const_def 2 ; object constants const ROUTE17ROUTE18GATE_OFFICER Route17Route18Gate_MapScripts: db 1 ; scene scripts scene_script .DummyScene ; SCENE_DEFAULT db 0 ; callbacks .DummyScene: end Route17Route18GateOfficerScript: jumptextfaceplayer Route17Route18GateOfficerText Route17Route18GateBicycleCheck: checkitem BICYCLE iffalse .NoBicycle end .NoBicycle: showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15 turnobject PLAYER, UP opentext writetext Route17Route18GateCannotPassText waitbutton closetext applymovement PLAYER, Route17Route18GateCannotPassMovement end Route17Route18GateCannotPassMovement: step RIGHT turn_head LEFT step_end Route17Route18GateOfficerText: text "CYCLING ROAD" line "Uphill Starts Here" done Route17Route18GateCannotPassText: text "Hang on! Don't you" line "have a BICYCLE?" para "The CYCLING ROAD" line "is beyond here." para "You have to have a" line "BICYCLE to go on." done Route17Route18Gate_MapEvents: db 0, 0 ; filler db 4 ; warp events warp_event 0, 4, ROUTE_17, 1 warp_event 0, 5, ROUTE_17, 2 warp_event 9, 4, ROUTE_18, 1 warp_event 9, 5, ROUTE_18, 2 db 2 ; coord events coord_event 5, 4, SCENE_DEFAULT, Route17Route18GateBicycleCheck coord_event 5, 5, SCENE_DEFAULT, Route17Route18GateBicycleCheck db 0 ; bg events db 1 ; object events object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1