OlivineLighthouse6F_MapScriptHeader: ; 0x60b8f ; trigger count db 0 ; callback count db 0 ; 0x60b91 JasmineScript_0x60b91: ; 0x60b91 faceplayer loadfont checkitem SECRETPOTION iftrue UnknownScript_0x60bab checkevent $0037 iftrue UnknownScript_0x60ba5 writetext UnknownText_0x60c81 keeptextopen setevent $0037 UnknownScript_0x60ba5: ; 0x60ba5 writetext UnknownText_0x60d64 closetext loadmovesprites end ; 0x60bab UnknownScript_0x60bab: ; 0x60bab writetext UnknownText_0x60d99 yesorno iffalse UnknownScript_0x60c25 writetext UnknownText_0x60dc3 keeptextopen takeitem SECRETPOTION, 1 writetext UnknownText_0x60dea closetext loadmovesprites spriteface $2, RIGHT pause 15 spriteface $3, LEFT loadfont playmusic MUSIC_HEAL writetext UnknownText_0x60e44 pause 60 keeptextopen loadmovesprites special RestartMapMusic cry AMPHAROS special Function8c084 pause 10 special Function8c079 loadfont writetext UnknownText_0x60f3d closetext loadmovesprites spriteface $3, RIGHT pause 10 spriteface $3, LEFT pause 10 spriteface $3, RIGHT pause 10 spriteface $3, LEFT pause 10 faceplayer loadfont writetext UnknownText_0x60e6c closetext loadmovesprites setevent EVENT_JASMINE_RETURNED_TO_GYM clearevent $06d3 checkcode VAR_FACING if_equal $0, UnknownScript_0x60c17 if_equal $3, UnknownScript_0x60c1e applymovement $2, MovementData_0x60c68 disappear $2 end ; 0x60c17 UnknownScript_0x60c17: ; 0x60c17 applymovement $2, MovementData_0x60c70 disappear $2 end ; 0x60c1e UnknownScript_0x60c1e: ; 0x60c1e applymovement $2, MovementData_0x60c79 disappear $2 end ; 0x60c25 UnknownScript_0x60c25: ; 0x60c25 writetext UnknownText_0x60edf closetext loadmovesprites spriteface $2, RIGHT pause 15 spriteface $3, LEFT loadfont writetext UnknownText_0x60ef1 closetext loadmovesprites end ; 0x60c39 UnknownScript_0x60c39: ; 0x60c39 end ; 0x60c3a MonsterScript_0x60c3a: ; 0x60c3a faceplayer loadfont checkevent EVENT_JASMINE_RETURNED_TO_GYM iftrue UnknownScript_0x60c51 writetext UnknownText_0x60f03 writebyte AMPHAROS special Functionfb841 keeptextopen writetext UnknownText_0x60f19 closetext loadmovesprites end ; 0x60c51 UnknownScript_0x60c51: ; 0x60c51 writetext UnknownText_0x60f3d cry AMPHAROS closetext loadmovesprites special Function8c084 special Function8c079 special Function8c084 special Function8c079 end ; 0x60c66 ItemFragment_0x60c66: ; 0x60c66 db SUPER_POTION, 1 ; 0x60c68 MovementData_0x60c68: ; 0x60c68 slow_step_up slow_step_up slow_step_right slow_step_up slow_step_up accelerate_last accelerate_last step_end ; 0x60c70 MovementData_0x60c70: ; 0x60c70 slow_step_down slow_step_right slow_step_right slow_step_right slow_step_up slow_step_right slow_step_right slow_step_right step_end ; 0x60c79 MovementData_0x60c79: ; 0x60c79 slow_step_up slow_step_up slow_step_right slow_step_up slow_step_up slow_step_up accelerate_last step_end ; 0x60c81 UnknownText_0x60c81: ; 0x60c81 text "JASMINE: … This" line "#MON always" para "kept the sea lit" line "at night." para "…But it suddenly" line "got sick… It's" cont "gasping for air…" para "…I understand" line "that there is a" para "wonderful PHARMACY" line "in CIANWOOD…" para "But that's across" line "the sea…" para "And I can't leave" line "AMPHY unattended…" done ; 0x60d64 UnknownText_0x60d64: ; 0x60d64 text "…May I ask you to" line "get some medicine" cont "for me? Please?" done ; 0x60d99 UnknownText_0x60d99: ; 0x60d99 text "JASMINE: …Will" line "that medicine cure" cont "AMPHY?" done ; 0x60dc3 UnknownText_0x60dc3: ; 0x60dc3 text " handed the" line "SECRETPOTION to" cont "JASMINE." done ; 0x60dea UnknownText_0x60dea: ; 0x60dea text "JASMINE: …Um," line "please don't be" cont "offended…" para "…AMPHY will not" line "take anything from" cont "anyone but me…" done ; 0x60e44 UnknownText_0x60e44: ; 0x60e44 text "JASMINE: …" para "AMPHY, how are you" line "feeling?" done ; 0x60e6c UnknownText_0x60e6c: ; 0x60e6c text "JASMINE: …Oh, I'm" line "so relieved…" para "This is just so" line "wonderful…" para "Thank you so very," line "very much." para "…I will return to" line "the GYM…" done ; 0x60edf UnknownText_0x60edf: ; 0x60edf text "JASMINE: …I see…" done ; 0x60ef1 UnknownText_0x60ef1: ; 0x60ef1 text "…AMPHY, hang on!" done ; 0x60f03 UnknownText_0x60f03: ; 0x60f03 text "AMPHY: …" line "…Pa… paloo…" done ; 0x60f19 UnknownText_0x60f19: ; 0x60f19 text "Its breathing is" line "terribly labored…" done ; 0x60f3d UnknownText_0x60f3d: ; 0x60f3d text "AMPHY: Palu!" line "Palulu!" done ; 0x60f53 OlivineLighthouse6F_MapEventHeader: ; 0x60f53 ; filler db 0, 0 ; warps db 3 warp_def $f, $9, 1, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F warp_def $5, $10, 6, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F warp_def $5, $11, 7, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F ; xy triggers db 0 ; signposts db 0 ; people-events db 3 person_event SPRITE_JASMINE, 12, 12, $6, $0, 255, 255, $80, 0, JasmineScript_0x60b91, $06d2 person_event SPRITE_MONSTER, 12, 13, $6, $0, 255, 255, $b0, 0, MonsterScript_0x60c3a, $ffff person_event SPRITE_POKE_BALL, 8, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x60c66, $0668 ; 0x60f8f