const_value set 2 const TINTOWER8F_POKE_BALL1 const TINTOWER8F_POKE_BALL2 const TINTOWER8F_POKE_BALL3 TinTower8F_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 TinTower8FNugget: itemball NUGGET TinTower8FMaxElixer: itemball MAX_ELIXER TinTower8FFullRestore: itemball FULL_RESTORE TinTower8F_MapEvents: ; filler db 0, 0 .Warps: db 6 warp_def 2, 5, 2, TIN_TOWER_7F warp_def 2, 11, 1, TIN_TOWER_9F warp_def 16, 7, 2, TIN_TOWER_9F warp_def 10, 3, 3, TIN_TOWER_9F warp_def 14, 15, 6, TIN_TOWER_9F warp_def 6, 9, 7, TIN_TOWER_9F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event 7, 13, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET object_event 11, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER object_event 3, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE