BattleTowerBattleRoom_MapScriptHeader: ; 0x9f40f ; trigger count db 2 ; triggers dw UnknownScript_0x9f419, $0000 dw UnknownScript_0x9f420, $0000 ; callback count db 0 ; 0x9f419 UnknownScript_0x9f419: ; 0x9f419 disappear $2 priorityjump UnknownScript_0x9f421 dotrigger $1 ; 0x9f420 UnknownScript_0x9f420: ; 0x9f420 end ; 0x9f421 UnknownScript_0x9f421: ; 0x9f421 applymovement $0, MovementData_0x9e58c UnknownScript_0x9f425: ; 0x9f425 writebyte $2 special $007a appear $2 warpsound waitbutton applymovement $2, MovementData_0x9e592 loadfont storetext 1, UnknownText_0x9f930 + 37 - $3000, $f follownotexact $0, $f giveegg 0, 123 if_not_equal $0, UnknownScript_0x9f4c2 copybytetovar $cf64 if_equal $7, UnknownScript_0x9f4d9 applymovement $2, MovementData_0x9e597 warpsound disappear $2 applymovement $3, MovementData_0x9e59c applymovement $0, MovementData_0x9e5a7 loadfont 2writetext UnknownText_0x9ee92 closetext loadmovesprites playmusic $000d special $002e special $00a4 pause 60 special $0031 special $003d loadfont 2writetext UnknownText_0x9eebc yesorno iffalse UnknownScript_0x9f483 UnknownScript_0x9f477: ; 0x9f477 loadmovesprites applymovement $0, MovementData_0x9e5a9 applymovement $3, MovementData_0x9e5a1 2jump UnknownScript_0x9f425 ; 0x9f483 UnknownScript_0x9f483: ; 0x9f483 2writetext UnknownText_0x9ef5e yesorno iffalse UnknownScript_0x9f4a3 writebyte $7 special $0086 writebyte $1f special $0086 writebyte $3 special $0086 playsound $0025 waitbutton special $002e special $007e UnknownScript_0x9f4a3: ; 0x9f4a3 2writetext UnknownText_0x9efbf yesorno iffalse UnknownScript_0x9f477 writebyte $4 special $0086 writebyte $6 special $0086 loadmovesprites special $002e warpfacing $1, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F, $7, $7 loadfont 2jump UnknownScript_0x9e4b0 ; 0x9f4c2 UnknownScript_0x9f4c2: ; 0x9f4c2 pause 60 special $002f warpfacing $1, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F, $7, $7 writebyte $4 special $0086 loadfont 2writetext UnknownText_0x9ea49 closetext loadmovesprites end ; 0x9f4d9 UnknownScript_0x9f4d9: ; 0x9f4d9 pause 60 special $002f warpfacing $1, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F, $7, $7 BattleTowerBattleRoomScript_0x9f4e4: ; 0x9f4e4 loadfont 2writetext UnknownText_0x9eaef 2jump UnknownScript_0x9e47a ; 0x9f4eb UnknownScript_0x9f4eb: ; 0x9f4eb writebyte $4 special $0086 loadfont 2writetext UnknownText_0x9f0c1 closetext loadmovesprites end ; 0x9f4f7 UnknownScript_0x9f4f7: ; 0x9f4f7 writebyte $4 special $0086 writebyte $6 special $0086 loadfont 2writetext UnknownText_0x9ea49 2writetext UnknownText_0x9ec09 closetext loadmovesprites end ; 0x9f50b UnknownText_0x9f50b: ; 0x9f50b db $0, "You'll be returned", $4f db "after you SAVE.", $57 ; 0x9f52e BattleTowerBattleRoom_MapEventHeader: ; 0x9f52e ; filler db 0, 0 ; warps db 2 warp_def $7, $3, 4, GROUP_BATTLE_TOWER_HALLWAY, MAP_BATTLE_TOWER_HALLWAY warp_def $7, $4, 4, GROUP_BATTLE_TOWER_HALLWAY, MAP_BATTLE_TOWER_HALLWAY ; xy triggers db 0 ; signposts db 0 ; people-events db 2 person_event $27, 4, 8, $6, $0, 255, 255, $0, 0, ObjectEvent, $0791 person_event $42, 10, 5, $9, $0, 255, 255, $0, 0, ObjectEvent, $ffff ; 0x9f558