const_value set 2 const TOHJOFALLS_POKE_BALL TohjoFalls_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 TohjoFallsMoonStone: itemball MOON_STONE TohjoFalls_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $f, $d, 2, ROUTE_27 warp_def $f, $19, 3, ROUTE_27 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_POKE_BALL, 6, 2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TohjoFallsMoonStone, EVENT_TOHJO_FALLS_MOON_STONE