OlivineLighthouse6F_MapScriptHeader: ; 0x60b8f ; trigger count db 0 ; callback count db 0 ; 0x60b91 JasmineScript_0x60b91: ; 0x60b91 faceplayer loadfont checkitem SECRETPOTION iftrue UnknownScript_0x60bab checkbit1 $0037 iftrue UnknownScript_0x60ba5 2writetext UnknownText_0x60c81 keeptextopen setbit1 $0037 UnknownScript_0x60ba5: ; 0x60ba5 2writetext UnknownText_0x60d64 closetext loadmovesprites end ; 0x60bab UnknownScript_0x60bab: ; 0x60bab 2writetext UnknownText_0x60d99 yesorno iffalse UnknownScript_0x60c25 2writetext UnknownText_0x60dc3 keeptextopen takeitem SECRETPOTION, 1 2writetext UnknownText_0x60dea closetext loadmovesprites spriteface $2, $3 pause 15 spriteface $3, $2 loadfont playmusic $000d 2writetext UnknownText_0x60e44 pause 60 keeptextopen loadmovesprites special $003d cry AMPHAROS special $002e pause 10 special $0031 loadfont 2writetext UnknownText_0x60f3d closetext loadmovesprites spriteface $3, $3 pause 10 spriteface $3, $2 pause 10 spriteface $3, $3 pause 10 spriteface $3, $2 pause 10 faceplayer loadfont 2writetext UnknownText_0x60e6c closetext loadmovesprites setbit1 EVENT_JASMINE_RETURNED_TO_GYM clearbit1 $06d3 checkcode $9 if_equal $0, UnknownScript_0x60c17 if_equal $3, UnknownScript_0x60c1e applymovement $2, MovementData_0x60c68 disappear $2 end ; 0x60c17 UnknownScript_0x60c17: ; 0x60c17 applymovement $2, MovementData_0x60c70 disappear $2 end ; 0x60c1e UnknownScript_0x60c1e: ; 0x60c1e applymovement $2, MovementData_0x60c79 disappear $2 end ; 0x60c25 UnknownScript_0x60c25: ; 0x60c25 2writetext UnknownText_0x60edf closetext loadmovesprites spriteface $2, $3 pause 15 spriteface $3, $2 loadfont 2writetext UnknownText_0x60ef1 closetext loadmovesprites end ; 0x60c39 UnknownScript_0x60c39: ; 0x60c39 end ; 0x60c3a MonsterScript_0x60c3a: ; 0x60c3a faceplayer loadfont checkbit1 EVENT_JASMINE_RETURNED_TO_GYM iftrue UnknownScript_0x60c51 2writetext UnknownText_0x60f03 writebyte AMPHAROS special $005f keeptextopen 2writetext UnknownText_0x60f19 closetext loadmovesprites end ; 0x60c51 UnknownScript_0x60c51: ; 0x60c51 2writetext UnknownText_0x60f3d cry AMPHAROS closetext loadmovesprites special $002e special $0031 special $002e special $0031 end ; 0x60c66 ItemFragment_0x60c66: ; 0x60c66 db SUPER_POTION, 1 ; 0x60c68 MovementData_0x60c68: ; 0x60c68 slow_step_up slow_step_up slow_step_right slow_step_up slow_step_up accelerate_last accelerate_last step_end ; 0x60c70 MovementData_0x60c70: ; 0x60c70 slow_step_down slow_step_right slow_step_right slow_step_right slow_step_up slow_step_right slow_step_right slow_step_right step_end ; 0x60c79 MovementData_0x60c79: ; 0x60c79 slow_step_up slow_step_up slow_step_right slow_step_up slow_step_up slow_step_up accelerate_last step_end ; 0x60c81 UnknownText_0x60c81: ; 0x60c81 db $0, "JASMINE: … This", $4f db "#MON always", $51 db "kept the sea lit", $4f db "at night.", $51 db "…But it suddenly", $4f db "got sick… It's", $55 db "gasping for air…", $51 db "…I understand", $4f db "that there is a", $51 db "wonderful PHARMACY", $4f db "in CIANWOOD…", $51 db "But that's across", $4f db "the sea…", $51 db "And I can't leave", $4f db "AMPHY unattended…", $57 ; 0x60d64 UnknownText_0x60d64: ; 0x60d64 db $0, "…May I ask you to", $4f db "get some medicine", $55 db "for me? Please?", $57 ; 0x60d99 UnknownText_0x60d99: ; 0x60d99 db $0, "JASMINE: …Will", $4f db "that medicine cure", $55 db "AMPHY?", $57 ; 0x60dc3 UnknownText_0x60dc3: ; 0x60dc3 db $0, $52, " handed the", $4f db "SECRETPOTION to", $55 db "JASMINE.", $57 ; 0x60dea UnknownText_0x60dea: ; 0x60dea db $0, "JASMINE: …Um,", $4f db "please don't be", $55 db "offended…", $51 db "…AMPHY will not", $4f db "take anything from", $55 db "anyone but me…", $57 ; 0x60e44 UnknownText_0x60e44: ; 0x60e44 db $0, "JASMINE: …", $51 db "AMPHY, how are you", $4f db "feeling?", $57 ; 0x60e6c UnknownText_0x60e6c: ; 0x60e6c db $0, "JASMINE: …Oh, I'm", $4f db "so relieved…", $51 db "This is just so", $4f db "wonderful…", $51 db "Thank you so very,", $4f db "very much.", $51 db "…I will return to", $4f db "the GYM…", $57 ; 0x60edf UnknownText_0x60edf: ; 0x60edf db $0, "JASMINE: …I see…", $57 ; 0x60ef1 UnknownText_0x60ef1: ; 0x60ef1 db $0, "…AMPHY, hang on!", $57 ; 0x60f03 UnknownText_0x60f03: ; 0x60f03 db $0, "AMPHY: …", $4f db "…Pa… paloo…", $57 ; 0x60f19 UnknownText_0x60f19: ; 0x60f19 db $0, "Its breathing is", $4f db "terribly labored…", $57 ; 0x60f3d UnknownText_0x60f3d: ; 0x60f3d db $0, "AMPHY: Palu!", $4f db "Palulu!", $57 ; 0x60f53 OlivineLighthouse6F_MapEventHeader: ; 0x60f53 ; filler db 0, 0 ; warps db 3 warp_def $f, $9, 1, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F warp_def $5, $10, 6, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F warp_def $5, $11, 7, GROUP_OLIVINE_LIGHTHOUSE_5F, MAP_OLIVINE_LIGHTHOUSE_5F ; xy triggers db 0 ; signposts db 0 ; people-events db 3 person_event SPRITE_JASMINE, 12, 12, $6, $0, 255, 255, $80, 0, JasmineScript_0x60b91, $06d2 person_event SPRITE_MONSTER, 12, 13, $6, $0, 255, 255, $b0, 0, MonsterScript_0x60c3a, $ffff person_event SPRITE_POKE_BALL, 8, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x60c66, $0668 ; 0x60f8f