TalkToTrainerScript:: ; 0xbe66a faceplayer trainerflagaction CHECK_FLAG iftrue AlreadyBeatenTrainerScript loadmemtrainer encountermusic jump StartBattleWithMapTrainerScript SeenByTrainerScript:: ; 0xbe675 loadmemtrainer encountermusic showemote EMOTE_SHOCK, LAST_TALKED, 30 callasm TrainerWalkToPlayer applymovement2 MovementBuffer writepersonxy LAST_TALKED faceperson PLAYER, LAST_TALKED jump StartBattleWithMapTrainerScript StartBattleWithMapTrainerScript: ; 0xbe68a opentext trainertext $0 waitbutton closetext loadmemtrainer startbattle reloadmapafterbattle trainerflagaction SET_FLAG loadvar wRunningTrainerBattleScript, -1 AlreadyBeatenTrainerScript: scripttalkafter