RunMapSetupScript:: ldh a, [hMapEntryMethod] and $f dec a ld c, a ld b, 0 ld hl, MapSetupScripts add hl, bc add hl, bc ld a, [hli] ld h, [hl] ld l, a call ReadMapSetupScript ret INCLUDE "data/maps/setup_scripts.asm" ReadMapSetupScript: .loop ld a, [hli] cp map_end ret z push hl ld c, a ld b, 0 ld hl, MapSetupCommands add hl, bc add hl, bc add hl, bc ; bank ld b, [hl] inc hl ; address ld a, [hli] ld h, [hl] ld l, a ; Bit 7 of the bank indicates a parameter. ; This is left unused. bit 7, b jr z, .go pop de ld a, [de] ld c, a inc de push de .go ld a, b and $7f rst FarCall pop hl jr .loop MapSetupCommands: ; entries correspond to command indexes in constants/map_setup_constants.asm dba EnableLCD ; 00 dba DisableLCD ; 01 dba InitSound ; 02 dba PlayMapMusic ; 03 dba RestartMapMusic ; 04 dba FadeToMapMusic ; 05 dba FadeMapMusicAndPalettes ; 06 dba PlayMapMusicBike ; 07 dba ForceMapMusic ; 08 dba FadeInMusic ; 09 dba LoadBlockData ; 0a (callback 1) dba LoadConnectionBlockData ; 0b dba SaveScreen ; 0c dba BufferScreen ; 0d dba LoadMapGraphics ; 0e dba LoadMapTileset ; 0f dba LoadMapTimeOfDay ; 10 dba LoadMapPalettes ; 11 dba LoadWildMonData ; 12 dba RefreshMapSprites ; 13 dba HandleNewMap ; 14 dba HandleContinueMap ; 15 dba LoadMapObjects ; 16 dba EnterMapSpawnPoint ; 17 dba EnterMapConnection ; 18 dba EnterMapWarp ; 19 dba LoadMapAttributes ; 1a dba LoadMapAttributes_SkipObjects ; 1b dba ClearBGPalettes ; 1c dba FadeOutPalettes ; 1d dba FadeInPalettes ; 1e dba GetMapScreenCoords ; 1f dba GetWarpDestCoords ; 20 dba SpawnInFacingDown ; 21 dba SpawnPlayer ; 22 dba RefreshPlayerCoords ; 23 dba ResetPlayerObjectAction ; 24 dba SkipUpdateMapSprites ; 25 dba UpdateRoamMons ; 26 dba JumpRoamMons ; 27 dba FadeOutMapMusic ; 28 dba ActivateMapAnims ; 29 dba SuspendMapAnims ; 2a dba ApplyMapPalettes ; 2b dba EnableTextAcceleration ; 2c dba InitMapNameSign ; 2d EnableTextAcceleration: xor a ld [wDisableTextAcceleration], a ret ActivateMapAnims: ld a, TRUE ldh [hMapAnims], a ret SuspendMapAnims: xor a ; FALSE ldh [hMapAnims], a ret LoadMapObjects: ld a, MAPCALLBACK_OBJECTS call RunMapCallback farcall LoadObjectMasks farcall InitializeVisibleSprites ret ; unused ret ResetPlayerObjectAction: ld hl, wPlayerSpriteSetupFlags set PLAYERSPRITESETUP_RESET_ACTION_F, [hl] ret SkipUpdateMapSprites: ld hl, wPlayerSpriteSetupFlags set PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F, [hl] ret CheckUpdatePlayerSprite: nop call .CheckBiking jr c, .ok call .CheckSurfing jr c, .ok call .CheckSurfing2 jr c, .ok ret .ok call UpdatePlayerSprite ret .CheckBiking: and a ld hl, wBikeFlags bit BIKEFLAGS_ALWAYS_ON_BIKE_F, [hl] ret z ld a, PLAYER_BIKE ld [wPlayerState], a scf ret .CheckSurfing2: ld a, [wPlayerState] cp PLAYER_NORMAL jr z, .nope cp PLAYER_SKATE jr z, .nope cp PLAYER_SURF jr z, .surfing cp PLAYER_SURF_PIKA jr z, .surfing call GetMapEnvironment cp INDOOR jr z, .no_biking cp ENVIRONMENT_5 jr z, .no_biking cp DUNGEON jr z, .no_biking jr .nope .no_biking ld a, [wPlayerState] cp PLAYER_BIKE jr nz, .nope .surfing ld a, PLAYER_NORMAL ld [wPlayerState], a scf ret .nope and a ret .CheckSurfing: call CheckOnWater jr nz, .nope2 ld a, [wPlayerState] cp PLAYER_SURF jr z, .is_surfing cp PLAYER_SURF_PIKA jr z, .is_surfing ld a, PLAYER_SURF ld [wPlayerState], a .is_surfing scf ret .nope2 and a ret FadeOutMapMusic: ld a, 6 call SkipMusic ret ApplyMapPalettes: farcall _UpdateTimePals ret FadeMapMusicAndPalettes: ld e, LOW(MUSIC_NONE) ld a, [wMusicFadeID] ld d, HIGH(MUSIC_NONE) ld a, [wMusicFadeID + 1] ld a, $4 ld [wMusicFade], a call RotateThreePalettesRight ret ForceMapMusic: ld a, [wPlayerState] cp PLAYER_BIKE jr nz, .notbiking call MinVolume ld a, $88 ld [wMusicFade], a .notbiking call TryRestartMapMusic ret