const_value set 2 const CELADONDEPTSTORE2F_CLERK1 const CELADONDEPTSTORE2F_CLERK2 const CELADONDEPTSTORE2F_POKEFAN_M const CELADONDEPTSTORE2F_YOUNGSTER CeladonDeptStore2F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 ClerkScript_0x70bad: faceplayer opentext pokemart MARTTYPE_STANDARD, MART_CELADON_2F_1 closetext end ClerkScript_0x70bb5: faceplayer opentext pokemart MARTTYPE_STANDARD, MART_CELADON_2F_2 closetext end CeladonDeptStore2FPokefanMScript: jumptextfaceplayer CeladonDeptStore2FPokefanMText CeladonDeptStore2FYoungsterScript: jumptextfaceplayer CeladonDeptStore2FYoungsterText CeladonDeptStore2FDirectory: jumptext CeladonDeptStore2FDirectoryText CeladonDeptStore2FElevatorButton: jumpstd elevatorbutton CeladonDeptStore2FPokefanMText: text "I just recently" line "became a trainer." para "My son encouraged" line "me to do it." para "I'm impressed by" line "the selection of" cont "convenient items." done CeladonDeptStore2FYoungsterText: text "My dad's having a" line "hard time learning" para "the names of items" line "and how they are" para "supposed to be" line "used…" done CeladonDeptStore2FDirectoryText: text "Top Grade Items" line "for Trainers!" para "2F: TRAINER'S" line " MARKET" done CeladonDeptStore2F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $0, $c, 1, CELADON_DEPT_STORE_3F warp_def $0, $f, 3, CELADON_DEPT_STORE_1F warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR .CoordEvents: db 0 .BGEvents: db 2 bg_event 0, 14, BGEVENT_READ, CeladonDeptStore2FDirectory bg_event 0, 3, BGEVENT_READ, CeladonDeptStore2FElevatorButton .ObjectEvents: db 4 object_event SPRITE_CLERK, 5, 13, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x70bad, -1 object_event SPRITE_CLERK, 5, 14, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x70bb5, -1 object_event SPRITE_POKEFAN_M, 2, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore2FPokefanMScript, -1 object_event SPRITE_YOUNGSTER, 2, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore2FYoungsterScript, -1