IsAPokemon:: ; Return carry if species a is not a Pokemon. and a jr z, .NotAPokemon cp EGG jr z, .Pokemon cp NUM_POKEMON + 1 jr c, .Pokemon .NotAPokemon: scf ret .Pokemon: and a ret DrawBattleHPBar:: ; Draw an HP bar d tiles long at hl ; Fill it up to e pixels push hl push de push bc ; Place 'HP:' ld a, $60 ld [hli], a ld a, $61 ld [hli], a ; Draw a template push hl ld a, $62 ; empty bar .template ld [hli], a dec d jr nz, .template ld a, $6b ; bar end add b ld [hl], a pop hl ; Safety check # pixels ld a, e and a jr nz, .fill ld a, c and a jr z, .done ld e, 1 .fill ; Keep drawing tiles until pixel length is reached ld a, e sub TILE_WIDTH jr c, .lastbar ld e, a ld a, $6a ; full bar ld [hli], a ld a, e and a jr z, .done jr .fill .lastbar ld a, $62 ; empty bar add e ; + e ld [hl], a .done pop bc pop de pop hl ret PrepMonFrontpic:: ld a, $1 ld [wBoxAlignment], a _PrepMonFrontpic:: ld a, [wCurPartySpecies] call IsAPokemon jr c, .not_pokemon push hl ld de, vTiles2 predef GetMonFrontpic pop hl xor a ld [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic xor a ld [wBoxAlignment], a ret .not_pokemon xor a ld [wBoxAlignment], a inc a ld [wCurPartySpecies], a ret