const_value set 2 const BLACKTHORNEMYSHOUSE_EMY BlackthornEmysHouse_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 Emy: faceplayer opentext trade $3 waitbutton closetext end EmysHouseBookshelf: jumpstd magazinebookshelf BlackthornEmysHouse_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 3, BLACKTHORN_CITY warp_def $7, $3, 3, BLACKTHORN_CITY .XYTriggers: db 0 .Signposts: db 2 signpost 1, 0, SIGNPOST_READ, EmysHouseBookshelf signpost 1, 1, SIGNPOST_READ, EmysHouseBookshelf .PersonEvents: db 1 person_event SPRITE_LASS, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, Emy, -1