PALPACKET_LENGTH EQU $10 INCLUDE "predef/sgb.asm" SHINY_ATK_BIT EQU 5 SHINY_DEF_VAL EQU 10 SHINY_SPD_VAL EQU 10 SHINY_SPC_VAL EQU 10 CheckShininess: ; Check if a mon is shiny by DVs at bc. ; Return carry if shiny. ld l, c ld h, b ; Attack ld a, [hl] and 1 << SHINY_ATK_BIT jr z, .NotShiny ; Defense ld a, [hli] and $f cp SHINY_DEF_VAL jr nz, .NotShiny ; Speed ld a, [hl] and $f0 cp SHINY_SPD_VAL << 4 jr nz, .NotShiny ; Special ld a, [hl] and $f cp SHINY_SPC_VAL jr nz, .NotShiny .Shiny: scf ret .NotShiny: and a ret CheckContestMon: ; Check a mon's DVs at hl in the bug catching contest. ; Return carry if its DVs are good enough to place in the contest. ; Attack ld a, [hl] cp 10 << 4 jr c, .Bad ; Defense ld a, [hli] and $f cp 10 jr c, .Bad ; Speed ld a, [hl] cp 10 << 4 jr c, .Bad ; Special ld a, [hl] and $f cp 10 jr c, .Bad .Good: scf ret .Bad: and a ret Function8aa4: ; XXX push de push bc ld hl, PalPacket_9ce6 ld de, wSGBPals ld bc, PALPACKET_LENGTH call CopyBytes pop bc pop de ld a, c ld [wSGBPals + 3], a ld a, b ld [wSGBPals + 4], a ld a, e ld [wSGBPals + 5], a ld a, d ld [wSGBPals + 6], a ld hl, wSGBPals call PushSGBPals_ ld hl, BlkPacket_9a86 call PushSGBPals_ ret InitPartyMenuPalettes: ld hl, PalPacket_9c56 + 1 call CopyFourPalettes call InitPartyMenuOBPals call WipeAttrMap ret SGB_ApplyPartyMenuHPPals: ; 8ade SGB layout $fc ld hl, wHPPals ld a, [wSGBPals] ld e, a ld d, $0 add hl, de ld e, l ld d, h ld a, [de] and a ld e, $5 jr z, .okay dec a ld e, $a jr z, .okay ld e, $f .okay push de ld hl, wSGBPals + 10 ld bc, $6 ld a, [wSGBPals] call AddNTimes pop de ld [hl], e ret Function8b07: ; Unreferenced call CheckCGB ret z ; CGB only ld hl, .BGPal ld de, UnknBGPals ld bc, 1 palettes ld a, $5 call FarCopyWRAM ld hl, .OBPal ld de, UnknOBPals ld bc, 1 palettes ld a, $5 call FarCopyWRAM call ApplyPals ld a, $1 ld [hCGBPalUpdate], a ret .BGPal: RGB 31, 31, 31 RGB 18, 23, 31 RGB 15, 20, 31 RGB 00, 00, 00 .OBPal: RGB 31, 31, 31 RGB 31, 31, 12 RGB 08, 16, 28 RGB 00, 00, 00 Function8b3f: ; Unreferenced call CheckCGB ret nz ld a, [hSGB] and a ret z ld hl, BlkPacket_9a86 jp PushSGBPals_ Function8b4d: ; XXX call CheckCGB jr nz, .cgb ld a, [hSGB] and a ret z ld hl, PalPacket_9c26 jp PushSGBPals_ .cgb ld de, UnknOBPals ld a, $3b call GetPredefPal jp LoadHLPaletteIntoDE Function8b67: ; XXX call CheckCGB jr nz, .cgb ld a, [hSGB] and a ret z ld hl, PalPacket_9c36 jp PushSGBPals_ .cgb ld de, UnknOBPals ld a, $3c call GetPredefPal jp LoadHLPaletteIntoDE Function8b81: ; XXX call CheckCGB jr nz, .cgb ld a, [hSGB] and a ret z ld a, c push af ld hl, PalPacket_9ce6 ld de, wSGBPals ld bc, PALPACKET_LENGTH call CopyBytes pop af call GetMonPalettePointer_ ld a, [hli] ld [wSGBPals + 3], a ld a, [hli] ld [wSGBPals + 4], a ld a, [hli] ld [wSGBPals + 5], a ld a, [hl] ld [wSGBPals + 6], a ld hl, wSGBPals jp PushSGBPals_ .cgb ld de, UnknOBPals ld a, c call GetMonPalettePointer_ call LoadPalette_White_Col1_Col2_Black ret LoadTrainerClassPaletteAsNthBGPal: ld a, [TrainerClass] call GetTrainerPalettePointer ld a, e jr got_palette_pointer_8bd7 LoadMonPaletteAsNthBGPal: ld a, [CurPartySpecies] call GetMonPalettePointer ld a, e bit 7, a jr z, got_palette_pointer_8bd7 and $7f inc hl inc hl inc hl inc hl got_palette_pointer_8bd7 push hl ld hl, UnknBGPals ld de, 1 palettes .loop and a jr z, .got_addr add hl, de dec a jr .loop .got_addr ld e, l ld d, h pop hl call LoadPalette_White_Col1_Col2_Black ret Function8bec: ; XXX ld a, [hCGB] and a jr nz, .cgb ld hl, PlayerLightScreenCount jp PushSGBPals_ .cgb ld a, [EnemyLightScreenCount] ; col ld c, a ld a, [EnemyReflectCount] ; row hlcoord 0, 0, AttrMap ld de, SCREEN_WIDTH .loop and a jr z, .done add hl, de dec a jr .loop .done ld b, $0 add hl, bc lb bc, 6, 4 ld a, [EnemySafeguardCount] ; value and $3 call FillBoxCGB call LoadEDTile ret ApplyMonOrTrainerPals: call CheckCGB ret z ld a, e and a jr z, .get_trainer ld a, [CurPartySpecies] call GetMonPalettePointer_ jr .load_palettes .get_trainer ld a, [TrainerClass] call GetTrainerPalettePointer .load_palettes ld de, UnknBGPals call LoadPalette_White_Col1_Col2_Black call WipeAttrMap call ApplyAttrMap call ApplyPals ret ApplyHPBarPals: ld a, [wWhichHPBar] and a jr z, .Enemy cp $1 jr z, .Player cp $2 jr z, .PartyMenu ret .Enemy: ld de, BGPals + 2 palettes + 2 jr .okay .Player: ld de, BGPals + 3 palettes + 2 .okay ld l, c ld h, $0 add hl, hl add hl, hl ld bc, Palettes_a8be add hl, bc ld bc, 4 ld a, $5 call FarCopyWRAM ld a, $1 ld [hCGBPalUpdate], a ret .PartyMenu: ld e, c inc e hlcoord 11, 1, AttrMap ld bc, 2 * SCREEN_WIDTH ld a, [CurPartyMon] .loop and a jr z, .done add hl, bc dec a jr .loop .done lb bc, 2, 8 ld a, e call FillBoxCGB ret LoadStatsScreenPals: call CheckCGB ret z ld hl, StatsScreenPals ld b, 0 dec c add hl, bc add hl, bc ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld a, [hli] ld [UnknBGPals], a ld [UnknBGPals + 8 * 2], a ld a, [hl] ld [UnknBGPals + 1], a ld [UnknBGPals + 8 * 2 + 1], a pop af ld [rSVBK], a call ApplyPals ld a, $1 ret LoadMailPalettes: ld l, e ld h, 0 add hl, hl add hl, hl add hl, hl ld de, .MailPals add hl, de call CheckCGB jr nz, .cgb push hl ld hl, PalPacket_9ce6 ld de, wSGBPals ld bc, PALPACKET_LENGTH call CopyBytes pop hl inc hl inc hl ld a, [hli] ld [wSGBPals + 3], a ld a, [hli] ld [wSGBPals + 4], a ld a, [hli] ld [wSGBPals + 5], a ld a, [hli] ld [wSGBPals + 6], a ld hl, wSGBPals call PushSGBPals_ ld hl, BlkPacket_9a86 call PushSGBPals_ ret .cgb ld de, UnknBGPals ld bc, 1 palettes ld a, $5 call FarCopyWRAM call ApplyPals call WipeAttrMap call ApplyAttrMap ret .MailPals: RGB 20, 31, 11 RGB 31, 19, 00 RGB 31, 10, 09 RGB 00, 00, 00 RGB 15, 20, 31 RGB 30, 26, 00 RGB 31, 12, 00 RGB 00, 00, 00 RGB 24, 17, 31 RGB 30, 26, 00 RGB 08, 11, 31 RGB 00, 00, 00 RGB 31, 25, 17 RGB 31, 18, 04 RGB 28, 12, 05 RGB 00, 00, 00 RGB 19, 26, 31 RGB 31, 05, 08 RGB 31, 09, 31 RGB 00, 00, 00 RGB 31, 19, 28 RGB 31, 21, 00 RGB 12, 22, 00 RGB 00, 00, 00 RGB 19, 17, 23 RGB 30, 26, 00 RGB 31, 12, 00 RGB 00, 00, 00 RGB 07, 26, 31 RGB 26, 26, 27 RGB 31, 11, 11 RGB 00, 00, 00 RGB 21, 31, 21 RGB 30, 26, 00 RGB 31, 12, 00 RGB 00, 00, 00 RGB 07, 26, 31 RGB 31, 31, 00 RGB 00, 21, 00 RGB 00, 00, 00 INCLUDE "predef/cgb.asm" Function95f0: ; XXX ld hl, .Palette ld de, UnknBGPals ld bc, 8 ld a, $5 call FarCopyWRAM call ApplyPals call WipeAttrMap call ApplyAttrMap ret .Palette: RGB 31, 31, 31 RGB 09, 31, 31 RGB 10, 12, 31 RGB 00, 03, 19 CopyFourPalettes: ld de, UnknBGPals ld c, $4 CopyPalettes: .loop push bc ld a, [hli] push hl call GetPredefPal call LoadHLPaletteIntoDE pop hl inc hl pop bc dec c jr nz, .loop ret GetPredefPal: ld l, a ld h, $0 add hl, hl add hl, hl add hl, hl ld bc, Palettes_9df6 add hl, bc ret LoadHLPaletteIntoDE: ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld c, $8 .loop ld a, [hli] ld [de], a inc de dec c jr nz, .loop pop af ld [rSVBK], a ret LoadPalette_White_Col1_Col2_Black: ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld a, $7fff % $100 ld [de], a inc de ld a, $7fff / $100 ld [de], a inc de ld c, 2 * 2 .loop ld a, [hli] ld [de], a inc de dec c jr nz, .loop xor a ld [de], a inc de ld [de], a inc de pop af ld [rSVBK], a ret FillBoxCGB: .row push bc push hl .col ld [hli], a dec c jr nz, .col pop hl ld bc, SCREEN_WIDTH add hl, bc pop bc dec b jr nz, .row ret ResetBGPals: push af push bc push de push hl ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld hl, UnknBGPals ld c, 8 .loop ld a, $ff ld [hli], a ld [hli], a ld [hli], a ld [hli], a xor a ld [hli], a ld [hli], a ld [hli], a ld [hli], a dec c jr nz, .loop pop af ld [rSVBK], a pop hl pop de pop bc pop af ret WipeAttrMap: hlcoord 0, 0, AttrMap ld bc, SCREEN_WIDTH * SCREEN_HEIGHT xor a call ByteFill ret ApplyPals: ld hl, UnknBGPals ld de, BGPals ld bc, 16 palettes ld a, $5 call FarCopyWRAM ret ApplyAttrMap: ld a, [rLCDC] bit 7, a jr z, .UpdateVBank1 ld a, [hBGMapMode] push af ld a, $2 ld [hBGMapMode], a call DelayFrame call DelayFrame call DelayFrame call DelayFrame pop af ld [hBGMapMode], a ret .UpdateVBank1: hlcoord 0, 0, AttrMap debgcoord 0, 0 ld b, SCREEN_HEIGHT ld a, $1 ld [rVBK], a .row ld c, SCREEN_WIDTH .col ld a, [hli] ld [de], a inc de dec c jr nz, .col ld a, BG_MAP_WIDTH - SCREEN_WIDTH add e jr nc, .okay inc d .okay ld e, a dec b jr nz, .row ld a, $0 ld [rVBK], a ret CGB_ApplyPartyMenuHPPals: ; 96f3 CGB layout $fc ld hl, wHPPals ld a, [wSGBPals] ld e, a ld d, $0 add hl, de ld e, l ld d, h ld a, [de] inc a ld e, a hlcoord 11, 2, AttrMap ld bc, 2 * SCREEN_WIDTH ld a, [wSGBPals] .loop and a jr z, .done add hl, bc dec a jr .loop .done lb bc, 2, 8 ld a, e call FillBoxCGB ret InitPartyMenuOBPals: ld hl, Palettes_b681 ld de, UnknOBPals ld bc, 2 palettes ld a, $5 call FarCopyWRAM ret GetBattlemonBackpicPalettePointer: push de callba GetPartyMonDVs ld c, l ld b, h ld a, [TempBattleMonSpecies] call GetPlayerOrMonPalettePointer pop de ret GetEnemyFrontpicPalettePointer: push de callba GetEnemyMonDVs ld c, l ld b, h ld a, [TempEnemyMonSpecies] call GetFrontpicPalettePointer pop de ret GetPlayerOrMonPalettePointer: and a jp nz, GetMonNormalOrShinyPalettePointer ld a, [wPlayerSpriteSetupFlags] bit 2, a ; transformed to male jr nz, .male ld a, [PlayerGender] and a jr z, .male ld hl, KrisPalette ret .male ld hl, PlayerPalette ret GetFrontpicPalettePointer: and a jp nz, GetMonNormalOrShinyPalettePointer ld a, [TrainerClass] GetTrainerPalettePointer: ld l, a ld h, 0 add hl, hl add hl, hl ld bc, TrainerPalettes add hl, bc ret GetMonPalettePointer_: call GetMonPalettePointer ret Function9779: mobile call CheckCGB ret z ld hl, Palettes_979c ld a, $90 ld [rOBPI], a ld c, 6 palettes .loop ld a, [hli] ld [rOBPD], a dec c jr nz, .loop ld hl, Palettes_979c ld de, UnknOBPals + 8 * 2 ld bc, 2 palettes ld a, $5 call FarCopyWRAM ret Palettes_979c: RGB 31, 31, 31 RGB 25, 25, 25 RGB 13, 13, 13 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 31, 07 RGB 31, 16, 01 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 19, 24 RGB 30, 10, 06 RGB 00, 00, 00 RGB 31, 31, 31 RGB 12, 25, 01 RGB 05, 14, 00 RGB 00, 00, 00 RGB 31, 31, 31 RGB 08, 12, 31 RGB 01, 04, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 24, 18, 07 RGB 20, 15, 03 RGB 00, 00, 00 Function97cc: ; XXX call CheckCGB ret z ld a, $90 ld [rOBPI], a ld a, $1c call GetPredefPal call .PushPalette ld a, $21 call GetPredefPal call .PushPalette ret .PushPalette: ld c, 1 palettes .loop ld a, [hli] ld [rOBPD], a dec c jr nz, .loop ret GetMonPalettePointer: ld l, a ld h, $0 add hl, hl add hl, hl add hl, hl ld bc, PokemonPalettes add hl, bc ret GetMonNormalOrShinyPalettePointer: push bc call GetMonPalettePointer pop bc push hl call CheckShininess pop hl ret nc rept 4 inc hl endr ret PushSGBPals_: ld a, [wcfbe] push af set 7, a ld [wcfbe], a call PushSGBPals pop af ld [wcfbe], a ret PushSGBPals: ld a, [hl] and $7 ret z ld b, a .loop push bc xor a ld [rJOYP], a ld a, $30 ld [rJOYP], a ld b, $10 .loop2 ld e, $8 ld a, [hli] ld d, a .loop3 bit 0, d ld a, $10 jr nz, .okay ld a, $20 .okay ld [rJOYP], a ld a, $30 ld [rJOYP], a rr d dec e jr nz, .loop3 dec b jr nz, .loop2 ld a, $20 ld [rJOYP], a ld a, $30 ld [rJOYP], a call SGBDelayCycles pop bc dec b jr nz, .loop ret InitSGBBorder: call CheckCGB ret nz ; SGB/DMG only di ld a, [wcfbe] push af set 7, a ld [wcfbe], a xor a ld [rJOYP], a ld [hSGB], a call PushSGBBorderPalsAndWait jr nc, .skip ld a, $1 ld [hSGB], a call _InitSGBBorderPals call SGBBorder_PushBGPals call SGBDelayCycles call SGB_ClearVRAM call PushSGBBorder call SGBDelayCycles call SGB_ClearVRAM ld hl, PalPacket_9d66 call PushSGBPals .skip pop af ld [wcfbe], a ei ret InitCGBPals:: call CheckCGB ret z ; CGB only ld a, $1 ld [rVBK], a ld hl, VTiles0 ld bc, $200 tiles xor a call ByteFill ld a, $0 ld [rVBK], a ld a, $80 ld [rBGPI], a ld c, 4 * 8 .bgpals_loop ld a, $7fff % $100 ld [rBGPD], a ld a, $7fff / $100 ld [rBGPD], a dec c jr nz, .bgpals_loop ld a, $80 ld [rOBPI], a ld c, 4 * 8 .obpals_loop ld a, $7fff % $100 ld [rOBPD], a ld a, $7fff / $100 ld [rOBPD], a dec c jr nz, .obpals_loop ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld hl, UnknBGPals call .LoadWhitePals ld hl, BGPals call .LoadWhitePals pop af ld [rSVBK], a ret .LoadWhitePals: ld c, 4 * 16 .loop ld a, $7fff % $100 ld [hli], a ld a, $7fff / $100 ld [hli], a dec c jr nz, .loop ret _InitSGBBorderPals: ld hl, .PalPacketPointerTable ld c, 9 .loop push bc ld a, [hli] push hl ld h, [hl] ld l, a call PushSGBPals pop hl inc hl pop bc dec c jr nz, .loop ret .PalPacketPointerTable: dw PalPacket_9d56 dw PalPacket_9d76 dw PalPacket_9d86 dw PalPacket_9d96 dw PalPacket_9da6 dw PalPacket_9db6 dw PalPacket_9dc6 dw PalPacket_9dd6 dw PalPacket_9de6 Function9911: ; XXX di xor a ld [rJOYP], a ld hl, PalPacket_9d56 call PushSGBPals call PushSGBBorder call SGBDelayCycles call SGB_ClearVRAM ld hl, PalPacket_9d66 call PushSGBPals ei ret PushSGBBorder: call .LoadSGBBorderPointers push de call SGBBorder_YetMorePalPushing pop hl call SGBBorder_MorePalPushing ret .LoadSGBBorderPointers: ld hl, SGBBorder ld de, SGBBorderMap ret SGB_ClearVRAM: ld hl, VTiles0 ld bc, $2000 xor a call ByteFill ret PushSGBBorderPalsAndWait: ld hl, PalPacket_9d26 call PushSGBPals call SGBDelayCycles ld a, [rJOYP] and $3 cp $3 jr nz, .carry ld a, $20 ld [rJOYP], a ld a, [rJOYP] ld a, [rJOYP] call SGBDelayCycles call SGBDelayCycles ld a, $30 ld [rJOYP], a call SGBDelayCycles call SGBDelayCycles ld a, $10 ld [rJOYP], a rept 6 ld a, [rJOYP] endr call SGBDelayCycles call SGBDelayCycles ld a, $30 ld [rJOYP], a ld a, [rJOYP] ld a, [rJOYP] ld a, [rJOYP] call SGBDelayCycles call SGBDelayCycles ld a, [rJOYP] and $3 cp $3 jr nz, .carry call .FinalPush and a ret .carry call .FinalPush scf ret .FinalPush: ld hl, PalPacket_9d16 call PushSGBPals jp SGBDelayCycles SGBBorder_PushBGPals: call DisableLCD ld a, %11100100 ld [rBGP], a ld hl, Palettes_9df6 ld de, VTiles1 ld bc, $1000 call CopyData call DrawDefaultTiles ld a, $e3 ld [rLCDC], a ld hl, PalPacket_9d06 call PushSGBPals xor a ld [rBGP], a ret SGBBorder_MorePalPushing: call DisableLCD ld a, $e4 ld [rBGP], a ld de, VTiles1 ld bc, 20 tiles call CopyData ld b, 18 .loop push bc ld bc, $c call CopyData ld bc, $28 call ClearBytes ld bc, $c call CopyData pop bc dec b jr nz, .loop ld bc, $140 call CopyData ld bc, Start call ClearBytes ld bc, 16 palettes call CopyData call DrawDefaultTiles ld a, $e3 ld [rLCDC], a ld hl, PalPacket_9d46 call PushSGBPals xor a ld [rBGP], a ret SGBBorder_YetMorePalPushing: call DisableLCD ld a, %11100100 ld [rBGP], a ld de, VTiles1 ld b, $80 .loop push bc ld bc, 1 tiles call CopyData ld bc, 1 tiles call ClearBytes pop bc dec b jr nz, .loop call DrawDefaultTiles ld a, $e3 ld [rLCDC], a ld hl, PalPacket_9d36 call PushSGBPals xor a ld [rBGP], a ret CopyData: ; 0x9a52 ; copy bc bytes of data from hl to de .loop ld a, [hli] ld [de], a inc de dec bc ld a, c or b jr nz, .loop ret ; 0x9a5b ClearBytes: ; 0x9a5b ; clear bc bytes of data starting from de .loop xor a ld [de], a inc de dec bc ld a, c or b jr nz, .loop ret ; 0x9a64 DrawDefaultTiles: ; 0x9a64 ; Draw 240 tiles (2/3 of the screen) from tiles in VRAM hlbgcoord 0, 0 ; BG Map 0 ld de, BG_MAP_WIDTH - SCREEN_WIDTH ld a, $80 ; starting tile ld c, 12 + 1 .line ld b, 20 .tile ld [hli], a inc a dec b jr nz, .tile ; next line add hl, de dec c jr nz, .line ret ; 0x9a7a SGBDelayCycles: ld de, 7000 .wait nop nop nop dec de ld a, d or e jr nz, .wait ret BlkPacket_9a86: db $21, $01, $03, $00, $00, $00, $13, $11, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9a96: db $21, $01, $07, $05, $00, $0a, $13, $0d, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9aa6: db $22, $05, $07, $0a, $00, $0c, $13, $11, $03, $05, $01, $00, $0a, $03, $03, $00 db $0a, $08, $13, $0a, $03, $0a, $00, $04, $08, $0b, $03, $0f, $0b, $00, $13, $07 BlkPacket_9ac6: db $21, $01, $07, $05, $00, $01, $07, $07, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9ad6: db $21, $01, $07, $05, $0b, $01, $13, $02, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9ae6: db $21, $01, $07, $05, $01, $01, $08, $08, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9af6: db $21, $01, $07, $05, $07, $05, $0d, $0b, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9b06: db $22, $05, $03, $05, $00, $00, $13, $0b, $03, $0a, $00, $04, $13, $09, $02, $0f db $00, $06, $13, $07, $03, $00, $04, $04, $0f, $09, $03, $00, $00, $0c, $13, $11 BlkPacket_9b26: db $23, $07, $07, $10, $00, $00, $02, $0c, $02, $00, $0c, $00, $12, $01, $02, $00 db $0c, $02, $12, $03, $02, $00, $0c, $04, $12, $05, $02, $00, $0c, $06, $12, $07 db $02, $00, $0c, $08, $12, $09, $02, $00, $0c, $0a, $12, $0b, $00, $00, $00, $00 BlkPacket_9b56: db $22, $03, $07, $20, $00, $00, $13, $04, $03, $0f, $00, $06, $13, $11, $03, $05 db $0f, $01, $12, $04, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9b76: db $21, $01, $07, $10, $00, $00, $13, $05, $00, $00, $00, $00, $00, $00, $00, $00 BlkPacket_9b86: db $21, $02, $07, $0a, $00, $04, $13, $0d, $03, $05, $00, $06, $13, $0b, $00, $00 PalPacket_9b96: db $51, $48, $00, $49, $00, $4a, $00, $4b, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9ba6: db $51, $2b, $00, $24, $00, $20, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9bb6: db $51, $41, $00, $42, $00, $43, $00, $44, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9bc6: db $51, $4c, $00, $4c, $00, $4c, $00, $4c, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9bd6: db $51, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9be6: db $51, $36, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9bf6: db $51, $37, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9c06: db $51, $38, $00, $39, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9c16: db $51, $3a, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9c26: db $51, $3b, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9c36: db $51, $3c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 PalPacket_9c46: db $51, $39, $00, $00, $00, $00, $00, 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$14, $23, $14, $23, $54, $22, $54, $21, $54 db $31, $14, $32, $14, $07, $14, $07, $14, $32, $54, $1f, $10, $37, $10, $32, $14, $07, $54, $07, $54, $32, $54, $31, $54 db $05, $14, $06, $14, $07, $14, $07, $54, $06, $54, $2e, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2d, $10, $06, $14, $07, $14, $07, $54, $06, $54, $05, $54 db $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54, $14, $54, $07, $14, $07, $14, $39, $14, $0e, $14, $09, $14, $0f, $14, $28, $14, $07, $14, $19, $14, $0c, $14, $1c, $14, $29, $14, $2a, $14, $2b, $14, $2c, $14, $39, $14, $07, $14, $07, $14, $14, $14, $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54 db $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54, $24, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54 db $33, $14, $34, $14, $35, $14, $35, $54, $34, $54, $24, $54, $07, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $10, $14, $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54, $10, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $34, $14, $35, $14, $35, $54, $34, $54, $33, $54 db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $20, $14, $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54, $20, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 SGBBorderPalettes: RGB 24, 06, 06 RGB 24, 24, 26 RGB 14, 15, 20 RGB 04, 07, 10 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 18, 24, 18 RGB 31, 26, 15 RGB 26, 19, 10 RGB 12, 07, 05 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 18, 06, 31 RGB 31, 31, 29 RGB 31, 12, 00 RGB 00, 00, 00 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 12, 31, 06 RGB 22, 26, 30 RGB 16, 17, 21 RGB 00, 03, 00 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 RGB 31, 31, 25 SGBBorder: INCBIN "gfx/misc/sgb_border.2bpp" Palettes_a8be: RGB 30, 26, 15 RGB 00, 23, 00 RGB 30, 26, 15 RGB 31, 21, 00 RGB 30, 26, 15 RGB 31, 00, 00 Palettes_a8ca: RGB 30, 26, 15 RGB 04, 17, 31 INCLUDE "gfx/pics/palette_pointers.asm" INCLUDE "gfx/trainers/palette_pointers.asm" LoadMapPals: callba LoadSpecialMapPalette jr c, .got_pals ; Which palette group is based on whether we're outside or inside ld a, [wPermission] and 7 ld e, a ld d, 0 ld hl, .TilesetColorsPointers add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a ; Futher refine by time of day ld a, [TimeOfDayPal] and 3 add a add a add a ld e, a ld d, 0 add hl, de ld e, l ld d, h ; Switch to palettes WRAM bank ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld hl, UnknBGPals ld b, 8 .outer_loop ld a, [de] ; lookup index for TilesetBGPalette push de push hl ld l, a ld h, 0 add hl, hl add hl, hl add hl, hl ld de, TilesetBGPalette add hl, de ld e, l ld d, h pop hl ld c, 1 palettes .inner_loop ld a, [de] inc de ld [hli], a dec c jr nz, .inner_loop pop de inc de dec b jr nz, .outer_loop pop af ld [rSVBK], a .got_pals ld a, [TimeOfDayPal] and 3 ld bc, 8 palettes ld hl, MapObjectPals call AddNTimes ld de, UnknOBPals ld bc, 8 palettes ld a, $5 ; BANK(UnknOBPals) call FarCopyWRAM ld a, [wPermission] cp TOWN jr z, .outside cp ROUTE ret nz .outside ld a, [MapGroup] ld l, a ld h, 0 add hl, hl add hl, hl add hl, hl ld de, RoofPals add hl, de ld a, [TimeOfDayPal] and 3 cp NITE jr c, .morn_day rept 4 inc hl endr .morn_day ld de, UnknBGPals + 6 palettes + 2 ld bc, 4 ld a, $5 call FarCopyWRAM ret .TilesetColorsPointers: dw .OutdoorColors ; unused dw .OutdoorColors ; TOWN dw .OutdoorColors ; ROUTE dw .IndoorColors ; INDOOR dw .DungeonColors ; CAVE dw .Perm5Colors ; PERM_5 dw .IndoorColors ; GATE dw .DungeonColors ; DUNGEON ; Valid indices: $00 - $29 .OutdoorColors: db $00, $01, $02, $28, $04, $05, $06, $07 ; morn db $08, $09, $0a, $28, $0c, $0d, $0e, $0f ; day db $10, $11, $12, $29, $14, $15, $16, $17 ; nite db $18, $19, $1a, $1b, $1c, $1d, $1e, $1f ; dark .IndoorColors: db $20, $21, $22, $23, $24, $25, $26, $07 ; morn db $20, $21, $22, $23, $24, $25, $26, $07 ; day db $10, $11, $12, $13, $14, $15, $16, $07 ; nite db $18, $19, $1a, $1b, $1c, $1d, $1e, $07 ; dark .DungeonColors: db $00, $01, $02, $03, $04, $05, $06, $07 ; morn db $08, $09, $0a, $0b, $0c, $0d, $0e, $0f ; day db $10, $11, $12, $13, $14, $15, $16, $17 ; nite db $18, $19, $1a, $1b, $1c, $1d, $1e, $1f ; dark .Perm5Colors: db $00, $01, $02, $03, $04, $05, $06, $07 ; morn db $08, $09, $0a, $0b, $0c, $0d, $0e, $0f ; day db $10, $11, $12, $13, $14, $15, $16, $17 ; nite db $18, $19, $1a, $1b, $1c, $1d, $1e, $1f ; dark Palette_b309: ; b309 mobile RGB 31, 31, 31 RGB 31, 19, 24 RGB 30, 10, 06 RGB 00, 00, 00 Palette_b311: ; b311 not mobile RGB 31, 31, 31 RGB 17, 19, 31 RGB 14, 16, 31 RGB 00, 00, 00 TilesetBGPalette: INCLUDE "tilesets/bg.pal" MapObjectPals:: INCLUDE "tilesets/ob.pal" RoofPals: INCLUDE "tilesets/roof.pal" Palettes_b641: RGB 27, 31, 27 RGB 21, 21, 21 RGB 13, 13, 13 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 07, 06 RGB 20, 02, 03 RGB 00, 00, 00 RGB 27, 31, 27 RGB 10, 31, 09 RGB 04, 14, 01 RGB 00, 00, 00 RGB 27, 31, 27 RGB 08, 12, 31 RGB 01, 04, 31 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 31, 07 RGB 31, 16, 01 RGB 00, 00, 00 RGB 27, 31, 27 RGB 22, 16, 08 RGB 13, 07, 01 RGB 00, 00, 00 RGB 27, 31, 27 RGB 15, 31, 31 RGB 05, 17, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 11, 11, 19 RGB 07, 07, 12 RGB 00, 00, 00 Palettes_b681: RGB 27, 31, 27 RGB 31, 19, 10 RGB 31, 07, 04 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 19, 10 RGB 10, 14, 20 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 19, 10 RGB 31, 07, 04 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 19, 10 RGB 31, 07, 04 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 19, 10 RGB 31, 07, 04 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 19, 10 RGB 31, 07, 04 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 19, 10 RGB 31, 07, 04 RGB 00, 00, 00 RGB 27, 31, 27 RGB 31, 19, 10 RGB 31, 07, 04 RGB 00, 00, 00 RGB 31, 31, 31 RGB 21, 21, 21 RGB 13, 13, 13 RGB 07, 07, 07 RGB 31, 31, 31 RGB 31, 31, 07 RGB 31, 16, 01 RGB 07, 07, 07 RGB 31, 31, 31 RGB 31, 19, 24 RGB 30, 10, 06 RGB 07, 07, 07 RGB 31, 31, 31 RGB 12, 25, 01 RGB 05, 14, 00 RGB 07, 07, 07 RGB 31, 31, 31 RGB 08, 12, 31 RGB 01, 04, 31 RGB 07, 07, 07 RGB 31, 31, 31 RGB 24, 18, 07 RGB 20, 15, 03 RGB 07, 07, 07 Palettes_b6f1: RGB 31, 31, 31 RGB 18, 23, 31 RGB 15, 20, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 22, 00, 31 RGB 15, 20, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 00, 00 RGB 15, 20, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 25, 22, 00 RGB 15, 20, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 23, 26, 31 RGB 18, 23, 31 RGB 00, 00, 00 Palettes_b719: RGB 31, 31, 31 RGB 07, 06, 03 RGB 07, 06, 03 RGB 07, 06, 03 RGB 31, 31, 31 RGB 31, 31, 00 RGB 26, 22, 00 RGB 00, 00, 00 MalePokegearPals: RGB 28, 31, 20 RGB 21, 21, 21 RGB 13, 13, 13 RGB 00, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 00, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 RGB 00, 00, 00 RGB 28, 31, 20 RGB 31, 15, 00 RGB 15, 07, 00 RGB 00, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 31, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 RGB 31, 00, 00 FemalePokegearPals: RGB 28, 31, 20 RGB 21, 21, 21 RGB 13, 13, 13 RGB 00, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 00, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 RGB 00, 00, 00 RGB 28, 31, 20 RGB 10, 18, 31 RGB 13, 06, 31 RGB 00, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 31, 00, 00 RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 RGB 31, 00, 00 Palettes_b789: RGB 31, 31, 31 RGB 30, 22, 24 RGB 18, 18, 18 RGB 00, 00, 00 RGB 31, 31, 31 RGB 10, 11, 31 RGB 18, 18, 18 RGB 00, 00, 00 RGB 31, 31, 31 RGB 12, 31, 11 RGB 18, 18, 18 RGB 00, 00, 00 RGB 31, 31, 31 RGB 29, 26, 05 RGB 18, 18, 18 RGB 00, 00, 00 Palettes_b7a9: RGB 31, 31, 31 RGB 24, 25, 28 RGB 24, 24, 09 RGB 00, 00, 00 RGB 31, 31, 31 RGB 30, 10, 06 RGB 24, 24, 09 RGB 00, 00, 00 RGB 31, 31, 31 RGB 15, 31, 00 RGB 24, 24, 09 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 15, 31 RGB 24, 24, 09 RGB 00, 00, 00 RGB 31, 31, 31 RGB 15, 21, 31 RGB 24, 24, 09 RGB 00, 00, 00 RGB 31, 31, 11 RGB 31, 31, 06 RGB 24, 24, 09 RGB 00, 00, 00 RGB 31, 31, 31 RGB 16, 19, 29 RGB 25, 22, 00 RGB 00, 00, 00 RGB 31, 31, 31 RGB 21, 21, 21 RGB 13, 13, 13 RGB 00, 00, 00 RGB 31, 31, 31 RGB 30, 10, 06 RGB 31, 00, 00 RGB 00, 00, 00 RGB 31, 31, 31 RGB 12, 25, 01 RGB 05, 14, 00 RGB 00, 00, 00 RGB 31, 31, 31 RGB 12, 25, 01 RGB 30, 10, 06 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 31, 06 RGB 20, 15, 03 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 31, 06 RGB 15, 21, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 31, 06 RGB 20, 15, 03 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 24, 21 RGB 31, 13, 31 RGB 00, 00, 00 RGB 31, 31, 31 RGB 31, 31, 31 RGB 00, 00, 00 RGB 00, 00, 00