Special:: ; c01b ; Run script special de. ld hl, SpecialsPointers add hl, de add hl, de add hl, de ld b, [hl] inc hl ld a, [hli] ld h, [hl] ld l, a ld a, b rst FarCall ret ; c029 SpecialsPointers:: ; c029 add_special Function97c28 add_special Function29ce8 add_special Function29d11 add_special Function29d92 add_special Function29e66 add_special Function29e82 add_special Function29efa add_special Function29eee add_special Function29c92 add_special Function29cf1 add_special Function29cfa add_special Function29bfb add_special Function29c7b add_special Function29ec4 add_special Function29ed9 add_special Function29eaf add_special Function29f47 add_special Functionc2f6 add_special Functionc309 add_special Function1050b9 add_special Functionc34a add_special Function4d9e5 add_special Function13a12 add_special Function13a31 add_special Function135db add_special Functionfbb32 add_special Functionfbcd2 add_special HealParty add_special Function1559a add_special Functionc2e7 add_special Function166d6 add_special Function1672a add_special Function16936 add_special MoveDeletion add_special Function16218 add_special Function8cc04 add_special SpecialNameRival add_special Function90913 add_special Functionc2c0 add_special Functionc2cd add_special Functionc355 add_special Functionc360 add_special Functionc373 add_special Functionc380 add_special Functionc38d add_special Functionc3db add_special Function8c084 add_special Function8c092 add_special Function8c0b6 add_special Function8c079 add_special Function8c0ab add_special Functiond91 add_special WhiteBGMap add_special UpdateTimePals add_special ClearTileMap add_special Function1ad2 add_special Functione4a add_special Functionc230 add_special SpecialSeenMon add_special WaitSFX add_special PlayMapMusic add_special RestartMapMusic add_special HealMachineAnim add_special Function8379 add_special Functionc25a add_special Functionc268 add_special Functionc276 add_special Functionc284 add_special Functionc3ef add_special Function17421 add_special Function17440 add_special Function139a8 add_special Functionc3fc add_special Function26feb add_special Function27043 add_special SpecialGiveShuckle add_special SpecialReturnShuckle add_special Function73f7 add_special SpecialCheckPokerus add_special Function24b25 add_special Function24b4e add_special Function24ae8 add_special Function4d87a add_special Functionc434 add_special Functionc422 add_special Function4d9d3 add_special Function88018 add_special SpecialNameRater add_special Functionc2da add_special Function718d add_special Function71ac add_special Function2a4ab add_special Function2a51f add_special RandomPhoneMon add_special Function14209 add_special Functionfb841 add_special SpecialSnorlaxAwake add_special Function7413 add_special Function7418 add_special Function741d add_special Functionc472 add_special ProfOaksPCBoot add_special SpecialGameboyCheck add_special SpecialTrainerHouse add_special Function16dc7 add_special InitRoamMons add_special Functionc48f add_special Functionc49f add_special Functionc4ac add_special Function11ac3e add_special Function11b444 add_special Function11b5e8 add_special Function11b7e5 add_special Function11b879 add_special Function11b920 add_special Function11b93b add_special Function1700b0 add_special Function1700ba add_special Function170114 add_special Function170215 add_special Function1704e1 add_special Function17021d add_special Function170b44 add_special Function11ba38 add_special Function170bd3 add_special Function117656 add_special Reset add_special Function1011f1 add_special Function101220 add_special Function101225 add_special Function101231 add_special Function4925b add_special Function8adef add_special Function11c1ab add_special Function170687 add_special Function8ae68 add_special Function17d224 add_special Function17d2b6 add_special Function17d2ce add_special Function17f53d add_special Function103612 add_special SpecialHoOhChamber add_special Function102142 add_special Function4989a add_special Function49bf9 add_special SpecialPokeSeer add_special SpecialBuenasPassword add_special SpecialBuenaPrize add_special SpecialDratini add_special Function11485 add_special SpecialBeastsCheck add_special SpecialMonCheck add_special Functionc225 add_special Function170bd2 add_special Function10366e add_special Function1037eb add_special Function10383c add_special Function1060a2 add_special Function14168 add_special Function1037c2 add_special Function10630f add_special Function103780 add_special Function10387b add_special Function4ae12 add_special Function1047eb add_special Function4a927 add_special Function90a54 add_special Function90a88 add_special SpecialNone ; c224 SpecialNone: ; c224 ret ; c225 Functionc225: ; c225 ld a, [ScriptVar] ld d, a callba Function57e2 ret ; c230 Functionc230: ; c230 ld a, [ScriptVar] dec a call CheckCaughtMon ret nz ld a, [ScriptVar] dec a call SetSeenAndCaughtMon call FadeToMenu ld a, [ScriptVar] ld [wd265], a callba Functionfb877 call Function2b4d ret ; c252 SpecialSeenMon: ; c252 ld a, [ScriptVar] dec a call SetSeenMon ret ; c25a Functionc25a: ; c25a ld a, [ScriptVar] ld b, a callba Function4dbd2 jr z, Functionc298 jr Functionc292 Functionc268: ; c268 ld a, [ScriptVar] ld b, a callba Function4dbd9 jr z, Functionc298 jr Functionc292 Functionc276: ; c276 ld a, [ScriptVar] ld b, a callba Function4dbe0 jr z, Functionc298 jr Functionc292 Functionc284: ; c284 ld a, [ScriptVar] ld b, a callba Function4dbe6 jr z, Functionc298 jr Functionc292 Functionc292: ; c292 ld a, $1 ld [ScriptVar], a ret Functionc298: ; c298 xor a ld [ScriptVar], a ret ; c29d SpecialNameRival: ; 0xc29d ld b, $2 ; rival ld de, RivalName callba Function116b7 ; default to "SILVER" ld hl, RivalName ld de, DefaultRivalName call InitName ret ; 0xc2b2 DefaultRivalName: ; 0xc2b2 db "SILVER@" SpecialNameRater: ; c2b9 callba NameRater ret ; c2c0 Functionc2c0: ; c2c0 call FadeToMenu callba Function9191c call Function2b4d ret ; c2cd Functionc2cd: ; c2cd call FadeToMenu callba Function16be4 call Function2b4d ret ; c2da Functionc2da: ; c2da call FadeToMenu callba Function3f836 call Function2b4d ret ; c2e7 Functionc2e7: ; c2e7 xor a ld [ScriptVar], a callba Function156d9 ld a, c ld [ScriptVar], a ret ; c2f6 Functionc2f6: ; c2f6 ld a, $0 call GetSRAMBank ld a, [$abe2] and a jr z, .asm_c302 inc a .asm_c302 ld [ScriptVar], a call CloseSRAM ret ; c309 Functionc309: ; c309 ld a, $0 call GetSRAMBank ld a, [$abe2] ld [CurItem], a ld a, $1 ld [wd10c], a ld hl, NumItems call ReceiveItem jr nc, .asm_c33d xor a ld [$abe2], a call CloseSRAM ld a, [CurItem] ld [wd265], a call GetItemName ld hl, UnknownText_0xc345 call PrintText ld a, $1 ld [ScriptVar], a ret .asm_c33d call CloseSRAM xor a ld [ScriptVar], a ret ; c345 UnknownText_0xc345: ; 0xc345 ; received item text_jump UnknownText_0x1bd3be db "@" ; 0xc34a Functionc34a: ; c34a callba Function1369d ld a, b ld [ScriptVar], a ret ; c355 Functionc355: ; c355 ld a, [ScriptVar] ld e, a callba Function91a53 ret ; c360 Functionc360: ; c360 call FadeToMenu callba Functione1190 ld a, [wd0ec] ld [ScriptVar], a call Function2b4d ret ; c373 Functionc373: ; c373 call Functionc3ae ret c ld a, BANK(Function926c7) ld hl, Function926c7 call Functionc39a ret ; c380 Functionc380: ; c380 call Functionc3ae ret c ld a, BANK(Functione00ee) ld hl, Functione00ee call Functionc39a ret ; c38d Functionc38d: ; c38d call Functionc3ae ret c ld a, BANK(Functione1e5b) ld hl, Functione1e5b call Functionc39a ret ; c39a Functionc39a: ; c39a call Function31cf call FadeToMenu ld hl, wd0e8 ld a, [hli] push af ld a, [hli] ld h, [hl] ld l, a pop af rst FarCall call Function2b4d ret ; c3ae Functionc3ae: ; c3ae ld hl, Coins ld a, [hli] or [hl] jr z, .asm_c3c4 ld a, COIN_CASE ld [CurItem], a ld hl, NumItems call CheckItem jr nc, .asm_c3c9 and a ret .asm_c3c4 ld hl, UnknownText_0xc3d1 jr .asm_c3cc .asm_c3c9 ld hl, UnknownText_0xc3d6 .asm_c3cc call PrintText scf ret ; c3d1 UnknownText_0xc3d1: ; 0xc3d1 ; You have no coins. text_jump UnknownText_0x1bd3d7 db "@" ; 0xc3d6 UnknownText_0xc3d6: ; 0xc3d6 ; You don't have a COIN CASE. text_jump UnknownText_0x1bd3eb db "@" ; 0xc3db Functionc3db: ; c3db call WhiteBGMap call Function2879 ret ; c3e2 ScriptReturnCarry: ; c3e2 jr c, .carry xor a ld [ScriptVar], a ret .carry ld a, 1 ld [ScriptVar], a ret ; c3ef Functionc3ef: ; c3ef callba Function1150c ld a, [wdc3a] ld [ScriptVar], a ret ; c3fc Functionc3fc: ; c3fc ld a, [ScriptVar] ld [wdfce], a ret ; c403 Functionc403:: ; c403 ld a, c and a jr nz, .asm_c410 ld a, d ld [wdfcc], a ld a, e ld [wdfcd], a ret .asm_c410 ld a, d ld [wdc5a], a ld a, e ld [wdc5b], a ret ; c419 SpecialCheckPokerus: ; c419 ; Check if a monster in your party has Pokerus callba CheckPokerus jp ScriptReturnCarry ; c422 Functionc422: ; c422 callba Function1152b ld hl, wdc9d res 0, [hl] callba Function5d33 ret ; c434 Functionc434: ; c434 callba Function11542 jp ScriptReturnCarry ; c43d SpecialSnorlaxAwake: ; 0xc43d ; Check if the Poké Flute channel is playing, and if the player is standing ; next to Snorlax. ; outputs: ; ScriptVar is 1 if the conditions are met, otherwise 0. ; check background music ld a, [wMapMusic] cp MUSIC_POKE_FLUTE_CHANNEL jr nz, .nope ld a, [XCoord] ld b, a ld a, [YCoord] ld c, a ld hl, .ProximityCoords .loop ld a, [hli] cp $ff jr z, .nope cp b jr nz, .nextcoord ld a, [hli] cp c jr nz, .loop ld a, $1 jr .done .nextcoord inc hl jr .loop .nope xor a .done ld [ScriptVar], a ret .ProximityCoords ; x, y db 33, 8 ; left db 34, 10 ; below db 35, 10 ; below db 36, 8 ; right db 36, 9 ; right db $ff Functionc472: ; c472 ld a, [CurPartySpecies] jp PlayCry ; c478 SpecialGameboyCheck: ; c478 ld a, [hCGB] and a jr nz, .cgb ld a, [hSGB] and a jr nz, .sgb .gb xor a jr .done .sgb ld a, 1 jr .done .cgb ld a, 2 .done ld [ScriptVar], a ret Functionc48f: ; c48f ld a, MUSIC_NONE % $100 ld [MusicFadeIDLo], a ld a, MUSIC_NONE / $100 ld [MusicFadeIDHi], a ld a, $2 ld [MusicFade], a ret ; c49f Functionc49f: ; c49f call FadeToMenu callba Function1dd702 call Function2b4d ret ; c4ac Functionc4ac: ; c4ac call FadeToMenu callba Function84688 call Function2b4d ret ; c4b9 SpecialTrainerHouse: ; 0xc4b9 ld a, 0 call GetSRAMBank ld a, [$abfd] ; XXX what is this memory location? ld [ScriptVar], a jp CloseSRAM