object_const_def ; object_event constants const OLIVINEPOKECENTER1F_NURSE const OLIVINEPOKECENTER1F_FISHING_GURU const OLIVINEPOKECENTER1F_FISHER const OLIVINEPOKECENTER1F_TEACHER OlivinePokecenter1F_MapScripts: db 0 ; scene scripts db 0 ; callbacks OlivinePokecenter1FNurseScript: jumpstd pokecenternurse OlivinePokecenter1FFishingGuruScript: jumpstd happinesschecknpc OlivinePokecenter1FFisherScript: jumptextfaceplayer OlivinePokecenter1FFisherText OlivinePokecenter1FTeacherScript: jumptextfaceplayer OlivinePokecenter1FTeacherText OlivinePokecenter1FFisherText: text "The SAILOR in the" line "OLIVINE CAFE next" para "door is really" line "generous." para "He taught my" line "#MON STRENGTH." para "Now it can move" line "big boulders." done OlivinePokecenter1FTeacherText: text "There's a person" line "in CIANWOOD CITY" cont "across the sea." para "I heard him brag-" line "ging about his" cont "rare #MON." done OlivinePokecenter1F_MapEvents: db 0, 0 ; filler db 3 ; warp events warp_event 3, 7, OLIVINE_CITY, 1 warp_event 4, 7, OLIVINE_CITY, 1 warp_event 0, 7, POKECENTER_2F, 1 db 0 ; coord events db 0 ; bg events db 4 ; object events object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePokecenter1FNurseScript, -1 object_event 8, 4, SPRITE_FISHING_GURU, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePokecenter1FFishingGuruScript, -1 object_event 2, 3, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, OlivinePokecenter1FFisherScript, -1 object_event 7, 1, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePokecenter1FTeacherScript, -1