const_value set 2 const BLACKTHORNPOKECENTER1F_NURSE const BLACKTHORNPOKECENTER1F_GENTLEMAN const BLACKTHORNPOKECENTER1F_TWIN const BLACKTHORNPOKECENTER1F_COOLTRAINER_M BlackthornPokecenter1F_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 BlackthornPokecenter1FNurseScript: jumpstd pokecenternurse BlackthornPokecenter1FGentlemanScript: jumptextfaceplayer BlackthornPokecenter1FGentlemanText BlackthornPokecenter1FTwinScript: jumptextfaceplayer BlackthornPokecenter1FTwinText BlackthornPokecenter1FCooltrainerMScript: jumpstd happinesschecknpc BlackthornPokecenter1FGentlemanText: text "Deep inside far-" line "off INDIGO PLATEAU" para "is the #MON" line "LEAGUE." para "I hear the best" line "trainers gather" para "there from around" line "the country." done BlackthornPokecenter1FTwinText: text "There was this" line "move I just had" para "to teach my #-" line "MON." para "So I got the MOVE" line "DELETER to make it" cont "forget an HM move." done BlackthornPokecenter1F_MapEvents: ; filler db 0, 0 .Warps: db 3 warp_def 3, 7, 5, BLACKTHORN_CITY warp_def 4, 7, 5, BLACKTHORN_CITY warp_def 0, 7, 1, POKECENTER_2F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 4 object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BlackthornPokecenter1FNurseScript, -1 object_event 5, 3, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BlackthornPokecenter1FGentlemanScript, -1 object_event 1, 4, SPRITE_TWIN, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, BlackthornPokecenter1FTwinScript, -1 object_event 7, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BlackthornPokecenter1FCooltrainerMScript, -1