object_const_def const CIANWOODPOKECENTER1F_NURSE const CIANWOODPOKECENTER1F_LASS const CIANWOODPOKECENTER1F_GYM_GUIDE const CIANWOODPOKECENTER1F_SUPER_NERD CianwoodPokecenter1F_MapScripts: def_scene_scripts def_callbacks CianwoodPokecenter1FNurseScript: jumpstd PokecenterNurseScript CianwoodPokecenter1FLassScript: jumptextfaceplayer CianwoodPokecenter1FLassText CianwoodGymGuideScript: faceplayer checkevent EVENT_BEAT_CHUCK iftrue .CianwoodGymGuideWinScript opentext writetext CianwoodGymGuideText waitbutton closetext end .CianwoodGymGuideWinScript: opentext writetext CianwoodGymGuideWinText waitbutton closetext end CianwoodPokecenter1FSuperNerdScript: jumptextfaceplayer CianwoodPokecenter1FSuperNerdText CianwoodPokecenter1FLassText: text "Did you meet the" line "#MANIAC?" para "He's always brag-" line "ging about his" cont "rare #MON." done CianwoodGymGuideText: text "The #MON GYM" line "trainers here are" cont "macho bullies." para "If I stick around," line "they might come" cont "after me." para "Here's some ad-" line "vice: the GYM" para "LEADER uses the" line "fighting-type." para "So you should" line "confound him with" cont "psychic #MON." para "Wipe out his #-" line "MON before they" para "can use their" line "physical strength." para "And those boulders" line "in the middle of" cont "the GYM?" para "If you don't move" line "them correctly," para "you won't reach" line "the GYM LEADER." para "If you get stuck," line "go outside." done CianwoodGymGuideWinText: text "! You won!" line "I could tell by" cont "looking at you!" done CianwoodPokecenter1FUnusedText1: ; unreferenced text "Don't you get the" line "urge to show off" para "your #MON to" line "friends?" para "I wish I could" line "show the #MON I" para "raised to my pal" line "in VIOLET." done CianwoodPokecenter1FUnusedText2: ; unreferenced text "I've been battling" line "my pal in VIOLET" para "using a MOBILE" line "ADAPTER link." para "I'm down 5-7" line "against him. I've" cont "gotta crank it up!" done CianwoodPokecenter1FSuperNerdText: text "I love showing off" line "the #MON that" para "I've raised." line "Don't you?" para "I'm going to get" line "into a bunch of" para "battles, and show" line "off my #MON!" done CianwoodPokecenter1F_MapEvents: db 0, 0 ; filler def_warp_events warp_event 3, 7, CIANWOOD_CITY, 3 warp_event 4, 7, CIANWOOD_CITY, 3 warp_event 0, 7, POKECENTER_2F, 1 def_coord_events def_bg_events def_object_events object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FNurseScript, -1 object_event 1, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1 object_event 5, 3, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuideScript, -1 object_event 8, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1