FastShipB1F_MapScriptHeader: .MapTriggers: db 2 ; triggers dw UnknownScript_0x7673a, 0 dw UnknownScript_0x7673b, 0 .MapCallbacks: db 0 UnknownScript_0x7673a: end UnknownScript_0x7673b: end UnknownScript_0x7673c: checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT iftrue UnknownScript_0x76766 applymovement $3, MovementData_0x76876 moveperson $2, $1e, $6 appear $2 pause 5 disappear $3 end UnknownScript_0x76751: checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT iftrue UnknownScript_0x76766 applymovement $2, MovementData_0x76871 moveperson $3, $1f, $6 appear $3 pause 5 disappear $2 end UnknownScript_0x76766: end SailorScript_0x76767: faceplayer loadfont checkevent EVENT_FAST_SHIP_FIRST_TIME iftrue UnknownScript_0x767a0 checkevent EVENT_FAST_SHIP_LAZY_SAILOR iftrue UnknownScript_0x7678d checkevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR iftrue UnknownScript_0x76787 writetext UnknownText_0x7687b closetext loadmovesprites setevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR clearevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR end UnknownScript_0x76787: writetext UnknownText_0x76907 closetext loadmovesprites end UnknownScript_0x7678d: writetext UnknownText_0x7692e checkevent EVENT_FAST_SHIP_FOUND_GIRL iffalse UnknownScript_0x76799 closetext loadmovesprites end UnknownScript_0x76799: keeptextopen writetext UnknownText_0x7696d closetext loadmovesprites end UnknownScript_0x767a0: writetext UnknownText_0x7699d closetext loadmovesprites end TrainerSailorJeff: trainer EVENT_BEAT_SAILOR_JEFF, SAILOR, JEFF, SailorJeffSeenText, SailorJeffBeatenText, 0, SailorJeffScript SailorJeffScript: talkaftercancel loadfont writetext UnknownText_0x76a38 closetext loadmovesprites end TrainerPicnickerDebra: trainer EVENT_BEAT_PICNICKER_DEBRA, PICNICKER, DEBRA, PicnickerDebraSeenText, PicnickerDebraBeatenText, 0, PicnickerDebraScript PicnickerDebraScript: talkaftercancel loadfont writetext UnknownText_0x76a99 closetext loadmovesprites end TrainerJugglerFritz: trainer EVENT_BEAT_JUGGLER_FRITZ, JUGGLER, FRITZ, JugglerFritzSeenText, JugglerFritzBeatenText, 0, JugglerFritzScript JugglerFritzScript: talkaftercancel loadfont writetext UnknownText_0x76b02 closetext loadmovesprites end TrainerSailorGarrett: trainer EVENT_BEAT_SAILOR_GARRETT, SAILOR, GARRETT, SailorGarrettSeenText, SailorGarrettBeatenText, 0, SailorGarrettScript SailorGarrettScript: talkaftercancel loadfont writetext UnknownText_0x76b7a closetext loadmovesprites end TrainerFisherJonah: trainer EVENT_BEAT_FISHER_JONAH, FISHER, JONAH, FisherJonahSeenText, FisherJonahBeatenText, 0, FisherJonahScript FisherJonahScript: talkaftercancel loadfont writetext UnknownText_0x76c22 closetext loadmovesprites end TrainerBlackbeltWai: trainer EVENT_BEAT_BLACKBELT_WAI, BLACKBELT_T, WAI, BlackbeltWaiSeenText, BlackbeltWaiBeatenText, 0, BlackbeltWaiScript BlackbeltWaiScript: talkaftercancel loadfont writetext UnknownText_0x76c9e closetext loadmovesprites end TrainerSailorKenneth: trainer EVENT_BEAT_SAILOR_KENNETH, SAILOR, KENNETH, SailorKennethSeenText, SailorKennethBeatenText, 0, SailorKennethScript SailorKennethScript: talkaftercancel loadfont writetext UnknownText_0x76d5f closetext loadmovesprites end TrainerTeacherShirley: trainer EVENT_BEAT_TEACHER_SHIRLEY, TEACHER, SHIRLEY, TeacherShirleySeenText, TeacherShirleyBeatenText, 0, TeacherShirleyScript TeacherShirleyScript: talkaftercancel loadfont writetext UnknownText_0x76de1 closetext loadmovesprites end TrainerSchoolboyNate: trainer EVENT_BEAT_SCHOOLBOY_NATE, SCHOOLBOY, NATE, SchoolboyNateSeenText, SchoolboyNateBeatenText, 0, SchoolboyNateScript SchoolboyNateScript: talkaftercancel loadfont writetext UnknownText_0x76e3d closetext loadmovesprites end TrainerSchoolboyRicky: trainer EVENT_BEAT_SCHOOLBOY_RICKY, SCHOOLBOY, RICKY, SchoolboyRickySeenText, SchoolboyRickyBeatenText, 0, SchoolboyRickyScript SchoolboyRickyScript: talkaftercancel loadfont writetext UnknownText_0x76eb6 closetext loadmovesprites end FashShipB1FTrashcan: jumpstd trashcan MovementData_0x76871: fix_facing big_step_right remove_fixed_facing turn_head_down step_end MovementData_0x76876: fix_facing big_step_left remove_fixed_facing turn_head_down step_end UnknownText_0x7687b: text "Hey, kid. Could I" line "get you to look" cont "for my buddy?" para "He's goofing off" line "somewhere, that" cont "lazy bum!" para "I want to go find" line "him, but I'm on" cont "duty right now." done UnknownText_0x76907: text "Oh, gee…" para "The CAPTAIN will" line "be furious…" done UnknownText_0x7692e: text "Thanks, kid!" line "I chewed him out" para "good so he'll quit" line "slacking off!" done UnknownText_0x7696d: text "A little girl?" para "I may have seen" line "her go by here." done UnknownText_0x7699d: text "The dining room is" line "up ahead." para "The stairs at the" line "end lead to the" cont "CAPTAIN's cabin." done SailorJeffSeenText: text "Nothing beats a" line "battle when I'm" cont "on my break." done SailorJeffBeatenText: text "Win or lose, my" line "break's over!" done UnknownText_0x76a38: text "I guess I can't" line "win if I don't get" cont "serious." done PicnickerDebraSeenText: text "I'm so bored." line "Want to battle?" done PicnickerDebraBeatenText: text "Yow! You're too" line "strong!" done UnknownText_0x76a99: text "SAFFRON, CELADON…" line "I hear there are" para "many big cities" line "in KANTO." done JugglerFritzSeenText: text "Urrf…" line "I'm seasick!" done JugglerFritzBeatenText: text "I can't move any-" line "more…" done UnknownText_0x76b02: text "No more ships for" line "me. Next time," para "I'm taking the" line "MAGNET TRAIN." done SailorGarrettSeenText: text "This is where we" line "sailors work!" done SailorGarrettBeatenText: text "I lost on my home" line "field…" done UnknownText_0x76b7a: text "We get different" line "passengers from" para "VERMILION CITY to" line "OLIVINE CITY." done FisherJonahSeenText: text "Even though we're" line "out on the sea, I" cont "can't fish!" para "This is boring!" line "Let's battle!" done FisherJonahBeatenText: text "I… I'm not bored" line "anymore…" done UnknownText_0x76c22: text "I plan to fish off" line "VERMILION's pier." done BlackbeltWaiSeenText: text "I'm building up my" line "legs by bracing" para "against the ship's" line "rocking!" done BlackbeltWaiBeatenText: text "Rocked and rolled" line "over!" done UnknownText_0x76c9e: text "I couldn't find" line "the KARATE KING in" cont "JOHTO." para "He's supposed to" line "be training in a" cont "cave somewhere." done SailorKennethSeenText: text "I'm a sailor man!" para "But I'm training" line "#MON, so I can" cont "become the CHAMP!" done SailorKennethBeatenText: text "My lack of train-" line "ing is obvious…" done UnknownText_0x76d5f: text "Eight BADGES!" line "They must prove" para "that you've beaten" line "GYM LEADERS." para "No wonder you're" line "so good!" done TeacherShirleySeenText: text "Don't lay a finger" line "on my students!" done TeacherShirleyBeatenText: text "Aaack!" done UnknownText_0x76de1: text "We're on a field" line "trip to the RUINS" cont "outside VIOLET." done SchoolboyNateSeenText: text "Do you know the" line "RUINS OF ALPH?" done SchoolboyNateBeatenText: text "Yaargh!" done UnknownText_0x76e3d: text "Radios pick up" line "strange signals" cont "inside the RUINS." done SchoolboyRickySeenText: text "There are some odd" line "stone panels in" cont "the RUINS OF ALPH." done SchoolboyRickyBeatenText: text "I was done in!" done UnknownText_0x76eb6: text "I read that there" line "are four of those" cont "stone panels." done FastShipB1F_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $b, $5, 11, FAST_SHIP_1F warp_def $d, $1f, 12, FAST_SHIP_1F .XYTriggers: db 2 xy_trigger 0, $7, $1e, $0, UnknownScript_0x7673c, $0, $0 xy_trigger 0, $7, $1f, $0, UnknownScript_0x76751, $0, $0 .Signposts: db 1 signpost 9, 27, SIGNPOST_READ, FashShipB1FTrashcan .PersonEvents: db 12 person_event SPRITE_SAILOR, 6, 30, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, SailorScript_0x76767, EVENT_FAST_SHIP_B1F_SAILOR_LEFT person_event SPRITE_SAILOR, 6, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, SailorScript_0x76767, EVENT_FAST_SHIP_B1F_SAILOR_RIGHT person_event SPRITE_SAILOR, 11, 9, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 3, TrainerSailorJeff, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP person_event SPRITE_LASS, 4, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 2, 1, TrainerPicnickerDebra, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP person_event SPRITE_SUPER_NERD, 9, 26, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 1, TrainerJugglerFritz, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP person_event SPRITE_SAILOR, 4, 17, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 4, TrainerSailorGarrett, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND person_event SPRITE_FISHER, 8, 25, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 2, 3, TrainerFisherJonah, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND person_event SPRITE_BLACK_BELT, 11, 15, SPRITEMOVEDATA_1F, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 2, 3, TrainerBlackbeltWai, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND person_event SPRITE_SAILOR, 4, 23, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 4, TrainerSailorKenneth, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND person_event SPRITE_TEACHER, 11, 9, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 2, 3, TrainerTeacherShirley, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND person_event SPRITE_YOUNGSTER, 9, 14, SPRITEMOVEDATA_03, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 1, TrainerSchoolboyNate, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND person_event SPRITE_YOUNGSTER, 11, 14, SPRITEMOVEDATA_0A, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 1, TrainerSchoolboyRicky, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND