const_value set 2 ; object constants const TIMECAPSULE_CHRIS1 const TIMECAPSULE_CHRIS2 TimeCapsule_MapScripts: db 2 ; scene scripts scene_script .InitializeTimeCapsule scene_script .DummyScene db 1 ; callbacks callback MAPCALLBACK_OBJECTS, .SetWhichChris .InitializeTimeCapsule: priorityjump .InitializeAndPreparePokecenter2F end .DummyScene: end .SetWhichChris: special CableClubCheckWhichChris iffalse .Chris2 disappear TIMECAPSULE_CHRIS2 appear TIMECAPSULE_CHRIS1 return .Chris2: disappear TIMECAPSULE_CHRIS1 appear TIMECAPSULE_CHRIS2 return .InitializeAndPreparePokecenter2F: setscene 1 setmapscene POKECENTER_2F, 3 end MapTimeCapsuleSignpost1Script: special TimeCapsule newloadmap MAPSETUP_LINKRETURN end ChrisScript_0x19351a: opentext writetext UnknownText_0x193521 waitbutton closetext end UnknownText_0x193521: text "Your friend is" line "ready." done TimeCapsule_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 4, 7, 4, POKECENTER_2F warp_event 5, 7, 4, POKECENTER_2F db 0 ; coord events db 2 ; bg events bg_event 4, 4, BGEVENT_RIGHT, MapTimeCapsuleSignpost1Script bg_event 5, 4, BGEVENT_LEFT, MapTimeCapsuleSignpost1Script db 2 ; object events object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x19351a, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2