const_value set 2 const ROUTE7SAFFRONGATE_OFFICER Route7SaffronGate_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 Route7SaffronGuardScript: faceplayer opentext checkevent EVENT_RETURNED_MACHINE_PART iftrue .ReturnedPart writetext Route7SaffronGuardPowerPlantText waitbutton closetext end .ReturnedPart: writetext Route7SaffronGuardSeriousText waitbutton closetext end Route7SaffronGuardPowerPlantText: text "Did you hear about" line "the accident at" cont "the POWER PLANT?" para "It's located in" line "the East, close to" cont "LAVENDER TOWN." done Route7SaffronGuardSeriousText: text "I take my GUARD" line "job seriously." para "Hey! You have a" line "#DEX." para "OK. You can go" line "through." done Route7SaffronGate_MapEvents: ; filler db 0, 0 .Warps: db 4 warp_def 0, 4, 1, ROUTE_7 warp_def 0, 5, 2, ROUTE_7 warp_def 9, 4, 10, SAFFRON_CITY warp_def 9, 5, 11, SAFFRON_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route7SaffronGuardScript, -1