const_def 2 ; object constants const TINTOWER3F_POKE_BALL TinTower3F_MapScripts: db 0 ; scene scripts db 0 ; callbacks TinTower3FFullHeal: itemball FULL_HEAL TinTower3F_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 10, 14, TIN_TOWER_2F, 1 warp_event 16, 2, TIN_TOWER_4F, 2 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 3, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower3FFullHeal, EVENT_TIN_TOWER_3F_FULL_HEAL