spawn: MACRO ; map, x, y map_id \1 db \2, \3 ENDM SpawnPoints: ; entries correspond to SPAWN_* constants table_width 4, SpawnPoints spawn PLAYERS_HOUSE_2F, 3, 3 spawn VIRIDIAN_POKECENTER_1F, 5, 3 spawn PALLET_TOWN, 5, 6 spawn VIRIDIAN_CITY, 23, 26 spawn PEWTER_CITY, 13, 26 spawn CERULEAN_CITY, 19, 22 spawn ROUTE_10_NORTH, 11, 2 spawn VERMILION_CITY, 9, 6 spawn LAVENDER_TOWN, 5, 6 spawn SAFFRON_CITY, 9, 30 spawn CELADON_CITY, 29, 10 spawn FUCHSIA_CITY, 19, 28 spawn CINNABAR_ISLAND, 11, 12 spawn ROUTE_23, 9, 6 spawn NEW_BARK_TOWN, 13, 6 spawn CHERRYGROVE_CITY, 29, 4 spawn VIOLET_CITY, 31, 26 spawn ROUTE_32, 11, 74 spawn AZALEA_TOWN, 15, 10 spawn CIANWOOD_CITY, 23, 44 spawn GOLDENROD_CITY, 15, 28 spawn OLIVINE_CITY, 13, 22 spawn ECRUTEAK_CITY, 23, 28 spawn MAHOGANY_TOWN, 15, 14 spawn LAKE_OF_RAGE, 21, 29 spawn BLACKTHORN_CITY, 21, 30 spawn SILVER_CAVE_OUTSIDE, 23, 20 spawn FAST_SHIP_CABINS_SW_SSW_NW, 6, 2 spawn N_A, -1, -1 assert_table_length NUM_SPAWNS + 1