Route7_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 Route7UndergroundPathSign: jumptext Route7UndergroundPathSignText Route7LockedDoor: jumptext Route7LockedDoorText Route7UndergroundPathSignText: text "What's this flyer?" para "… Uncouth trainers" line "have been holding" para "battles in the" line "UNDERGROUND PATH." para "Because of rising" line "complaints by lo-" cont "cal residents, the" cont "UNDERGROUND PATH" cont "has been sealed" cont "indefinitely." para "CELADON POLICE" done Route7LockedDoorText: text "It's locked…" done Route7_MapEvents: ; filler db 0, 0 .Warps: db 2 warp_def 15, 6, 1, ROUTE_7_SAFFRON_GATE warp_def 15, 7, 2, ROUTE_7_SAFFRON_GATE .CoordEvents: db 0 .BGEvents: db 2 bg_event 5, 11, BGEVENT_READ, Route7UndergroundPathSign bg_event 6, 9, BGEVENT_READ, Route7LockedDoor .ObjectEvents: db 0