object_const_def const CIANWOODLUGIASPEECHHOUSE_TEACHER const CIANWOODLUGIASPEECHHOUSE_LASS const CIANWOODLUGIASPEECHHOUSE_TWIN CianwoodLugiaSpeechHouse_MapScripts: def_scene_scripts def_callbacks CianwoodLugiaSpeechHouseTeacherScript: jumptextfaceplayer CianwoodLugiaSpeechHouseTeacherText CianwoodLugiaSpeechHouseLassScript: jumptextfaceplayer CianwoodLugiaSpeechHouseLassText CianwoodLugiaSpeechHouseTwinScript: jumptextfaceplayer CianwoodLugiaSpeechHouseTwinText CianwoodLugiaSpeechHouseBookshelf: jumpstd PictureBookshelfScript CianwoodLugiaSpeechHouseTeacherText: text "You came from" line "OLIVINE?" para "Do you remember" line "the four islands" cont "along the way?" para "I heard that a " line "mythical sea crea-" cont "ture is hiding in" cont "them." done CianwoodLugiaSpeechHouseLassText: text "I heard that you" line "can only see it if" para "you have a SILVER" line "WING." para "It must have the" line "same scent as the" cont "creature." done CianwoodLugiaSpeechHouseTwinText: text "I've heard that" line "the whirlpools" para "around the islands" line "are caused by the" cont "sea creature." para "You might need a" line "special move to" cont "get past them." done CianwoodLugiaSpeechHouse_MapEvents: db 0, 0 ; filler def_warp_events warp_event 2, 7, CIANWOOD_CITY, 6 warp_event 3, 7, CIANWOOD_CITY, 6 def_coord_events def_bg_events bg_event 0, 1, BGEVENT_READ, CianwoodLugiaSpeechHouseBookshelf bg_event 1, 1, BGEVENT_READ, CianwoodLugiaSpeechHouseBookshelf def_object_events object_event 2, 4, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseTeacherScript, -1 object_event 6, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseLassScript, -1 object_event 0, 2, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseTwinScript, -1