INCLUDE "gfx/font.asm" EnableHDMAForGraphics: db FALSE Get1bppOptionalHDMA: ; unreferenced ld a, [EnableHDMAForGraphics] and a jp nz, Get1bppViaHDMA jp Get1bpp Get2bppOptionalHDMA: ; unreferenced ld a, [EnableHDMAForGraphics] and a jp nz, Get2bppViaHDMA jp Get2bpp _LoadStandardFont:: ld de, Font ld hl, vTiles1 lb bc, BANK(Font), 128 ; "A" to "9" ldh a, [rLCDC] bit rLCDC_ENABLE, a jp z, Copy1bpp ld de, Font ld hl, vTiles1 lb bc, BANK(Font), 32 ; "A" to "]" call Get1bppViaHDMA ld de, Font + 32 * LEN_1BPP_TILE ld hl, vTiles1 tile $20 lb bc, BANK(Font), 32 ; "a" to $bf call Get1bppViaHDMA ld de, Font + 64 * LEN_1BPP_TILE ld hl, vTiles1 tile $40 lb bc, BANK(Font), 32 ; "Ä" to "←" call Get1bppViaHDMA ld de, Font + 96 * LEN_1BPP_TILE ld hl, vTiles1 tile $60 lb bc, BANK(Font), 32 ; "'" to "9" call Get1bppViaHDMA ret _LoadFontsExtra1:: ld de, FontsExtra_SolidBlackGFX ld hl, vTiles2 tile "■" ; $60 lb bc, BANK(FontsExtra_SolidBlackGFX), 1 call Get1bppViaHDMA ld de, PokegearPhoneIconGFX ld hl, vTiles2 tile "☎" ; $62 lb bc, BANK(PokegearPhoneIconGFX), 1 call Get2bppViaHDMA ld de, FontExtra + 3 tiles ; "" ld hl, vTiles2 tile "" lb bc, BANK(FontExtra), 22 ; "" to "ぉ" call Get2bppViaHDMA jr LoadFrame _LoadFontsExtra2:: ld de, FontsExtra2_UpArrowGFX ld hl, vTiles2 tile "▲" ; $61 ld b, BANK(FontsExtra2_UpArrowGFX) ld c, 1 call Get2bppViaHDMA ret _LoadFontsBattleExtra:: ld de, FontBattleExtra ld hl, vTiles2 tile $60 lb bc, BANK(FontBattleExtra), 25 call Get2bppViaHDMA jr LoadFrame LoadFrame: ld a, [wTextboxFrame] maskbits NUM_FRAMES ld bc, 6 * LEN_1BPP_TILE ld hl, Frames call AddNTimes ld d, h ld e, l ld hl, vTiles2 tile "┌" ; $79 lb bc, BANK(Frames), 6 ; "┌" to "┘" call Get1bppViaHDMA ld hl, vTiles2 tile " " ; $7f ld de, TextboxSpaceGFX lb bc, BANK(TextboxSpaceGFX), 1 call Get1bppViaHDMA ret LoadBattleFontsHPBar: ld de, FontBattleExtra ld hl, vTiles2 tile $60 lb bc, BANK(FontBattleExtra), 12 call Get2bppViaHDMA ld hl, vTiles2 tile $70 ld de, FontBattleExtra + 16 tiles ; "" lb bc, BANK(FontBattleExtra), 3 ; "" to "『" call Get2bppViaHDMA call LoadFrame LoadHPBar: ld de, EnemyHPBarBorderGFX ld hl, vTiles2 tile $6c lb bc, BANK(EnemyHPBarBorderGFX), 4 call Get1bppViaHDMA ld de, HPExpBarBorderGFX ld hl, vTiles2 tile $73 lb bc, BANK(HPExpBarBorderGFX), 6 call Get1bppViaHDMA ld de, ExpBarGFX ld hl, vTiles2 tile $55 lb bc, BANK(ExpBarGFX), 9 call Get2bppViaHDMA ld de, MobilePhoneTilesGFX + 7 tiles ; mobile phone icon ld hl, vTiles2 tile $5e lb bc, BANK(MobilePhoneTilesGFX), 2 call Get2bppViaHDMA ret StatsScreen_LoadFont: call _LoadFontsBattleExtra ld de, EnemyHPBarBorderGFX ld hl, vTiles2 tile $6c lb bc, BANK(EnemyHPBarBorderGFX), 4 call Get1bppViaHDMA ld de, HPExpBarBorderGFX ld hl, vTiles2 tile $78 lb bc, BANK(HPExpBarBorderGFX), 1 call Get1bppViaHDMA ld de, HPExpBarBorderGFX + 3 * LEN_1BPP_TILE ld hl, vTiles2 tile $76 lb bc, BANK(HPExpBarBorderGFX), 2 call Get1bppViaHDMA ld de, ExpBarGFX ld hl, vTiles2 tile $55 lb bc, BANK(ExpBarGFX), 8 call Get2bppViaHDMA LoadStatsScreenPageTilesGFX: ld de, StatsScreenPageTilesGFX ld hl, vTiles2 tile $31 lb bc, BANK(StatsScreenPageTilesGFX), 17 call Get2bppViaHDMA ret