const_value set 2 const CELADONMANSIONROOF_FISHER CeladonMansionRoof_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 CeladonMansionRoofFisherScript: jumptextfaceplayer CeladonMansionRoofFisherText MapCeladonMansionRoofSignpost0Script: jumptext UnknownText_0x71aa1 CeladonMansionRoofFisherText: text "High places--I do" line "love them so!" para "I'd say the only" line "thing that loves" para "heights as much as" line "me is smoke!" done UnknownText_0x71aa1: text "There's graffiti" line "on the wall…" para " added a" line "moustache!" done CeladonMansionRoof_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $1, $1, 1, CELADON_MANSION_3F warp_def $1, $6, 4, CELADON_MANSION_3F warp_def $5, $2, 1, CELADON_MANSION_ROOF_HOUSE .CoordEvents: db 0 .BGEvents: db 1 bg_event 1, 6, BGEVENT_LEFT, MapCeladonMansionRoofSignpost0Script .ObjectEvents: db 1 object_event SPRITE_FISHER, 5, 7, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansionRoofFisherScript, -1