!" done VioletGym_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $f, $4, 2, VIOLET_CITY warp_def $f, $5, 2, VIOLET_CITY .CoordEvents: db 0 .BGEvents: db 2 bg_event 13, 3, BGEVENT_READ, VioletGymStatue bg_event 13, 6, BGEVENT_READ, VioletGymStatue .ObjectEvents: db 4 object_event SPRITE_FALKNER, 1, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FalknerScript_0x683c2, -1 object_event SPRITE_YOUNGSTER, 6, 7, SPRITEMOVEDATA_STANDING_LEFT, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBird_keeperRod, -1 object_event SPRITE_YOUNGSTER, 10, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBird_keeperAbe, -1 object_event SPRITE_GYM_GUY, 13, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VioletGymGuyScript, -1