const_value set 2 ; object constants const AZALEAPOKECENTER1F_NURSE const AZALEAPOKECENTER1F_GENTLEMAN const AZALEAPOKECENTER1F_FISHING_GURU const AZALEAPOKECENTER1F_POKEFAN_F AzaleaPokecenter1F_MapScripts: db 1 ; scene scripts scene_script .DummyScene db 0 ; callbacks .DummyScene: end AzaleaPokecenter1FNurseScript: jumpstd pokecenternurse AzaleaPokecenter1FGentlemanScript: jumptextfaceplayer AzaleaPokecenter1FGentlemanText AzaleaPokecenter1FFishingGuruScript: jumptextfaceplayer AzaleaPokecenter1FFishingGuruText AzaleaPokecenter1FPokefanFScript: jumptextfaceplayer AzaleaPokecenter1FPokefanFText AzaleaPokecenter1FGentlemanText: text "Do your #MON" line "know HM moves?" para "Those moves can" line "be used even if" para "your #MON has" line "fainted." done AzaleaPokecenter1FUnusedText: text "This BILL guy" line "created the system" para "for storing" line "#MON in a PC." para "BILL's PC can" line "store up to 20" cont "#MON per BOX." done AzaleaPokecenter1FFishingGuruText: text "BILL's PC can" line "store up to 20" cont "#MON per BOX." done AzaleaPokecenter1FPokefanFText: text "Do you know about" line "APRICORNS?" para "Crack one open," line "hollow it out and" para "fit it with a" line "special device." para "Then you can catch" line "#MON with it." para "Before # BALLS" line "were invented," para "everyone used" line "APRICORNS." done AzaleaPokecenter1F_MapEvents: db 0, 0 ; filler db 3 ; warp events warp_event 3, 7, 1, AZALEA_TOWN warp_event 4, 7, 1, AZALEA_TOWN warp_event 0, 7, 1, POKECENTER_2F db 0 ; coord events db 0 ; bg events db 4 ; object events object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FNurseScript, -1 object_event 9, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FGentlemanScript, -1 object_event 6, 1, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FFishingGuruScript, -1 object_event 1, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, AzaleaPokecenter1FPokefanFScript, -1