object_const_def ; object_event constants const MAHOGANYGYM_PRYCE const MAHOGANYGYM_BUENA1 const MAHOGANYGYM_ROCKER1 const MAHOGANYGYM_BUENA2 const MAHOGANYGYM_ROCKER2 const MAHOGANYGYM_ROCKER3 const MAHOGANYGYM_GYM_GUY MahoganyGym_MapScripts: db 0 ; scene scripts db 0 ; callbacks MahoganyGymPryceScript: faceplayer opentext checkevent EVENT_BEAT_PRYCE iftrue .FightDone writetext PryceText_Intro waitbutton closetext winlosstext PryceText_Impressed, 0 loadtrainer PRYCE, PRYCE1 startbattle reloadmapafterbattle setevent EVENT_BEAT_PRYCE opentext writetext Text_ReceivedGlacierBadge playsound SFX_GET_BADGE waitsfx setflag ENGINE_GLACIERBADGE readvar VAR_BADGES scall MahoganyGymActivateRockets .FightDone: checkevent EVENT_GOT_TM16_ICY_WIND iftrue PryceScript_Defeat setevent EVENT_BEAT_SKIER_ROXANNE setevent EVENT_BEAT_SKIER_CLARISSA setevent EVENT_BEAT_BOARDER_RONALD setevent EVENT_BEAT_BOARDER_BRAD setevent EVENT_BEAT_BOARDER_DOUGLAS writetext PryceText_GlacierBadgeSpeech buttonsound verbosegiveitem TM_ICY_WIND iffalse MahoganyGym_NoRoomForIcyWind setevent EVENT_GOT_TM16_ICY_WIND writetext PryceText_IcyWindSpeech waitbutton closetext end PryceScript_Defeat: writetext PryceText_CherishYourPokemon waitbutton MahoganyGym_NoRoomForIcyWind: closetext end MahoganyGymActivateRockets: ifequal 7, .RadioTowerRockets ifequal 6, .GoldenrodRockets end .GoldenrodRockets: jumpstd goldenrodrockets .RadioTowerRockets: jumpstd radiotowerrockets TrainerSkierRoxanne: trainer SKIER, ROXANNE, EVENT_BEAT_SKIER_ROXANNE, SkierRoxanneSeenText, SkierRoxanneBeatenText, 0, .Script .Script: endifjustbattled opentext writetext SkierRoxanneAfterBattleText waitbutton closetext end TrainerSkierClarissa: trainer SKIER, CLARISSA, EVENT_BEAT_SKIER_CLARISSA, SkierClarissaSeenText, SkierClarissaBeatenText, 0, .Script .Script: endifjustbattled opentext writetext SkierClarissaAfterBattleText waitbutton closetext end TrainerBoarderRonald: trainer BOARDER, RONALD, EVENT_BEAT_BOARDER_RONALD, BoarderRonaldSeenText, BoarderRonaldBeatenText, 0, .Script .Script: endifjustbattled opentext writetext BoarderRonaldAfterBattleText waitbutton closetext end TrainerBoarderBrad: trainer BOARDER, BRAD, EVENT_BEAT_BOARDER_BRAD, BoarderBradSeenText, BoarderBradBeatenText, 0, .Script .Script: endifjustbattled opentext writetext BoarderBradAfterBattleText waitbutton closetext end TrainerBoarderDouglas: trainer BOARDER, DOUGLAS, EVENT_BEAT_BOARDER_DOUGLAS, BoarderDouglasSeenText, BoarderDouglasBeatenText, 0, .Script .Script: endifjustbattled opentext writetext BoarderDouglasAfterBattleText waitbutton closetext end MahoganyGymGuyScript: faceplayer opentext checkevent EVENT_BEAT_PRYCE iftrue .MahoganyGymGuyWinScript writetext MahoganyGymGuyText waitbutton closetext end .MahoganyGymGuyWinScript: writetext MahoganyGymGuyWinText waitbutton closetext end MahoganyGymStatue: checkflag ENGINE_GLACIERBADGE iftrue .Beaten jumpstd gymstatue1 .Beaten: gettrainername STRING_BUFFER_4, PRYCE, PRYCE1 jumpstd gymstatue2 PryceText_Intro: text "#MON have many" line "experiences in" para "their lives, just " line "like we do. " para "I, too, have seen" line "and suffered much" cont "in my life." para "Since I am your" line "elder, let me show" cont "you what I mean." para "I have been with" line "#MON since" para "before you were" line "born." para "I do not lose" line "easily." para "I, PRYCE--the" line "winter trainer--" para "shall demonstrate" line "my power!" done PryceText_Impressed: text "Ah, I am impressed" line "by your prowess." para "With your strong" line "will, I know you" para "will overcome all" line "life's obstacles." para "You are worthy of" line "this BADGE!" done Text_ReceivedGlacierBadge: text " received" line "GLACIERBADGE." done PryceText_GlacierBadgeSpeech: text "That BADGE will" line "raise the SPECIAL" cont "stats of #MON." para "It also lets your" line "#MON use WHIRL-" cont "POOL to get across" cont "real whirlpools." para "And this… This is" line "a gift from me!" done PryceText_IcyWindSpeech: text "That TM contains" line "ICY WIND." para "It inflicts damage" line "and lowers speed." para "It demonstrates" line "the harshness of" cont "winter." done PryceText_CherishYourPokemon: text "When the ice and" line "snow melt, spring" cont "arrives." para "You and your #-" line "MON will be to-" para "gether for many" line "years to come." para "Cherish your time" line "together!" done BoarderRonaldSeenText: text "I'll freeze your" line "#MON, so you" cont "can't do a thing!" done BoarderRonaldBeatenText: text "Darn. I couldn't" line "do a thing." done BoarderRonaldAfterBattleText: text "I think there's a" line "move a #MON" para "can use while it's" line "frozen." done BoarderBradSeenText: text "This GYM has a" line "slippery floor." para "It's fun, isn't" line "it?" para "But hey--we're" line "not playing games" cont "here!" done BoarderBradBeatenText: text "Do you see how" line "serious we are?" done BoarderBradAfterBattleText: text "This GYM is great." line "I love boarding" cont "with my #MON!" done BoarderDouglasSeenText: text "I know PRYCE's" line "secret." done BoarderDouglasBeatenText: text "OK. I'll tell you" line "PRYCE's secret." done BoarderDouglasAfterBattleText: text "The secret behind" line "PRYCE's power…" para "He meditates under" line "a waterfall daily" para "to strengthen his" line "mind and body." done SkierRoxanneSeenText: text "To get to PRYCE," line "our GYM LEADER," para "you need to think" line "before you skate." done SkierRoxanneBeatenText: text "I wouldn't lose to" line "you in skiing!" done SkierRoxanneAfterBattleText: text "If you don't skate" line "with precision," para "you won't get far" line "in this GYM." done SkierClarissaSeenText: text "Check out my" line "parallel turn!" done SkierClarissaBeatenText: text "No! You made me" line "wipe out!" done SkierClarissaAfterBattleText: text "I shouldn't have" line "been bragging" cont "about my skiing…" done MahoganyGymGuyText: text "PRYCE is a veteran" line "who has trained" para "#MON for some" line "50 years." para "He's said to be" line "good at freezing" para "opponents with" line "ice-type moves." para "That means you" line "should melt him" para "with your burning" line "ambition!" done MahoganyGymGuyWinText: text "PRYCE is some-" line "thing, but you're" cont "something else!" para "That was a hot" line "battle that" para "bridged the gen-" line "eration gap!" done MahoganyGym_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 4, 17, MAHOGANY_TOWN, 3 warp_event 5, 17, MAHOGANY_TOWN, 3 db 0 ; coord events db 2 ; bg events bg_event 3, 15, BGEVENT_READ, MahoganyGymStatue bg_event 6, 15, BGEVENT_READ, MahoganyGymStatue db 7 ; object events object_event 5, 3, SPRITE_PRYCE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, MahoganyGymPryceScript, -1 object_event 4, 6, SPRITE_BUENA, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerSkierRoxanne, -1 object_event 0, 17, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerBoarderRonald, -1 object_event 9, 17, SPRITE_BUENA, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerSkierClarissa, -1 object_event 5, 9, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerBoarderBrad, -1 object_event 2, 4, SPRITE_ROCKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerBoarderDouglas, -1 object_event 7, 15, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, MahoganyGymGuyScript, -1