const_value set 2 const ROUTE26HEALSPEECHHOUSE_TEACHER Route26HealSpeechHouse_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 TeacherScript_0x7b125: faceplayer opentext writetext UnknownText_0x7b14d waitbutton closetext special Special_FadeBlackQuickly special ReloadSpritesNoPalettes special Special_StubbedTrainerRankings_Healings playmusic MUSIC_HEAL special HealParty pause 60 special Special_FadeInQuickly special RestartMapMusic opentext writetext UnknownText_0x7b18b waitbutton closetext end Route26HealHouseBookshelf: jumpstd picturebookshelf UnknownText_0x7b14d: text "Your #MON look" line "a little tired." para "You should rest" line "them a while." done UnknownText_0x7b18b: text "There!" para "Your #MON are" line "looking good!" para "Keep at it!" done Route26HealSpeechHouse_MapEvents: ; filler db 0, 0 .Warps: db 2 warp_def 2, 7, 2, ROUTE_26 warp_def 3, 7, 2, ROUTE_26 .CoordEvents: db 0 .BGEvents: db 2 bg_event 0, 1, BGEVENT_READ, Route26HealHouseBookshelf bg_event 1, 1, BGEVENT_READ, Route26HealHouseBookshelf .ObjectEvents: db 1 object_event 2, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x7b125, -1