const_value set 2 ; object constants const ROUTE2GATE_SCIENTIST Route2Gate_MapScripts: db 0 ; scene scripts db 0 ; callbacks Route2GateScientistScript: jumptextfaceplayer Route2GateScientistText Route2GateScientistText: text "Are you ?" para "I work as PROF." line "OAK's AIDE." para "I had no idea that" line "you were out here." para "PROF.OAK's LAB is" line "nearby in PALLET" cont "TOWN." done Route2Gate_MapEvents: db 0, 0 ; filler db 4 ; warp events warp_event 4, 0, 3, ROUTE_2 warp_event 5, 0, 4, ROUTE_2 warp_event 4, 7, 2, ROUTE_2 warp_event 5, 7, 2, ROUTE_2 db 0 ; coord events db 0 ; bg events db 1 ; object events object_event 6, 4, SPRITE_SCIENTIST, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route2GateScientistScript, -1