const_value set 2 const ROUTE32POKECENTER1F_NURSE const ROUTE32POKECENTER1F_FISHING_GURU const ROUTE32POKECENTER1F_COOLTRAINER_F Route32PokeCenter1F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 NurseScript_0x69b52: jumpstd pokecenternurse FishingGuruScript_0x69b55: faceplayer opentext checkevent EVENT_GOT_OLD_ROD iftrue UnknownScript_0x69b7a writetext UnknownText_0x69b83 yesorno iffalse UnknownScript_0x69b74 writetext UnknownText_0x69be8 buttonsound verbosegiveitem OLD_ROD writetext UnknownText_0x69c1b waitbutton closetext setevent EVENT_GOT_OLD_ROD end UnknownScript_0x69b74: writetext UnknownText_0x69c6c waitbutton closetext end UnknownScript_0x69b7a: writetext UnknownText_0x69c8d waitbutton closetext end CooltrainerFScript_0x69b80: jumptextfaceplayer UnknownText_0x69cac UnknownText_0x69b83: text "This is a great" line "fishing spot." para "You saw people" line "fishing? How" cont "about you?" para "Would you like one" line "of my RODS?" done UnknownText_0x69be8: text "Heh, that's good" line "to hear." para "Now you're an" line "angler too!" done UnknownText_0x69c1b: text "Fishing is great!" para "If there's water," line "be it the sea or a" para "stream, try out" line "your ROD." done UnknownText_0x69c6c: text "Oh. That's rather" line "disappointing…" done UnknownText_0x69c8d: text "Yo, kid. How are" line "they biting?" done UnknownText_0x69cac: text "What should I make" line "my #MON hold?" para "Maybe an item that" line "increases ATTACK" cont "power…" done Route32PokeCenter1F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $7, $3, 1, ROUTE_32 warp_def $7, $4, 1, ROUTE_32 warp_def $7, $0, 1, POKECENTER_2F .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 3 person_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NurseScript_0x69b52, -1 person_event SPRITE_FISHING_GURU, 4, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, FishingGuruScript_0x69b55, -1 person_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CooltrainerFScript_0x69b80, -1