Special_BattleTowerRoomMenu: ; 1700b0 ; special call InitBattleTowerChallengeRAM farcall _BattleTowerRoomMenu ret ; 1700ba Special_Function1700ba: ; 1700ba call InitBattleTowerChallengeRAM farcall Function11811a ret ; 1700c4 Function1700c4: ; 1700c4 ld a, [rSVBK] push af ld a, $3 ld [rSVBK], a call Function17042c ld a, $5 call GetSRAMBank ld a, $1 ld [$be45], a xor a ld [$be46], a ld hl, w3_dffc ld de, $aa41 ld bc, 4 call CopyBytes ld hl, w3_d202Name ld de, $aa8e ld bc, 7 * $cc ; length of battle tower struct from japanese games? call CopyBytes ld hl, $aa5d ; some sort of count ld a, [hl] inc [hl] inc hl sla a sla a ld e, a ld d, $0 add hl, de ld e, l ld d, h ld hl, w3_dffc ld bc, 4 call CopyBytes call CloseSRAM pop af ld [rSVBK], a ret ; 170114 Special_Function170114: ; 170114 call InitBattleTowerChallengeRAM call .Function170121 farcall Function11805f ret ; 170121 .Function170121: ; 170121 ld a, $5 call GetSRAMBank ld hl, $a948 ld de, wMisc ld bc, $f6 ; 246 call CopyBytes call CloseSRAM call Function170c8b ret ; 170139 Function170139: ; 170139 ; Convert the 4-digit decimal number at 5:aa41 into binary ld a, $5 call GetSRAMBank ld de, $aa41 ld h, $0 ld l, h ld bc, 1000 call .DecToBin ld bc, 100 call .DecToBin ld bc, 10 call .DecToBin ld a, [de] ld c, a ld b, $0 add hl, bc call CloseSRAM ; Store that number in wMisc ld a, h ld [wMisc], a ld a, l ld [wMisc + 1], a ld hl, wBT_OTTempPkmn1DVs ld a, [PlayerID] ld [hli], a ld a, [PlayerID + 1] ld [hli], a ld a, [wSecretID] ld [hli], a ld a, [wSecretID + 1] ld [hli], a ld e, l ld d, h ld hl, PlayerName ld bc, NAME_LENGTH_JAPANESE - 1 call CopyBytes ld bc, PlayerID ld de, wPlayerGender farcall GetMobileOTTrainerClass ld de, wBT_OTTempPkmn1CaughtGender ld a, c ld [de], a inc de ld a, LOW(PartyMons) ld [wcd49], a ld a, HIGH(PartyMons) ld [wcd4a], a ld a, LOW(PartyMonNicknames) ld [wcd4b], a ld a, HIGH(PartyMonNicknames) ld [wcd4c], a ld a, 3 .CopyLoop: push af ld a, [wcd49] ld l, a ld a, [wcd4a] ld h, a ld bc, PARTYMON_STRUCT_LENGTH call CopyBytes ld a, l ld [wcd49], a ld a, h ld [wcd4a], a ld a, [wcd4b] ld l, a ld a, [wcd4c] ld h, a ld bc, $0006 call CopyBytes ld a, l ld [wcd4b], a ld a, h ld [wcd4c], a pop af dec a jr nz, .CopyLoop ld a, $4 call GetSRAMBank ld hl, $a013 ld bc, $24 call CopyBytes call CloseSRAM ld a, $5 call GetSRAMBank ld hl, $a894 ld bc, NAME_LENGTH_JAPANESE call CopyBytes ld hl, wMisc ld de, $a948 ld bc, $f6 call CopyBytes call CloseSRAM ret ; 17020c .DecToBin: ; 17020c ld a, [de] inc de and a ret z .digit_loop add hl, bc dec a jr nz, .digit_loop ret ; 170215 Special_BattleTowerBattle: ; 170215 xor a ld [wBattleTowerBattleEnded], a call _BattleTowerBattle ret ; 17021d DummySpecial_17021d: ; 17021d ret ; 17021e InitBattleTowerChallengeRAM: ; 17021e xor a ld [wBattleTowerBattleEnded], a ld [wNrOfBeatenBattleTowerTrainers], a ld [wcf65], a ld [wcf66], a ret ; 17022c _BattleTowerBattle: ; 17022c .loop call .do_dw call DelayFrame ld a, [wBattleTowerBattleEnded] cp $1 jr nz, .loop ret ; 17023a .do_dw ; 17023a ld a, [wBattleTowerBattleEnded] ld e, a ld d, 0 ld hl, .dw add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl ; 170249 .dw ; 170249 dw RunBattleTowerTrainer dw SkipBattleTowerTrainer ; 17024d RunBattleTowerTrainer: ; 17024d ld a, [Options] push af ld hl, Options set BATTLE_SHIFT, [hl] ; SET MODE ld a, [InBattleTowerBattle] push af or $1 ld [InBattleTowerBattle], a xor a ld [wLinkMode], a farcall Special_StubbedTrainerRankings_Healings farcall HealParty call ReadBTTrainerParty call Clears5_a89a predef Predef_StartBattle farcall LoadPokemonData farcall HealParty ld a, [wBattleResult] ld [ScriptVar], a and a jr nz, .lost ld a, BANK(sNrOfBeatenBattleTowerTrainers) call GetSRAMBank ld a, [sNrOfBeatenBattleTowerTrainers] ld [wNrOfBeatenBattleTowerTrainers], a call CloseSRAM ld hl, StringBuffer3 ld a, [wNrOfBeatenBattleTowerTrainers] add "1" ld [hli], a ld a, "@" ld [hl], a .lost pop af ld [InBattleTowerBattle], a pop af ld [Options], a ld a, $1 ld [wBattleTowerBattleEnded], a ret ReadBTTrainerParty: ; 1702b7 ; Initialise the BattleTower-Trainer and his Pkmn call CopyBTTrainer_FromBT_OT_TowBT_OTTemp ; Check the nicknames for illegal characters, and replace bad nicknames ; with their species names. ld de, wBT_OTTempPkmn1Name ; $c643 ld c, PKMN_NAME_LENGTH farcall CheckStringForErrors jr nc, .skip_mon_1 ld a, [wBT_OTTempPkmn1] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld l, e ld h, d ld de, wBT_OTTempPkmn1Name ; $c643 ld bc, PKMN_NAME_LENGTH call CopyBytes .skip_mon_1 ld de, wBT_OTTempPkmn2Name ; $c67e ld c, PKMN_NAME_LENGTH farcall CheckStringForErrors jr nc, .skip_mon_2 ld a, [wBT_OTTempPkmn2] ; [$c64e] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld l, e ld h, d ld de, wBT_OTTempPkmn2Name ; $c67e ld bc, PKMN_NAME_LENGTH call CopyBytes .skip_mon_2 ld de, wBT_OTTempPkmn3Name ; $c686 + 51 = $c6b9 ld c, PKMN_NAME_LENGTH farcall CheckStringForErrors jr nc, .skip_mon_3 ld a, [wBT_OTTempPkmn3] ; [$c689] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld l, e ld h, d ld de, wBT_OTTempPkmn3Name ; $c686 + 51 = $c6b9 ld bc, PKMN_NAME_LENGTH call CopyBytes .skip_mon_3 ; Add the terminator character to each of these names ld a, "@" ld [wBT_OTTempPkmn1NameEnd - 1], a ; $c64d ld [wBT_OTTempPkmn2NameEnd - 1], a ; $c688 ld [wBT_OTTempPkmn3NameEnd - 1], a ; $c68a + 57 = $c6c3 ; Fix errors in the movesets call CheckBTMonMovesForErrors ; Repair the trainer name if needed, then copy it to OTPlayerName ld de, wBT_OTTempName ld c, NAME_LENGTH - 1 farcall CheckStringForErrors jr nc, .trainer_name_okay ld hl, BT_ChrisName jr .done_trainer_name .trainer_name_okay ld hl, wBT_OTTempName ; 0xc608 .done_trainer_name ld de, OTPlayerName ld bc, NAME_LENGTH - 1 call CopyBytes ld a, "@" ld [de], a ld hl, wBT_OTTempTrainerClass ld a, [hli] ld [OtherTrainerClass], a ld a, LOW(OTPartyMonNicknames) ld [BGMapBuffer], a ld a, HIGH(OTPartyMonNicknames) ld [BGMapBuffer + 1], a ; Copy Pkmn into Memory from the address in hl ld de, OTPartyMon1Species ld bc, OTPartyCount ld a, BATTLETOWER_NROFPKMNS ; Number of Pkmn the BattleTower-Trainer has ld [bc], a inc bc .otpartymon_loop push af ld a, [hl] ld [bc], a inc bc push bc ld bc, PARTYMON_STRUCT_LENGTH call CopyBytes push de ld a, [BGMapBuffer] ld e, a ld a, [BGMapBuffer + 1] ld d, a ld bc, PKMN_NAME_LENGTH call CopyBytes ld a, e ld [BGMapBuffer], a ld a, d ld [BGMapBuffer + 1], a pop de pop bc pop af dec a and a jr nz, .otpartymon_loop ld a, -1 ld [bc], a ret ; 170394 ValidateBTParty: ; 170394 ; Check for and fix errors in party data ld hl, wBT_OTTempPkmn1Species ld d, BATTLETOWER_NROFPKMNS .pkmn_loop push de push hl ld b, h ld c, l ld a, [hl] and a idx = $ff rept ($ff +- NUM_POKEMON) jr z, .invalid cp idx idx = idx +- 1 endr jr nz, .valid .invalid ld a, SMEARGLE ld [hl], a .valid ld [CurSpecies], a call GetBaseData ld a, $5 call GetSRAMBank ld a, [$b2fb] ; s5_b2fb ; max level? call CloseSRAM ld e, a ld hl, MON_LEVEL add hl, bc ld a, [hl] cp MIN_LEVEL ld a, MIN_LEVEL jr c, .load ld a, [hl] cp e jr c, .dont_load ld a, e .load ld [hl], a .dont_load ld [CurPartyLevel], a ld hl, MON_MOVES add hl, bc ld d, NUM_MOVES - 1 ld a, [hli] and a jr z, .not_move cp NUM_ATTACKS + 1 jr nc, .not_move jr .valid_move .not_move dec hl ld a, POUND ld [hli], a xor a ld [hli], a ld [hli], a ld [hl], a jr .done_moves .valid_move ld a, [hl] cp NUM_ATTACKS + 1 jr c, .next ld [hl], $0 .next inc hl dec d jr nz, .valid_move .done_moves ld hl, MON_MAXHP add hl, bc ld d, h ld e, l push hl push de ld hl, MON_STAT_EXP - 1 add hl, bc ld b, $1 predef Predef_CalcPkmnStats pop de pop hl dec de dec de ld a, [hli] ld [de], a inc de ld a, [hl] ld [de], a pop hl ld bc, PARTYMON_STRUCT_LENGTH + PKMN_NAME_LENGTH add hl, bc pop de dec d jp nz, .pkmn_loop ret ; 170426 BT_ChrisName: ; 170426 db "CHRIS@" ; 17042c Function17042c: ; 17042c ld hl, w3_d202TrainerData ld a, BATTLETOWER_NROFTRAINERS .loop push af push hl ld c, BATTLETOWER_TRAINERDATALENGTH / 2 .loop2 ; First byte is a comparison value. ld a, [hli] ld b, a ; Second byte is a lookup index. ld a, [hli] and a jr z, .empty cp 15 jr nc, .copy_data push hl ld hl, Unknown_170470 dec a ld e, a ld d, 0 add hl, de ld a, [hl] pop hl ; If Unknown_170470[a-1] <= b, overwrite the current trainer's data ; with Unknown17047e, and exit the inner loop. cp b jr c, .copy_data jr z, .copy_data jr .next_iteration .empty ; If a == 0 and b >= $fc, overwrite the current trainer's data with ; Unknown17047e, and exit the inner loop. ld a, b cp $fc jr nc, .copy_data .next_iteration dec c jr nz, .loop2 jr .next_trainer .copy_data pop de push de ld hl, Unknown_17047e ld bc, BATTLETOWER_TRAINERDATALENGTH call CopyBytes .next_trainer pop hl ld de, BATTLE_TOWER_STRUCT_LENGTH add hl, de pop af dec a jr nz, .loop ret ; 170470 INCLUDE "data/battle_tower/unknown_levels.asm" CopyBTTrainer_FromBT_OT_TowBT_OTTemp: ; 1704a2 ; copy the BattleTower-Trainer data that lies at 'BT_OTTrainer' to 'wBT_OTTemp' ld a, [rSVBK] push af ld a, BANK(BT_OTTrainer) ld [rSVBK], a ld hl, BT_OTTrainer ld de, wBT_OTTemp ld bc, BATTLE_TOWER_STRUCT_LENGTH call CopyBytes pop af ld [rSVBK], a ld a, BANK(sBattleTowerChallengeState) call GetSRAMBank ld a, BATTLETOWER_CHALLENGE_IN_PROGESS ld [sBattleTowerChallengeState], a ld hl, sNrOfBeatenBattleTowerTrainers inc [hl] call CloseSRAM SkipBattleTowerTrainer: ; 1704c9 ret ; 1704ca Unreferenced_Function1704ca: ; 1704ca ld a, [$be46] cp $7 jr c, .asm_1704d3 ld a, $6 .asm_1704d3 ld hl, $afce ld de, -$e0 .asm_1704d9 and a jr z, .asm_1704e0 add hl, de dec a jr .asm_1704d9 .asm_1704e0 ret ; 1704e1 UnusedSpecial_Function1704e1: ; 1704e1 call SpeechTextBox call FadeToMenu call InitBattleTowerChallengeRAM call .JumptableLoop call CloseSubmenu ret ; 1704f1 .JumptableLoop: ; 1704f1 call ClearBGPalettes call ClearSprites call ClearScreen .loop call JoyTextDelay ld a, [wJumptableIndex] bit 7, a jr nz, .done call .DoJumptable farcall ReloadMapPart jr .loop .done ret ; 170510 .DoJumptable: ; 170510 ld a, [wJumptableIndex] ld e, a ld d, 0 ld hl, .dw add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl ; 17051f .dw ; 17051f dw .Jumptable_0 dw .Jumptable_1 dw .Jumptable_2 ; 170525 .Jumptable_0: ; 170525 ld a, $5 call GetSRAMBank ld hl, $a89c ld de, StringBuffer3 ld bc, $16 call CopyBytes ld hl, $a8b2 ld de, wMisc ld bc, $0096 call CopyBytes call CloseSRAM hlcoord 1, 1 ld de, StringBuffer3 call PlaceString hlcoord 1, 3 ld de, .String_Mail call PlaceString hlcoord 4, 3 ld de, StringBuffer4 call PlaceString hlcoord 8, 3 ld de, .String_PastReaders call PlaceString call .DrawBorder call .PlaceTextItems jr .NextJumptableFunction .Jumptable_1: call SetPalettes call .NextJumptableFunction .Jumptable_2: ld hl, hJoyPressed ld a, [hl] and A_BUTTON jr nz, .pressed_a_or_b ld a, [hl] and B_BUTTON jr nz, .pressed_a_or_b ld a, [hl] and D_UP jr nz, .pressed_up ld a, [hl] and D_DOWN jr nz, .pressed_down ret .pressed_up ld a, [wNrOfBeatenBattleTowerTrainers] and a ret z sub 15 ld [wNrOfBeatenBattleTowerTrainers], a call .PlaceTextItems ret .pressed_down ld a, [wNrOfBeatenBattleTowerTrainers] cp 60 ret z add 15 ld [wNrOfBeatenBattleTowerTrainers], a call .PlaceTextItems ret .pressed_a_or_b ld hl, wJumptableIndex set 7, [hl] ret .NextJumptableFunction: ld hl, wJumptableIndex inc [hl] ret ; 1705b7 .DrawBorder: ; 1705b7 hlcoord 0, 4 ld a, "┌" ld [hli], a ld c, SCREEN_WIDTH - 2 .top_border_loop ld a, "─" ld [hli], a dec c jr nz, .top_border_loop ld a, "┐" ld [hli], a ld de, SCREEN_WIDTH ld c, 12 .left_border_loop ld a, "│" ld [hl], a add hl, de dec c jr nz, .left_border_loop ld a, "└" ld [hli], a ld c, SCREEN_WIDTH - 2 .bottom_border_loop ld a, "─" ld [hli], a dec c jr nz, .bottom_border_loop ld a, "┘" ld [hl], a ld de, -SCREEN_WIDTH add hl, de ld c, 12 .right_border_loop ld a, "│" ld [hl], a add hl, de dec c jr nz, .right_border_loop ret ; 1705f0 .PlaceTextItems: ; 1705f0 call .ClearBox call .PlaceUpDownArrows ld a, $50 ld [wcd4e], a ld hl, wMisc ld a, [wNrOfBeatenBattleTowerTrainers] ld c, a xor a ld b, a add hl, bc push hl pop bc hlcoord 1, 6 ld a, 6 .loop1 push af push hl ld a, 3 .loop2 push af ld de, wcd49 ld a, [bc] and a jr z, .fill_with_e3 ; .copy ld a, 5 .loop3a push af ld a, [bc] ld [de], a inc bc inc de pop af dec a jr nz, .loop3a jr .rejoin .fill_with_e3 ld a, 5 .loop3b push af ld a, $e3 ld [de], a inc de inc bc pop af dec a jr nz, .loop3b .rejoin ld de, wcd49 push bc call PlaceString ld de, NAME_LENGTH_JAPANESE add hl, de pop bc pop af dec a jr nz, .loop2 pop hl ld de, $28 add hl, de pop af dec a jr nz, .loop1 ret ; 17064b .ClearBox: ; 17064b hlcoord 1, 5 xor a ld b, 12 .clearbox_row ld c, SCREEN_WIDTH - 2 .clearbox_column ld [hli], a dec c jr nz, .clearbox_column inc hl inc hl dec b jr nz, .clearbox_row ret ; 17065d .PlaceUpDownArrows: ; 17065d ld a, [wNrOfBeatenBattleTowerTrainers] and a jr z, .nope hlcoord 18, 5 ld a, "▲" ld [hl], a .nope ld a, [wNrOfBeatenBattleTowerTrainers] cp 60 ret z hlcoord 18, 16 ld a, "▼" ld [hl], a ret ; 170676 .String_Mail: ; 170676 db "ルーム@" ; 17067a .String_PastReaders: ; 17067a db "れきだいりーダーいちらん@" ; 170687 Special_BattleTowerAction: ; 170687 ld a, [ScriptVar] ld e, a ld d, 0 ld hl, .dw add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl ; 170696 .dw ; 170696 (5c:4696) dw BattleTowerAction_CheckExplanationRead ; 0x00 dw BattleTowerAction_SetExplanationRead ; 0x01 dw BattleTowerAction_GetChallengeState ; 0x02 dw BattleTowerAction_SetByteToQuickSaveChallenge ; 0x03 dw BattleTowerAction_SetByteToCancelChallenge ; 0x04 dw Function1707ac ; 0x05 dw Function1707f4 ; 0x06 dw SaveBattleTowerLevelGroup ; 0x07 dw LoadBattleTowerLevelGroup ; 0x08 dw BattleTower_CheckSaveFileExistsAndIsYours ; 0x09 dw Function1708b1 ; 0x0a dw CheckMobileEventIndex ; 0x0b dw Function1708c8 ; 0x0c dw Function1708f0 ; 0x0d dw BattleTowerAction_EggTicket ; 0x0e dw Function1709aa ; 0x0f dw Function1709bb ; 0x10 dw Function170a9c ; 0x11 dw Function170aa0 ; 0x12 dw Function170aaf ; 0x13 dw Function170abe ; 0x14 dw Function170ad7 ; 0x15 dw Function170807 ; 0x16 dw Function17081d ; 0x17 dw BattleTowerAction_LevelCheck ; 0x18 dw BattleTowerAction_UbersCheck ; 0x19 dw ResetBattleTowerTrainersSRAM ; 0x1a dw BattleTower_GiveReward ; 0x1b dw Function17071b ; 0x1c dw Function170729 ; 0x1d dw BattleTower_RandomlyChooseReward ; 0x1e dw BattleTower_SaveOptions ; 0x1f ; Reset the save memory for BattleTower-Trainers (Counter and all 7 TrainerBytes) ResetBattleTowerTrainersSRAM: ; 1706d6 (5c:46d6) BattleTowerAction $1a ld a, BANK(sBTTrainers) call GetSRAMBank ld a, $ff ld hl, sBTTrainers ld bc, BATTLETOWER_NROFTRAINERS call ByteFill xor a ld [sNrOfBeatenBattleTowerTrainers], a call CloseSRAM ret BattleTower_GiveReward: ; 1706ee (5c:46ee) BattleTowerAction $1b ld a, BANK(sBattleTowerReward) call GetSRAMBank ld a, [sBattleTowerReward] call CloseSRAM ld [ScriptVar], a ld hl, NumItems ld a, [hli] cp MAX_ITEMS ret c ld b, MAX_ITEMS ld a, [ScriptVar] ld c, a .loop ld a, [hli] cp c jr nz, .next ld a, [hl] cp 95 ret c .next inc hl dec b jr nz, .loop ld a, POTION ld [ScriptVar], a ret Function17071b: ; 17071b (5c:471b) BattleTowerAction $1c ld a, BANK(sBattleTowerChallengeState) call GetSRAMBank ld a, BATTLETOWER_WON_CHALLENGE ld [sBattleTowerChallengeState], a call CloseSRAM ret Function170729: ; 170729 (5c:4729) BattleTowerAction $1d ld a, BANK(sBattleTowerChallengeState) call GetSRAMBank ld a, BATTLETOWER_RECEIVED_REWARD ld [sBattleTowerChallengeState], a call CloseSRAM ret BattleTower_SaveOptions: ; 170737 (5c:4737) BattleTowerAction $1f farcall SaveOptions ret BattleTower_RandomlyChooseReward: ; 17073e (5c:473e) BattleTowerAction $1e ; Generate a random stat boosting item. .loop call Random ld a, [hRandomAdd] and $7 cp 6 jr c, .okay sub 6 .okay add HP_UP cp LUCKY_PUNCH jr z, .loop push af ld a, BANK(sBattleTowerReward) call GetSRAMBank pop af ld [sBattleTowerReward], a call CloseSRAM ret BattleTowerAction_CheckExplanationRead: ; 17075f (5c:475f) BattleTowerAction $00 call BattleTower_CheckSaveFileExistsAndIsYours ld a, [ScriptVar] and a ret z ld a, BANK(sBattleTowerSaveFileFlags) call GetSRAMBank ld a, [sBattleTowerSaveFileFlags] and $2 ld [ScriptVar], a call CloseSRAM ret BattleTowerAction_GetChallengeState: ; 170778 (5c:4778) BattleTowerAction $02 ld hl, sBattleTowerChallengeState ld a, BANK(sBattleTowerChallengeState) call GetSRAMBank ld a, [hl] ld [ScriptVar], a call CloseSRAM ret BattleTowerAction_SetExplanationRead: ; 170788 (5c:4788) BattleTowerAction $01 ld a, BANK(sBattleTowerSaveFileFlags) call GetSRAMBank ld a, [sBattleTowerSaveFileFlags] or $2 ld [sBattleTowerSaveFileFlags], a call CloseSRAM ret BattleTowerAction_SetByteToQuickSaveChallenge: ; 170799 (5c:4799) BattleTowerAction $03 ld c, BATTLETOWER_SAVED_AND_LEFT jr asm_17079f BattleTowerAction_SetByteToCancelChallenge: ; 17079d (5c:479d) BattleTowerAction $04 ld c, BATTLETOWER_NO_CHALLENGE asm_17079f: ; 17079f (5c:479f) ld a, BANK(sBattleTowerChallengeState) call GetSRAMBank ld a, c ld [sBattleTowerChallengeState], a call CloseSRAM ret Function1707ac: ; 1707ac (5c:47ac) BattleTowerAction $05 ld a, $5 call GetSRAMBank ld a, [$aa8c] ld b, a ld a, [$be46] ld [ScriptVar], a call CloseSRAM and a ret z ld a, b cp $2 jr nc, .asm_1707ef push bc call UpdateTime pop bc ld a, $5 call GetSRAMBank ld a, [$aa8b] call CloseSRAM ld c, a ld a, [CurDay] sub c jr c, .asm_1707e5 cp $8 jr nc, .asm_1707ef ld a, b and a jr nz, .asm_1707ef ret .asm_1707e5 ld hl, CurDay ld a, $8c sub c add [hl] cp $8 ret c .asm_1707ef ld a, $8 ld [ScriptVar], a Function1707f4: ; 1707f4 (5c:47f4) BattleTowerAction $06 ld a, $5 call GetSRAMBank xor a ld [$be46], a ld [$aa8b], a ld [$aa8c], a call CloseSRAM ret Function170807: ; 170807 (5c:4807) BattleTowerAction $16 call UpdateTime ld a, $5 call GetSRAMBank ld a, [CurDay] ld [$b2f9], a xor a ld [$b2fa], a call CloseSRAM ret Function17081d: ; 17081d (5c:481d) BattleTowerAction $17 xor a ld [ScriptVar], a ld a, $5 call GetSRAMBank ld a, [$b2f9] ld c, a ld a, [$b2fa] ld b, a call CloseSRAM cp $2 jr nc, .asm_170853 push bc call UpdateTime pop bc ld a, [CurDay] sub c jr c, .asm_170849 cp $b jr nc, .asm_170853 ld a, b and a jr nz, .asm_170853 ret .asm_170849 ld hl, CurDay ld a, 140 sub c add [hl] cp $b ret c .asm_170853 ld a, $1 ld [ScriptVar], a ld a, $5 call GetSRAMBank xor a ld [$b2f9], a ld [$b2fa], a call CloseSRAM ret SaveBattleTowerLevelGroup: ; 170868 (5c:4868) BattleTowerAction $07 ld a, BANK(sBTChoiceOfLevelGroup) call GetSRAMBank ld a, [rSVBK] push af ld a, $3 ld [rSVBK], a ld a, [wBTChoiceOfLvlGroup] ld [sBTChoiceOfLevelGroup], a pop af ld [rSVBK], a call CloseSRAM ret LoadBattleTowerLevelGroup: ; 170881 (5c:4881) BattleTowerAction $08 ; Load level group choice ld a, BANK(sBTChoiceOfLevelGroup) call GetSRAMBank ld a, [rSVBK] push af ld a, $3 ld [rSVBK], a ld a, [sBTChoiceOfLevelGroup] ld [wBTChoiceOfLvlGroup], a pop af ld [rSVBK], a call CloseSRAM ret BattleTower_CheckSaveFileExistsAndIsYours: ; 17089a BattleTowerAction $09 ld a, [wSaveFileExists] and a jr z, .nope farcall CompareLoadedAndSavedPlayerID jr z, .yes xor a jr .nope .yes ld a, $1 .nope ld [ScriptVar], a ret ; 1708b1 Function1708b1: ; 1708b1 (5c:48b1) BattleTowerAction $0a xor a ld [MusicFade], a call MaxVolume ret CheckMobileEventIndex: ; 1708b9 (5c:48b9) BattleTowerAction $0b something to do with GS Ball ld a, BANK(sMobileEventIndex) call GetSRAMBank ld a, [sMobileEventIndex] ld [ScriptVar], a call CloseSRAM ret Function1708c8: ; 1708c8 (5c:48c8) BattleTowerAction $0c call UpdateTime ld a, $5 call GetSRAMBank ld a, [CurDay] ld [$aa8b], a xor a ld [$aa8c], a ld a, [$aa5d] cp $2 jr nc, .asm_1708ec ld a, [CurDay] ld [$aa48], a ld a, $1 ld [$aa47], a .asm_1708ec call CloseSRAM ret Function1708f0: ; 1708f0 (5c:48f0) BattleTowerAction $0d xor a ld [ScriptVar], a call UpdateTime ld a, $5 call GetSRAMBank ld a, [$aa48] ld c, a ld a, [$aa47] call CloseSRAM and a ret z ld hl, CurDay ld a, c cp [hl] jr nz, Function170923 ld a, $5 call GetSRAMBank ld a, [$aa5d] call CloseSRAM cp $5 ret c ld a, $1 ld [ScriptVar], a ret Function170923: ; 170923 ld a, $5 call GetSRAMBank xor a ld [$aa48], a ld [$aa47], a ld hl, $aa5d ld bc, $0011 call ByteFill call CloseSRAM ret ; 17093c BattleTowerAction_EggTicket: ; 17093c (5c:493c) BattleTowerAction $0e xor a ld [ScriptVar], a ld a, EGG_TICKET ld [CurItem], a ld hl, NumItems call CheckItem ret nc ld a, [PartyCount] ld b, 0 ld c, a ld hl, PartySpecies .loop ld a, [hli] cp EGG jr nz, .not_egg push hl ld hl, PartyMonOT ld de, NAME_LENGTH_JAPANESE ld a, b and a jr z, .skip .loop2 add hl, de dec a jr nz, .loop2 .skip ld de, String_1709a4 ld a, NAME_LENGTH_JAPANESE .compare_loop push af ld a, [de] inc de cp [hl] inc hl jr nz, .different pop af dec a jr nz, .compare_loop rept 4 dec hl endr ld a, "@" ld [hli], a ld [hli], a pop hl ld a, EGG_TICKET ld [CurItem], a ld a, 1 ld [wItemQuantityChangeBuffer], a ld a, -1 ld [CurItemQuantity], a ld hl, NumItems call TossItem ld a, $1 ld [ScriptVar], a ret .different pop af pop hl .not_egg inc b dec c jr nz, .loop ret ; 1709a4 (5c:49a4) String_1709a4: ; 1709a4 db "なぞナゾ@@" Function1709aa: ; 1709aa (5c:49aa) BattleTowerAction $0f ld a, [rSVBK] push af ld a, BANK(w3_d090) ld [rSVBK], a ld a, [w3_d090] ld [ScriptVar], a pop af ld [rSVBK], a ret Function1709bb: ; 1709bb (5c:49bb) BattleTowerAction $10 xor a ld [ScriptVar], a ld a, $5 call GetSRAMBank ld a, [$a800] call CloseSRAM cp 6 jr nc, .invalid ld e, a ld d, 0 ld hl, Jumptable_1709e7 add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl .invalid ld a, $5 call GetSRAMBank xor a ld [$a800], a call CloseSRAM ret ; 1709e7 (5c:49e7) Jumptable_1709e7: ; 1709e7 dw .NoAction dw .NoAction dw .DoAction1 dw .DoAction1 dw .Action4 dw .Action5 ; 1709f3 .DoAction1: ; 1709f3 ld a, $5 call GetSRAMBank ld a, $1 ld [$a800], a call CloseSRAM .NoAction: ; 170a00 ret ; 170a01 .Action4: ; 170a01 ld a, $5 call GetSRAMBank ld hl, $b023 ld de, wMisc ld bc, $0069 call CopyBytes ld a, [$a825] ld [wcd30], a ld a, [$a826] ld [wcd31], a call CloseSRAM farcall Function11b6b4 farcall Function17d0f3 ld a, $1 ld [ScriptVar], a ret ; 170a33 .Action5: ; 170a33 ld a, $0 call GetSRAMBank ld hl, wRTC ld de, wMisc ld bc, $0004 call CopyBytes call CloseSRAM ld a, $5 call GetSRAMBank ld hl, $b08c ld de, wMisc ld c, $4 .compare_loop ld a, [de] inc de cp [hl] jr nz, .different inc hl dec c jr nz, .compare_loop call CloseSRAM ld a, [MapGroup] ld b, a ld a, [MapNumber] ld c, a call GetMapSceneID ld a, d or e jr z, .no_scene ld a, [de] and a ret nz .no_scene ld a, $1 ld [ScriptVar], a ret .different call CloseSRAM ld a, $5 call GetSRAMBank xor a ld [$a800], a call CloseSRAM ld [ScriptVar], a ld a, [MapGroup] ld b, a ld a, [MapNumber] ld c, a call GetMapSceneID ld a, d or e jr z, .no_scene_2 xor a ld [de], a .no_scene_2 ret ; 170a9c Function170a9c: ; 170a9c (5c:4a9c) BattleTowerAction $11 ld c, $0 jr asm_170aa2 Function170aa0: ; 170aa0 (5c:4aa0) BattleTowerAction $12 ld c, $1 asm_170aa2: ; 170aa2 (5c:4aa2) ld a, $5 call GetSRAMBank ld a, c ld [$aa8d], a call CloseSRAM ret Function170aaf: ; 170aaf (5c:4aaf) BattleTowerAction $13 ld a, $5 call GetSRAMBank ld a, [$aa8d] ld [ScriptVar], a call CloseSRAM ret Function170abe: ; 170abe (5c:4abe) BattleTowerAction $14 call BattleTower_CheckSaveFileExistsAndIsYours ld a, [ScriptVar] and a ret z ld a, BANK(sBattleTowerSaveFileFlags) call GetSRAMBank ld a, [sBattleTowerSaveFileFlags] and $1 ld [ScriptVar], a call CloseSRAM ret Function170ad7: ; 170ad7 (5c:4ad7) BattleTowerAction $15 ld a, BANK(sBattleTowerSaveFileFlags) call GetSRAMBank ld a, [sBattleTowerSaveFileFlags] or $1 ld [sBattleTowerSaveFileFlags], a call CloseSRAM ret BattleTowerAction_LevelCheck: ; 170ae8 (5c:4ae8) BattleTowerAction $18 ld a, $5 call GetSRAMBank ld a, [$b2fb] call CloseSRAM ld c, 10 call SimpleDivide ld a, b ld [wcd4f], a xor a ld [ScriptVar], a farcall BattleTower_LevelCheck ; level check ret nc ld a, $5 call GetSRAMBank ld a, [$b2fb] call CloseSRAM ld [ScriptVar], a ret BattleTowerAction_UbersCheck: ; 170b16 (5c:4b16) BattleTowerAction $19 ld a, $5 call GetSRAMBank ld a, [$b2fb] call CloseSRAM ld c, 10 call SimpleDivide ld a, b ld [wcd4f], a xor a ld [ScriptVar], a farcall BattleTower_UbersCheck ret nc ld a, $5 call GetSRAMBank ld a, [$b2fb] call CloseSRAM ld [ScriptVar], a ret Special_LoadOpponentTrainerAndPokemonWithOTSprite: ; 0x170b44 farcall Function_LoadOpponentTrainerAndPokemons ld a, [rSVBK] push af ld a, $3 ld [rSVBK], a ld hl, BT_OTTrainerClass ld a, [hl] dec a ld c, a ld b, $0 pop af ld [rSVBK], a ld hl, BTTrainerClassSprites add hl, bc ld a, [hl] ld [wBTTempOTSprite], a ; Load sprite of the opponent trainer ; because s/he is chosen randomly and appears out of nowhere ld a, [ScriptVar] dec a sla a ld e, a sla a sla a sla a ld c, a ld b, 0 ld d, 0 ld hl, MapObjects add hl, bc inc hl ld a, [wBTTempOTSprite] ld [hl], a ld hl, UsedSprites add hl, de ld [hli], a ld [hUsedSpriteIndex], a ld a, [hl] ld [hUsedSpriteTile], a farcall GetUsedSprite ret ; 170b90 INCLUDE "data/trainers/sprites.asm" DummySpecial_170bd2: ; 170bd2 ret ; 170bd3 Special_CheckForBattleTowerRules: ; 170bd3 farcall CheckForBattleTowerRules jr c, .asm_170bde xor a ; FALSE jr .asm_170be0 .asm_170bde ld a, TRUE .asm_170be0 ld [ScriptVar], a ret ; 170be4