const_value set 2 const AZALEAMART_CLERK const AZALEAMART_COOLTRAINER_M const AZALEAMART_BUG_CATCHER AzaleaMart_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 AzaleaMartClerkScript: opentext pokemart MARTTYPE_STANDARD, MART_AZALEA closetext end AzaleaMartCooltrainerMScript: jumptextfaceplayer AzaleaMartCooltrainerMText AzaleaMartBugCatcherScript: jumptextfaceplayer AzaleaMartBugCatcherText AzaleaMartCooltrainerMText: text "There's no GREAT" line "BALL here. #" para "BALLS will have" line "to do." para "I wish KURT would" line "make me some of" cont "his custom BALLS." done AzaleaMartBugCatcherText: text "A GREAT BALL is" line "better for catch-" cont "ing #MON than a" cont "# BALL." para "But KURT's might" line "be better some-" cont "times." done AzaleaMart_MapEvents: ; filler db 0, 0 .Warps: db 2 warp_def 2, 7, 3, AZALEA_TOWN warp_def 3, 7, 3, AZALEA_TOWN .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event 1, 3, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartClerkScript, -1 object_event 2, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaMartCooltrainerMScript, -1 object_event 7, 2, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, AzaleaMartBugCatcherScript, -1