const_value set 2 const SILVERCAVEROOM2_POKE_BALL1 const SILVERCAVEROOM2_POKE_BALL2 const SILVERCAVEROOM2_POKE_BALL3 SilverCaveRoom2_MapScripts: db 0 ; scene scripts db 0 ; callbacks SilverCaveRoom2Calcium: itemball CALCIUM SilverCaveRoom2UltraBall: itemball ULTRA_BALL SilverCaveRoom2PPUp: itemball PP_UP SilverCaveRoom2HiddenMaxPotion: hiddenitem MAX_POTION, EVENT_SILVER_CAVE_ROOM_2_HIDDEN_MAX_POTION SilverCaveRoom2_MapEvents: db 0, 0 ; filler db 4 ; warp events warp_event 17, 31, 2, SILVER_CAVE_ROOM_1 warp_event 11, 5, 1, SILVER_CAVE_ROOM_3 warp_event 13, 21, 1, SILVER_CAVE_ITEM_ROOMS warp_event 23, 3, 2, SILVER_CAVE_ITEM_ROOMS db 0 ; coord events db 1 ; bg events bg_event 14, 31, BGEVENT_ITEM, SilverCaveRoom2HiddenMaxPotion db 3 ; object events object_event 24, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2Calcium, EVENT_SILVER_CAVE_ROOM_2_CALCIUM object_event 22, 24, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2UltraBall, EVENT_SILVER_CAVE_ROOM_2_ULTRA_BALL object_event 4, 20, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveRoom2PPUp, EVENT_SILVER_CAVE_ROOM_2_PP_UP