const_value set 2 const SAFARIZONEWARDENSHOME_LASS SafariZoneWardensHome_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 WardensGranddaughter: faceplayer opentext checkevent EVENT_TALKED_TO_WARDENS_GRANDDAUGHTER iftrue .AlreadyMet writetext WardensGranddaughterText1 waitbutton closetext setevent EVENT_TALKED_TO_WARDENS_GRANDDAUGHTER end .AlreadyMet: writetext WardensGranddaughterText2 waitbutton closetext end WardenPhoto: jumptext WardenPhotoText SafariZonePhoto: jumptext SafariZonePhotoText WardensHomeBookshelf: jumpstd picturebookshelf WardensGranddaughterText1: text "My grandpa is the" line "SAFARI ZONE WAR-" cont "DEN." para "At least he was…" para "He decided to go" line "on a vacation and" para "took off overseas" line "all by himself." para "He quit running" line "SAFARI ZONE just" cont "like that." done WardensGranddaughterText2: text "Many people were" line "disappointed that" para "SAFARI ZONE closed" line "down, but Grandpa" cont "is so stubborn…" done WardenPhotoText: text "It's a photo of a" line "grinning old man" para "who's surrounded" line "by #MON." done SafariZonePhotoText: text "It's a photo of a" line "huge grassy plain" para "with rare #MON" line "frolicking in it." done SafariZoneWardensHome_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 6, FUCHSIA_CITY warp_def $7, $3, 6, FUCHSIA_CITY .CoordEvents: db 0 .BGEvents: db 4 bg_event 1, 0, BGEVENT_READ, WardensHomeBookshelf bg_event 1, 1, BGEVENT_READ, WardensHomeBookshelf bg_event 0, 7, BGEVENT_READ, WardenPhoto bg_event 0, 9, BGEVENT_READ, SafariZonePhoto .ObjectEvents: db 1 object_event SPRITE_LASS, 4, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, WardensGranddaughter, -1