; BG effects for use in battle animations. ExecuteBGEffects: ; c8000 (32:4000) ld hl, ActiveBGEffects ld e, $5 .loop ld a, [hl] and a jr z, .next ld c, l ld b, h push hl push de call Functionc804a pop de pop hl .next ld bc, $4 add hl, bc dec e jr nz, .loop ret QueueBGEffect: ; c801a (32:401a) ld hl, ActiveBGEffects ld e, $5 .loop ld a, [hl] and a jr z, .load ld bc, $4 add hl, bc dec e jr nz, .loop scf ret .load ld c, l ld b, h ld hl, $0 add hl, bc ld a, [BattleAnimTemps] ld [hli], a ld a, [BattleAnimTemps + 1] ld [hli], a ld a, [BattleAnimTemps + 2] ld [hli], a ld a, [BattleAnimTemps + 3] ld [hl], a ret EndBattleBGEffect: ; c8043 (32:4043) ld hl, 0 add hl, bc ld [hl], 0 ret Functionc804a: ; c804a (32:404a) ld hl, 0 add hl, bc ld e, [hl] ld d, 0 ld hl, BattleBGEffects rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a jp [hl] BattleBGEffects: ; c805a (32:405a) dw BattleBGEffect_End dw BattleBGEffect_FlashInverted dw BattleBGEffect_FlashWhite dw BattleBGEffect_WhiteHues dw BattleBGEffect_BlackHues dw BattleBGEffect_AlternateHues dw BattleBGEffect_06 dw BattleBGEffect_07 dw BattleBGEffect_08 dw BattleBGEffect_HideMon dw BattleBGEffect_ShowMon dw BattleBGEffect_EnterMon dw BattleBGEffect_ReturnMon dw BattleBGEffect_Surf dw BattleBGEffect_Whirlpool dw BattleBGEffect_Teleport dw BattleBGEffect_NightShade dw BattleBGEffect_FeetFollow dw BattleBGEffect_HeadFollow dw BattleBGEffect_DoubleTeam dw BattleBGEffect_AcidArmor dw BattleBGEffect_RapidFlash dw BattleBGEffect_16 dw BattleBGEffect_17 dw BattleBGEffect_18 dw BattleBGEffect_19 dw BattleBGEffect_1a dw BattleBGEffect_1b dw BattleBGEffect_1c dw BattleBGEffect_1d dw BattleBGEffect_1e dw BattleBGEffect_1f dw BattleBGEffect_20 dw BattleBGEffect_21 dw BattleBGEffect_22 dw BattleBGEffect_23 dw BattleBGEffect_Tackle dw BattleBGEffect_25 dw BattleBGEffect_26 dw BattleBGEffect_27 dw BattleBGEffect_28 dw BattleBGEffect_Psychic dw BattleBGEffect_2a dw BattleBGEffect_2b dw BattleBGEffect_2c dw BattleBGEffect_2d dw BattleBGEffect_2e dw BattleBGEffect_2f dw BattleBGEffect_30 dw BattleBGEffect_31 dw BattleBGEffect_32 dw BattleBGEffect_VibrateMon dw BattleBGEffect_WobbleMon dw BattleBGEffect_35 BattleBGEffect_End: ; c80c6 (32:40c6) call EndBattleBGEffect ret Functionc80ca: ; c80ca (32:40ca) ld hl, $1 add hl, bc ld l, [hl] ld h, $0 add hl, hl add hl, de ld a, [hli] ld h, [hl] ld l, a ret BattleBGEffects_AnonJumptable: ; c80d7 (32:40d7) pop de ld hl, $1 add hl, bc ld l, [hl] ld h, $0 add hl, hl add hl, de ld a, [hli] ld h, [hl] ld l, a jp [hl] Functionc80e5: ; c80e5 (32:40e5) ld hl, $1 add hl, bc inc [hl] ret BattleBGEffect_FlashInverted: ; c80eb (32:40eb) ld de, .inverted jp Functionc80fb ; c80f1 (32:40f1) .inverted db %11100100 ; 3210 db %00011011 ; 0123 ; c80f3 BattleBGEffect_FlashWhite: ; c80f3 (32:40f3) ld de, .white jp Functionc80fb ; c80f9 (32:40f9) .white db %11100100 ; 3210 db %00000000 ; 0000 ; c80fb Functionc80fb: ; c80fb (32:40fb) ld a, $1 ld [BattleAnimTemps], a ld hl, $1 add hl, bc ld a, [hl] and a jr z, .asm_c810a dec [hl] ret .asm_c810a ld hl, $2 add hl, bc ld a, [hl] ld hl, $1 add hl, bc ld [hl], a ld hl, $3 add hl, bc ld a, [hl] and a jr nz, .asm_c8120 call EndBattleBGEffect ret .asm_c8120 dec a ld [hl], a and 1 ld l, a ld h, 0 add hl, de ld a, [hl] ld [wBGP], a ret BattleBGEffect_WhiteHues: ; c812d (32:412d) ld de, Unknown_c813d call Functionc8d57 jr c, .asm_c8139 ld [wBGP], a ret .asm_c8139 call EndBattleBGEffect ret ; c813d (32:413d) Unknown_c813d: db $e4, $e0, $d0, $ff ; c8141 BattleBGEffect_BlackHues: ; c8141 (32:4141) ld de, Unknown_c8151 call Functionc8d57 jr c, .asm_c814d ld [wBGP], a ret .asm_c814d call EndBattleBGEffect ret ; c8151 (32:4151) Unknown_c8151: db $e4, $f4, $f8, $ff ; c8155 BattleBGEffect_AlternateHues: ; c8155 (32:4155) ld de, Unknown_c8168 call Functionc8d57 jr c, .asm_c8164 ld [wBGP], a ld [wOBP1], a ret .asm_c8164 call EndBattleBGEffect ret ; c8168 (32:4168) Unknown_c8168: db $e4, $f8, $fc, $f8, $e4, $90, $40, $90, $fe ; c8171 BattleBGEffect_06: ; c8171 (32:4171) call Functionc9059 jr nz, .asm_c817b ld de, Unknown_c8185 jr .asm_c817e .asm_c817b ld de, Unknown_c8188 .asm_c817e call Functionc8d57 ld [wOBP0], a ret ; c8185 (32:4185) Unknown_c8185: db $e4, $90, $fe ; c8188 Unknown_c8188: db $f0, $c0, $fe ; c818b BattleBGEffect_07: ; c818b (32:418b) call Functionc9059 jr nz, .asm_c8195 ld de, Unknown_c819f jr .asm_c8198 .asm_c8195 ld de, Unknown_c81a2 .asm_c8198 call Functionc8d57 ld [wOBP0], a ret ; c819f (32:419f) Unknown_c819f: db $e4, $d8, $fe ; c81a2 Unknown_c81a2: db $f0, $cc, $fe ; c81a5 BattleBGEffect_08: ; c81a5 (32:41a5) ld de, Unknown_c81af call Functionc8d57 ld [wBGP], a ret ; c81af (32:41af) Unknown_c81af: db $1b, $63, $87, $fe ; c81b3 BattleBGEffect_HideMon: ; c81b3 (32:41b3) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc81c0 dw Functionc80e5 dw Functionc80e5 dw Functionc80e5 dw Functionc81e3 Functionc81c0: ; c81c0 (32:41c0) call Functionc80e5 push bc call Functionc9038 jr nz, .six_by_six hlcoord 12, 0 lb bc, 7, 7 jr .got_dims .six_by_six hlcoord 2, 6 lb bc, 6, 6 .got_dims call ClearBox pop bc xor a ld [hBGMapThird], a ld a, $1 ld [hBGMapMode], a ret Functionc81e3: ; c81e3 (32:41e3) xor a ld [hBGMapMode], a call EndBattleBGEffect ret BattleBGEffect_ShowMon: ; c81ea (32:41ea) call Functionc9042 jr z, .asm_c81f3 call EndBattleBGEffect ret .asm_c81f3 call Functionc9038 jr nz, .six_by_six ld de, Unknown_c8210 jr .got_dims .six_by_six ld de, Unknown_c820c .got_dims ld a, e ld [BattleAnimTemps + 1], a ld a, d ld [BattleAnimTemps + 2], a call Functionc83ed ret ; c820c (32:420c) Unknown_c820c: db $00, $31, $00 db $ff ; c8210 Unknown_c8210: db $03, $00, $03 db $ff ; c8214 BattleBGEffect_FeetFollow: ; c8214 (32:4214) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8223 dw Functionc825a dw Functionc80e5 dw Functionc80e5 dw Functionc80e5 dw Functionc827a Functionc8223: ; c8223 (32:4223) call Functionc9042 jr z, .asm_c8230 ld hl, wNumActiveBattleAnims inc [hl] call EndBattleBGEffect ret .asm_c8230 call Functionc80e5 push bc call Functionc9038 jr nz, .asm_c8242 ld a, $b8 ld [BattleAnimTemps], a ld a, $84 jr .asm_c8249 .asm_c8242 ld a, $b9 ld [BattleAnimTemps], a ld a, $30 .asm_c8249 ld [BattleAnimTemps + 1], a ld a, $40 ld [BattleAnimTemps + 2], a xor a ld [BattleAnimTemps + 3], a call _QueueBattleAnimation pop bc ret Functionc825a: ; c825a (32:425a) call Functionc80e5 push bc call Functionc9038 jr nz, .asm_c826b hlcoord 12, 6 ld bc, $107 jr .asm_c8271 .asm_c826b hlcoord 2, 6 lb bc, 1, 6 .asm_c8271 call ClearBox ld a, $1 ld [hBGMapMode], a pop bc ret Functionc827a: ; c827a (32:427a) xor a ld [hBGMapMode], a call EndBattleBGEffect ret BattleBGEffect_HeadFollow: ; c8281 (32:4281) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8290 dw Functionc82c7 dw Functionc80e5 dw Functionc80e5 dw Functionc80e5 dw Functionc82e7 Functionc8290: ; c8290 (32:4290) call Functionc9042 jr z, .asm_c829d ld hl, wNumActiveBattleAnims inc [hl] call EndBattleBGEffect ret .asm_c829d call Functionc80e5 push bc call Functionc9038 jr nz, .asm_c82af ld a, $ba ld [BattleAnimTemps], a ld a, $84 jr .asm_c82b6 .asm_c82af ld a, $bb ld [BattleAnimTemps], a ld a, $30 .asm_c82b6 ld [BattleAnimTemps + 1], a ld a, $40 ld [BattleAnimTemps + 2], a xor a ld [BattleAnimTemps + 3], a call _QueueBattleAnimation pop bc ret Functionc82c7: ; c82c7 (32:42c7) call Functionc80e5 push bc call Functionc9038 jr nz, .asm_c82d8 hlcoord 12, 5 ld bc, $207 jr .asm_c82de .asm_c82d8 hlcoord 2, 6 lb bc, 2, 6 .asm_c82de call ClearBox ld a, $1 ld [hBGMapMode], a pop bc ret Functionc82e7: ; c82e7 (32:42e7) xor a ld [hBGMapMode], a call EndBattleBGEffect ret _QueueBattleAnimation: ; c82ee (32:42ee) callab QueueBattleAnimation ret BattleBGEffect_27: ; c82f5 (32:42f5) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8302 dw Functionc831d dw Functionc80e5 dw Functionc80e5 dw Functionc8365 Functionc8302: ; c8302 (32:4302) call Functionc80e5 call Functionc9038 ld [hl], a ld hl, $2 add hl, bc ld a, [hl] and a jr z, .asm_c8315 ld a, $9 jr .asm_c8317 .asm_c8315 ld a, $8 .asm_c8317 ld hl, $3 add hl, bc ld [hl], a ret Functionc831d: ; c831d (32:431d) ld hl, $2 add hl, bc ld a, [hl] and a jr z, .asm_c833e hlcoord 0, 6 ld de, $806 .asm_c832b push de push hl .asm_c832d inc hl ld a, [hld] ld [hli], a dec d jr nz, .asm_c832d pop hl ld de, $14 add hl, de pop de dec e jr nz, .asm_c832b jr .asm_c8355 .asm_c833e hlcoord 19, 0 ld de, $807 .asm_c8344 push de push hl .asm_c8346 dec hl ld a, [hli] ld [hld], a dec d jr nz, .asm_c8346 pop hl ld de, $14 add hl, de pop de dec e jr nz, .asm_c8344 .asm_c8355 xor a ld [hBGMapThird], a ld a, $1 ld [hBGMapMode], a call Functionc80e5 ld hl, $3 add hl, bc dec [hl] ret Functionc8365: ; c8365 (32:4365) xor a ld [hBGMapMode], a ld hl, $3 add hl, bc ld a, [hl] and a jr z, .asm_c8377 ld hl, $1 add hl, bc ld [hl], $1 ret .asm_c8377 call EndBattleBGEffect ret BattleBGEffect_EnterMon: ; c837b (32:437b) call Functionc9038 jr nz, .asm_c8385 ld de, Unknown_c839e jr .asm_c8388 .asm_c8385 ld de, Unknown_c8394 .asm_c8388 ld a, e ld [BattleAnimTemps + 1], a ld a, d ld [BattleAnimTemps + 2], a call Functionc83ed ret ; c8394 (32:4394) Unknown_c8394: db $02, $31, $02 db $01, $31, $01 db $00, $31, $00 db $ff ; c839e Unknown_c839e: db $05, $00, $05 db $04, $00, $04 db $03, $00, $03 db $ff ; c83a8 BattleBGEffect_ReturnMon: ; c83a8 (32:43a8) call Functionc9038 jr nz, .asm_c83b2 ld de, Unknown_c83d7 jr .asm_c83b5 .asm_c83b2 ld de, Unknown_c83c1 .asm_c83b5 ld a, e ld [BattleAnimTemps + 1], a ld a, d ld [BattleAnimTemps + 2], a call Functionc83ed ret ; c83c1 (32:43c1) Unknown_c83c1: db $00, $31, $00 db $fe, $66, $00 db $01, $31, $01 db $fe, $44, $01 db $02, $31, $02 db $fe, $22, $02 db $fd, $00, $00 db $ff ; c83d7 Unknown_c83d7: db $03, $00, $03 db $fe, $77, $03 db $04, $00, $04 db $fe, $55, $04 db $05, $00, $05 db $fe, $33, $05 db $fd, $00, $00 db $ff ; c83ed Functionc83ed: ; c83ed (32:43ed) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc83fa dw Functionc80e5 dw Functionc80e5 dw Functionc842a dw Functionc8434 Functionc83fa: ; c83fa (32:43fa) ld hl, $3 add hl, bc ld e, [hl] ld d, $0 inc [hl] ld a, [BattleAnimTemps + 1] ld l, a ld a, [BattleAnimTemps + 2] ld h, a rept 3 add hl, de endr ld a, [hl] cp $ff jr z, Functionc8434 cp $fe jr z, .asm_c8425 cp $fd jr z, .asm_c841d call Functionc8458 .asm_c841d call Functionc80e5 ld a, $1 ld [hBGMapMode], a ret .asm_c8425 call Functionc843b jr Functionc83fa Functionc842a: ; c842a (32:442a) xor a ld [hBGMapMode], a ld hl, $1 add hl, bc ld [hl], $0 ret Functionc8434: ; c8434 (32:4434) xor a ld [hBGMapMode], a call EndBattleBGEffect ret Functionc843b: ; c843b (32:443b) push bc inc hl ld a, [hli] ld b, a and $f ld c, a ld a, b swap a and $f ld b, a ld e, [hl] ld d, 0 ld hl, Unknown_c849c rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a call ClearBox pop bc ret Functionc8458: ; c8458 (32:4458) push bc push hl ld e, [hl] ld d, 0 ld hl, Unknown_c84a8 rept 3 add hl, de endr ld a, [hli] ld b, a and $f ld c, a ld a, b swap a and $f ld b, a ld e, [hl] inc hl ld d, [hl] pop hl inc hl ld a, [hli] ld [BattleAnimTemps], a push de ld e, [hl] ld d, 0 ld hl, Unknown_c849c rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a pop de .asm_c8484 push bc push hl ld a, [BattleAnimTemps] ld b, a .asm_c848a ld a, [de] add b ld [hli], a inc de dec c jr nz, .asm_c848a pop hl ld bc, $14 add hl, bc pop bc dec b jr nz, .asm_c8484 pop bc ret ; c849c (32:449c) Unknown_c849c: ; c849c dwcoord 2, 6 dwcoord 3, 8 dwcoord 4, 10 dwcoord 12, 0 dwcoord 13, 2 dwcoord 14, 4 ; c84a8 Unknown_c84a8: ; c84a8 dbw $66, Unknown_c84ba dbw $44, Unknown_c84de dbw $22, Unknown_c84ee dbw $77, Unknown_c84f2 dbw $55, Unknown_c8523 dbw $33, Unknown_c853c ; c84ba Unknown_c84ba: ; c84ba db $00, $06, $0c, $12, $18, $1e db $01, $07, $0d, $13, $19, $1f db $02, $08, $0e, $14, $1a, $20 db $03, $09, $0f, $15, $1b, $21 db $04, $0a, $10, $16, $1c, $22 db $05, $0b, $11, $17, $1d, $23 ; c84de Unknown_c84de: ; c84de db $00, $0c, $12, $1e db $02, $0e, $14, $20 db $03, $0f, $15, $21 db $05, $11, $17, $23 ; c84ee Unknown_c84ee: ; c84ee db $00, $1e db $05, $23 ; c84f2 Unknown_c84f2: ; c84f2 db $00, $07, $0e, $15, $1c, $23, $2a db $01, $08, $0f, $16, $1d, $24, $2b db $02, $09, $10, $17, $1e, $25, $2c db $03, $0a, $11, $18, $1f, $26, $2d db $04, $0b, $12, $19, $20, $27, $2e db $05, $0c, $13, $1a, $21, $28, $2f db $06, $0d, $14, $1b, $22, $29, $30 ; c8523 Unknown_c8523: ; c8523 db $00, $07, $15, $23, $2a db $01, $08, $16, $24, $2b db $03, $0a, $18, $26, $2d db $05, $0c, $1a, $28, $2f db $06, $0d, $1b, $29, $30 ; c853c Unknown_c853c: ; c853c db $00, $15, $2a db $03, $18, $2d db $06, $1b, $30 ; c8545 BattleBGEffect_Surf: ; c8545 (32:4545) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc854e dw Functionc8557 dw Functionc8561 Functionc854e: ; c854e (32:454e) call Functionc80e5 ld de, $202 call Functionc8f69 Functionc8557: ; c8557 (32:4557) ld a, [hLCDStatCustom] and a ret z push bc call Functionc8565 pop bc ret Functionc8561: ; c8561 (32:4561) call Functionc8f0a ret Functionc8565: ; c8565 (32:4565) ld hl, w5_d422 ld de, w5_d422 + 1 ld c, $3f ld a, [hl] push af .asm_c856f ld a, [de] inc de ld [hli], a dec c jr nz, .asm_c856f pop af ld [hl], a ld de, LYOverridesBackup ld hl, w5_d422 ld bc, $0 .asm_c8580 ld a, [hLCDStatCustom + 1] cp e jr nc, .asm_c858b push hl add hl, bc ld a, [hl] pop hl jr .asm_c858c .asm_c858b xor a .asm_c858c ld [de], a ld a, c inc a and $3f ld c, a inc de ld a, e cp $5f jr c, .asm_c8580 ret BattleBGEffect_Whirlpool: ; c8599 (32:4599) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc85a2 dw Functionc85ba dw Functionc85be Functionc85a2: ; c85a2 (32:45a2) call Functionc80e5 call Functionc8eca ld a, $42 ld [hLCDStatCustom], a xor a ld [hLCDStatCustom + 1], a ld a, $5e ld [hLCDStatCustom + 2], a ld de, $202 call Functionc8f2e ret Functionc85ba: ; c85ba (32:45ba) call Functionc8fef ret Functionc85be: ; c85be (32:45be) call Functionc8f0a ret BattleBGEffect_30: ; c85c2 (32:45c2) call Functionc8eca ld a, $42 call Functionc8ede call EndBattleBGEffect ret BattleBGEffect_31: ; c85ce (32:45ce) ld hl, $3 add hl, bc ld a, [hl] ld e, a add $4 ld [hl], a ld hl, $2 add hl, bc ld a, [hl] and $f0 swap a xor $ff add $4 ld d, a ld hl, $1 add hl, bc ld a, [hl] ld [BattleAnimTemps], a ld hl, $2 add hl, bc ld a, [hl] cp $20 jr nc, .asm_c85fc rept 2 inc [hl] endr call Functionc8f9a ret .asm_c85fc call Functionc8eca call EndBattleBGEffect ret BattleBGEffect_32: ; c8603 (32:4603) call Functionc8f0a ret BattleBGEffect_Psychic: ; c8607 (32:4607) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8610 dw Functionc862e dw Functionc863b Functionc8610: ; c8610 (32:4610) call Functionc80e5 call Functionc8eca ld a, $43 ld [hLCDStatCustom], a xor a ld [hLCDStatCustom + 1], a ld a, $5f ld [hLCDStatCustom + 2], a ld de, $605 call Functionc8f2e ld hl, $3 add hl, bc ld [hl], $0 ret Functionc862e: ; c862e (32:462e) ld hl, $3 add hl, bc ld a, [hl] inc [hl] and $3 ret nz call Functionc8fef ret Functionc863b: ; c863b (32:463b) call Functionc8f0a ret BattleBGEffect_Teleport: ; c863f (32:463f) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8648 dw Functionc865a dw Functionc865e Functionc8648: ; c8648 (32:4648) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld de, $605 call Functionc8f2e ret Functionc865a: ; c865a (32:465a) call Functionc8fef ret Functionc865e: ; c865e (32:465e) call Functionc8f0a ret BattleBGEffect_NightShade: ; c8662 (32:4662) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc866b dw Functionc8681 dw Functionc8685 Functionc866b: ; c866b (32:466b) call Functionc80e5 call Functionc8eca ld a, $42 call Functionc8ede ld hl, $3 add hl, bc ld e, [hl] ld d, $2 call Functionc8f2e ret Functionc8681: ; c8681 (32:4681) call Functionc8fef ret Functionc8685: ; c8685 (32:4685) call Functionc8f0a ret BattleBGEffect_DoubleTeam: ; c8689 (32:4689) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8698 dw Functionc86af dw Functionc86cf dw Functionc86bd dw Functionc86e9 dw Functionc8705 Functionc8698: ; c8698 (32:4698) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $2 add hl, bc ld [hl], $0 ret Functionc86af: ; c86af (32:46af) ld hl, $3 add hl, bc ld a, [hl] cp $10 jr nc, asm_c86cb inc [hl] call Functionc86ea ret Functionc86bd: ; c86bd (32:46bd) ld hl, $3 add hl, bc ld a, [hl] cp $ff jr z, asm_c86cb dec [hl] call Functionc86ea ret asm_c86cb: ; c86cb (32:46cb) call Functionc80e5 ret Functionc86cf: ; c86cf (32:46cf) ld hl, $2 add hl, bc ld a, [hl] ld d, $2 call Functionc905d ld hl, $3 add hl, bc add [hl] call Functionc86ea ld hl, $2 add hl, bc ld a, [hl] add $4 ld [hl], a Functionc86e9: ; c86e9 (32:46e9) ret Functionc86ea: ; c86ea (32:46ea) ld e, a xor $ff inc a ld d, a ld h, $d2 ld a, [hLCDStatCustom + 1] ld l, a ld a, [hLCDStatCustom + 2] sub l srl a push af .asm_c86fa ld [hl], e inc hl ld [hl], d inc hl dec a jr nz, .asm_c86fa pop af ret nc ld [hl], e ret Functionc8705: ; c8705 (32:4705) call Functionc8f0a ret BattleBGEffect_AcidArmor: ; c8709 (32:4709) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8712 dw Functionc8732 dw Functionc875d Functionc8712: ; c8712 (32:4712) call Functionc80e5 call Functionc8eca ld a, $42 call Functionc8ede ld hl, $3 add hl, bc ld e, [hl] ld d, $2 call Functionc8f2e ld h, $d2 ld a, [hLCDStatCustom + 2] ld l, a ld [hl], $0 dec l ld [hl], $0 ret Functionc8732: ; c8732 (32:4732) ld a, [hLCDStatCustom + 2] ld l, a ld h, $d2 ld e, l ld d, h dec de .asm_c873a ld a, [de] dec de ld [hld], a ld a, [hLCDStatCustom + 1] cp l jr nz, .asm_c873a ld [hl], $90 ld a, [hLCDStatCustom + 2] ld l, a ld a, [hl] cp $1 jr c, .asm_c8752 cp $90 jr z, .asm_c8752 ld [hl], $0 .asm_c8752 dec l ld a, [hl] cp $2 ret c cp $90 ret z ld [hl], $0 ret Functionc875d: ; c875d (32:475d) call Functionc8f0a ret BattleBGEffect_21: ; c8761 (32:4761) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc876a dw Functionc8781 dw Functionc87a3 Functionc876a: ; c876a (32:476a) call Functionc80e5 call Functionc8eca ld a, $42 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $2 add hl, bc ld [hl], $1 ret Functionc8781: ; c8781 (32:4781) ld hl, $3 add hl, bc ld a, [hl] and $3f ld d, a ld hl, $2 add hl, bc ld a, [hl] cp d ret nc call Functionc901b ld hl, $3 add hl, bc ld a, [hl] rlca rlca and $3 ld hl, $2 add hl, bc add [hl] ld [hl], a ret Functionc87a3: ; c87a3 (32:47a3) call Functionc8f0a ret BattleBGEffect_23: ; c87a7 (32:47a7) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc87b2 dw Functionc87cf dw Functionc87de dw Functionc8801 Functionc87b2: ; c87b2 (32:47b2) call Functionc80e5 call Functionc8eca ld a, $42 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $2 add hl, bc ld [hl], $2 ld hl, $3 add hl, bc ld [hl], $0 ret Functionc87cf: ; c87cf (32:47cf) ld hl, $3 add hl, bc ld a, [hl] and a jr z, .asm_c87d9 dec [hl] ret .asm_c87d9 ld [hl], $10 call Functionc80e5 Functionc87de: ; c87de (32:47de) ld a, [hLCDStatCustom + 1] ld l, a ld a, [hLCDStatCustom + 2] sub l dec a ld hl, $2 add hl, bc cp [hl] ret c ld a, [hl] push af and $7 jr nz, .asm_c87f6 ld hl, $1 add hl, bc dec [hl] .asm_c87f6 pop af call Functionc901b ld hl, $2 add hl, bc rept 2 inc [hl] endr ret Functionc8801: ; c8801 (32:4801) call Functionc8f0a ret BattleBGEffect_Tackle: ; c8805 (32:4805) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8810 dw Functionc8869 dw Functionc8888 dw Functionc8833 Functionc8810: ; c8810 (32:4810) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $3 add hl, bc ld [hl], $0 call Functionc9038 jr nz, .asm_c882f ld a, $2 jr .asm_c8831 .asm_c882f ld a, $fe .asm_c8831 ld [hl], a ret Functionc8833: ; c8833 (32:4833) call Functionc8f0a ret BattleBGEffect_25: ; c8837 (32:4837) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8842 dw Functionc8869 dw Functionc8888 dw Functionc8865 Functionc8842: ; c8842 (32:4842) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ef4 ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $3 add hl, bc ld [hl], $0 call Functionc9038 jr nz, .asm_c8861 ld a, $2 jr .asm_c8863 .asm_c8861 ld a, $fe .asm_c8863 ld [hl], a ret Functionc8865: ; c8865 (32:4865) call Functionc8f0a ret Functionc8869: ; c8869 (32:4869) ld hl, $3 add hl, bc ld a, [hl] cp $f8 jr z, .asm_c8876 cp $8 jr nz, .asm_c8879 .asm_c8876 call Functionc80e5 .asm_c8879 call Functionc88a5 ld hl, $2 add hl, bc ld a, [hl] ld hl, $3 add hl, bc add [hl] ld [hl], a ret Functionc8888: ; c8888 (32:4888) ld hl, $3 add hl, bc ld a, [hl] and a jr nz, .asm_c8893 call Functionc80e5 .asm_c8893 call Functionc88a5 ld hl, $2 add hl, bc ld a, [hl] xor $ff inc a ld hl, $3 add hl, bc add [hl] ld [hl], a ret Functionc88a5: ; c88a5 (32:48a5) push af ld a, [FXAnimIDHi] ; FXAnimIDHi or a jr nz, .asm_c88b3 ld a, [FXAnimIDLo] ; FXAnimID cp ROLLOUT jr z, .asm_c88b7 .asm_c88b3 pop af jp Functionc900b .asm_c88b7 ld a, [hLCDStatCustom + 1] ld d, a ld a, [hLCDStatCustom + 2] sub d ld d, a ld h, LYOverridesBackup / $100 ld a, [hSCY] or a jr nz, .asm_c88d0 ld a, [hLCDStatCustom + 1] or a jr z, .asm_c88d6 dec a ld l, a ld [hl], $0 jr .asm_c88d6 .asm_c88d0 ld a, [hLCDStatCustom + 2] dec a ld l, a ld [hl], $0 .asm_c88d6 ld a, [hSCY] ld l, a ld a, [hLCDStatCustom + 1] sub l jr nc, .asm_c88e0 xor a dec d .asm_c88e0 ld l, a pop af .asm_c88e2 ld [hli], a dec d jr nz, .asm_c88e2 ret BattleBGEffect_2d: ; c88e7 (32:48e7) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc88f6 dw Functionc8869 dw Functionc8888 dw Functionc88f2 Functionc88f2: ; c88f2 (32:48f2) call Functionc8f0a ret Functionc88f6: ; c88f6 (32:48f6) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $3 add hl, bc ld [hl], $0 call Functionc9038 jr nz, .asm_c8915 ld a, $fe jr .asm_c8917 .asm_c8915 ld a, $2 .asm_c8917 ld [hl], a ret BattleBGEffect_2f: ; c8919 (32:4919) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc88f6 dw Functionc8869 dw Functionc8929 dw Functionc8888 dw Functionc8926 Functionc8926: ; c8926 (32:4926) call Functionc8f0a Functionc8929: ; c8929 (32:4929) ret BattleBGEffect_26: ; c892a (32:492a) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8933 dw Functionc894a dw Functionc8960 Functionc8933: ; c8933 (32:4933) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $3 add hl, bc ld [hl], $0 ret Functionc894a: ; c894a (32:494a) ld hl, $3 add hl, bc ld a, [hl] ld d, $8 call Functionc905d call Functionc900b ld hl, $3 add hl, bc ld a, [hl] add $4 ld [hl], a ret Functionc8960: ; c8960 (32:4960) call Functionc8f0a ret BattleBGEffect_2c: ; c8964 (32:4964) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc896d dw Functionc8985 dw Functionc89b1 Functionc896d: ; c896d (32:496d) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a xor a ld hl, $2 add hl, bc ld [hli], a ld [hl], a ret Functionc8985: ; c8985 (32:4985) ld hl, $3 add hl, bc ld a, [hl] ld d, $6 call Functionc905d push af ld hl, $2 add hl, bc ld a, [hl] ld d, $2 call Functionc905d ld e, a pop af add e call Functionc900b ld hl, $2 add hl, bc ld a, [hl] add $8 ld [hl], a ld hl, $3 add hl, bc ld a, [hl] add $2 ld [hl], a ret Functionc89b1: ; c89b1 (32:49b1) call Functionc8f0a ret BattleBGEffect_28: ; c89b5 (32:49b5) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc89be dw Functionc89ca dw Functionc89da Functionc89be: ; c89be (32:49be) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ret Functionc89ca: ; c89ca (32:49ca) ld hl, $3 add hl, bc ld a, [hl] cp $20 ret nc inc [hl] ld d, a ld e, $4 call Functionc8f2e ret Functionc89da: ; c89da (32:49da) ld hl, $3 add hl, bc ld a, [hl] and a jr z, .asm_c89ea dec [hl] ld d, a ld e, $4 call Functionc8f2e ret .asm_c89ea call Functionc8f0a ret BattleBGEffect_22: ; c89ee (32:49ee) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc89f7 dw Functionc8a14 dw Functionc8a36 Functionc89f7: ; c89f7 (32:49f7) call Functionc80e5 call Functionc8eca ld a, $42 call Functionc8ef4 ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $2 add hl, bc ld [hl], $1 ld hl, $3 add hl, bc ld [hl], $20 ret Functionc8a14: ; c8a14 (32:4a14) ld hl, $2 add hl, bc ld a, [hl] cp $38 ret nc push af ld hl, $3 add hl, bc ld a, [hl] ld d, $10 call Functionc9066 add $10 ld d, a pop af add d call Functionc901b ld hl, $3 add hl, bc rept 2 inc [hl] endr ret Functionc8a36: ; c8a36 (32:4a36) call Functionc8f0a ret BattleBGEffect_2a: ; c8a3a (32:4a3a) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8a49 dw Functionc8a6f dw Functionc8a70 dw Functionc8a88 dw Functionc8a6f dw Functionc8aac Functionc8a49: ; c8a49 (32:4a49) call Functionc80e5 ld a, $e4 call Functionc8ecb ld a, $47 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld a, [hLCDStatCustom + 1] ld l, a ld h, $d2 .asm_c8a60 ld a, [hLCDStatCustom + 2] cp l jr z, .asm_c8a69 xor a ld [hli], a jr .asm_c8a60 .asm_c8a69 ld hl, $3 add hl, bc ld [hl], $0 Functionc8a6f: ; c8a6f (32:4a6f) ret Functionc8a70: ; c8a70 (32:4a70) call Functionc8ab0 jr nc, .asm_c8a79 call Functionc8a9a ret .asm_c8a79 ld hl, $3 add hl, bc ld [hl], $0 ld a, [hLCDStatCustom + 1] inc a ld [hLCDStatCustom + 1], a call Functionc80e5 ret Functionc8a88: ; c8a88 (32:4a88) call Functionc8ab0 jr nc, .asm_c8a96 call Functionc8a9a ld a, [hLCDStatCustom + 2] dec a ld l, a ld [hl], e ret .asm_c8a96 call Functionc80e5 ret Functionc8a9a: ; c8a9a (32:4a9a) ld e, a ld a, [hLCDStatCustom + 1] ld l, a ld a, [hLCDStatCustom + 2] sub l srl a ld h, $d2 .asm_c8aa5 ld [hl], e rept 2 inc hl endr dec a jr nz, .asm_c8aa5 ret Functionc8aac: ; c8aac (32:4aac) call Functionc8f19 ret Functionc8ab0: ; c8ab0 (32:4ab0) ld hl, $3 add hl, bc ld a, [hl] inc [hl] srl a srl a srl a ld e, a ld d, 0 ld hl, Unknown_c8ac7 add hl, de ld a, [hl] cp $ff ret ; c8ac7 (32:4ac7) Unknown_c8ac7: db $00, $40, $90, $e4, $ff ; c8acc BattleBGEffect_2b: ; c8acc (32:4acc) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8ad3 dw Functionc8ae5 Functionc8ad3: ; c8ad3 (32:4ad3) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld hl, $2 add hl, bc ld [hl], $40 ret Functionc8ae5: ; c8ae5 (32:4ae5) ld hl, $2 add hl, bc ld a, [hl] and a jr z, .asm_c8afc dec [hl] srl a srl a srl a and $f ld d, a ld e, a call Functionc8f2e ret .asm_c8afc call Functionc8f0a ret BattleBGEffect_1c: ; c8b00 (32:4b00) ld a, [hCGB] and a jr nz, asm_c8b7a call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8b0e dw Functionc8b22 dw Functionc8b60 Functionc8b0e: ; c8b0e (32:4b0e) call Functionc80e5 ld a, $e4 call Functionc8ecb ld a, $47 ld [hLCDStatCustom], a xor a ld [hLCDStatCustom + 1], a ld a, $60 ld [hLCDStatCustom + 2], a ret Functionc8b22: ; c8b22 (32:4b22) ld hl, $3 add hl, bc ld a, [hl] inc [hl] ld e, a and $7 ret nz ld a, e and $18 sla a swap a sla a ld e, a ld d, $0 push bc call Functionc9038 jr nz, .asm_c8b4d ld hl, Unknown_c8bd8 add hl, de ld a, [hli] ld [wOBP1], a ld d, a ld e, [hl] ld bc, $2f30 jr .asm_c8b5b .asm_c8b4d ld hl, Unknown_c8be0 add hl, de ld d, [hl] inc hl ld a, [hl] ld [wOBP1], a ld e, a ld bc, $3728 .asm_c8b5b call Functionc8b6c pop bc ret Functionc8b60: ; c8b60 (32:4b60) call Functionc8f19 ld a, $e4 ld [wBGP], a ld [wOBP1], a ret Functionc8b6c: ; c8b6c (32:4b6c) ld hl, LYOverridesBackup .asm_c8b6f ld [hl], d inc hl dec b jr nz, .asm_c8b6f .asm_c8b74 ld [hl], e inc hl dec c jr nz, .asm_c8b74 ret asm_c8b7a: ; c8b7a (32:4b7a) ld de, Jumptable_c8b81 call Functionc80ca jp [hl] ; c8b81 (32:4b81) Jumptable_c8b81: ; c8b81 dw Functionc8b87 dw Functionc8b91 dw Functionc8bca ; c8b87 Functionc8b87: ; c8b87 call Functionc80e5 ld hl, $3 add hl, bc ld [hl], $0 ret ; c8b91 Functionc8b91: ; c8b91 ld hl, $3 add hl, bc ld a, [hl] inc [hl] ld e, a and $7 ret nz ld a, e and $18 sla a swap a sla a ld e, a ld d, 0 call Functionc9038 jr nz, .asm_c8bbb ld hl, Unknown_c8bd8 add hl, de ld a, [hli] push hl call Functionc8e7f pop hl ld a, [hl] call Functionc8e52 ret .asm_c8bbb ld hl, Unknown_c8bd8 add hl, de ld a, [hli] push hl call Functionc8e52 pop hl ld a, [hl] call Functionc8e7f ret ; c8bca Functionc8bca: ; c8bca ld a, $e4 call Functionc8e52 ld a, $e4 call Functionc8e7f call EndBattleBGEffect ret ; c8bd8 Unknown_c8bd8: ; c8bd8 db $e4, $e4 db $f8, $90 db $fc, $40 db $f8, $90 ; c8be0 Unknown_c8be0: ; c8be0 db $e4, $e4 db $90, $f8 db $40, $fc db $90, $f8 ; c8be8 BattleBGEffect_RapidFlash: ; c8be8 (32:4be8) ld de, Unknown_c8bef call Functionc8d77 ret ; c8bef (32:4bef) Unknown_c8bef: ; c8bef db $e4, $6c, $fe ; c8bf2 BattleBGEffect_16: ; c8bf2 (32:4bf2) ld de, Unknown_c8bf9 call Functionc8d77 ret ; c8bf9 (32:4bf9) Unknown_c8bf9: ; c8bf9 db $e4, $90, $40, $ff ; c8bfd BattleBGEffect_17: ; c8bfd (32:4bfd) ld de, Unknown_c8c04 call Functionc8d77 ret ; c8c04 (32:4c04) Unknown_c8c04: ; c8c04 db $e4, $f8, $fc, $ff ; c8c08 BattleBGEffect_18: ; c8c08 (32:4c08) ld de, Unknown_c8c0f call Functionc8d77 ret ; c8c0f (32:4c0f) Unknown_c8c0f: ; c8c0f db $e4, $90, $40, $90, $fe ; c8c14 BattleBGEffect_19: ; c8c14 (32:4c14) ld de, Unknown_c8c1b call Functionc8d77 ret ; c8c1b (32:4c1b) Unknown_c8c1b: ; c8c1b db $e4, $f8, $fc, $f8, $fe ; c8c20 BattleBGEffect_1a: ; c8c20 (32:4c20) ld de, Unknown_c8c27 call Functionc8d77 ret ; c8c27 (32:4c27) Unknown_c8c27: ; c8c27 db $e4, $f8, $fc, $f8, $e4, $90, $40, $90, $fe ; c8c30 BattleBGEffect_1b: ; c8c30 (32:4c30) ld de, Unknown_c8c37 call Functionc8d77 ret ; c8c37 (32:4c37) Unknown_c8c37: db $e4, $fc, $e4, $00, $fe ; c8c3c BattleBGEffect_1d: ; c8c3c (32:4c3c) ld de, Unknown_c8c43 call Functionc8d77 ret ; c8c43 (32:4c43) Unknown_c8c43: db $e4, $90, $40, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $40, $90, $e4, $ff ; c8c55 BattleBGEffect_1e: ; c8c55 (32:4c55) ld de, Unknown_c8c5c call Functionc8d77 ret ; c8c5c (32:4c5c) Unknown_c8c5c: db $00, $40, $90, $e4, $ff ; c8c61 BattleBGEffect_VibrateMon: ; c8c61 (32:4c61) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8c68 dw Functionc8c85 Functionc8c68: ; c8c68 (32:4c68) call Functionc80e5 call Functionc8eca ld a, $43 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $2 add hl, bc ld [hl], $1 ld hl, $3 add hl, bc ld [hl], $20 ret Functionc8c85: ; c8c85 (32:4c85) ld hl, $3 add hl, bc ld a, [hl] and a jr z, .asm_c8c9e dec [hl] and $1 ret nz ld hl, $2 add hl, bc ld a, [hl] xor $ff inc a ld [hl], a call Functionc900b ret .asm_c8c9e call Functionc8f0a ret BattleBGEffect_WobbleMon: ; c8ca2 (32:4ca2) call BattleBGEffects_AnonJumptable .anon_jumptable dw Functionc8cab dw Functionc8cc3 dw Functionc8cdd Functionc8cab: ; c8cab (32:4cab) call Functionc80e5 call Functionc8eca ld a, $43 ld [hLCDStatCustom], a xor a ld [hLCDStatCustom + 1], a ld a, $37 ld [hLCDStatCustom + 2], a ld hl, $3 add hl, bc ld [hl], $0 ret Functionc8cc3: ; c8cc3 (32:4cc3) ld hl, $3 add hl, bc ld a, [hl] cp $40 jr nc, Functionc8cdd ld d, $6 call Functionc905d call Functionc900b ld hl, $3 add hl, bc ld a, [hl] add $2 ld [hl], a ret Functionc8cdd: ; c8cdd (32:4cdd) call Functionc8f0a ret BattleBGEffect_2e: ; c8ce1 (32:4ce1) call Functionc8d0b jr c, .asm_c8cea bit 7, a jr z, .asm_c8ceb .asm_c8cea xor a .asm_c8ceb push af call DelayFrame pop af ld [hSCY], a xor $ff inc a ld [OTPartyMon3SpclAtk], a ret BattleBGEffect_1f: ; c8cf9 (32:4cf9) call Functionc8d0b jr nc, .asm_c8cff xor a .asm_c8cff ld [hSCX], a ret BattleBGEffect_20: ; c8d02 (32:4d02) call Functionc8d0b jr nc, .asm_c8d08 xor a .asm_c8d08 ld [hSCY], a ret Functionc8d0b: ; c8d0b (32:4d0b) ld hl, $1 add hl, bc ld a, [hl] and a jr nz, .asm_c8d18 call EndBattleBGEffect scf ret .asm_c8d18 dec [hl] ld hl, $3 add hl, bc ld a, [hl] and $f jr z, .asm_c8d2a dec [hl] ld hl, $2 add hl, bc ld a, [hl] and a ret .asm_c8d2a ld a, [hl] swap a or [hl] ld [hl], a ld hl, $2 add hl, bc ld a, [hl] xor $ff inc a ld [hl], a and a ret BattleBGEffect_35: ; c8d3a (32:4d3a) ld hl, $3 add hl, bc ld a, [hl] cp $40 jr nc, .asm_c8d53 ld d, $6 call Functionc905d ld [hSCX], a ld hl, $3 add hl, bc ld a, [hl] add $2 ld [hl], a ret .asm_c8d53 xor a ld [hSCX], a ret Functionc8d57: ; c8d57 (32:4d57) ld hl, $1 add hl, bc ld a, [hl] and a jr z, .asm_c8d69 dec [hl] ld hl, $3 add hl, bc ld a, [hl] call Functionc8eb2 ret .asm_c8d69 ld hl, $2 add hl, bc ld a, [hl] ld hl, $1 add hl, bc ld [hl], a call Functionc8eac ret Functionc8d77: ; c8d77 (32:4d77) ld a, [hCGB] and a jr nz, asm_c8dd4 push de ld de, Jumptable_c8d85 call Functionc80ca pop de jp [hl] Jumptable_c8d85: ; c8d85 (32:4d85) dw Functionc8d8b dw Functionc8daa dw Functionc8dc9 Functionc8d8b: ; c8d8b (32:4d8b) call Functionc80e5 ld a, $e4 call Functionc8ecb ld a, $47 call Functionc8ede ld a, [hLCDStatCustom + 2] inc a ld [hLCDStatCustom + 2], a ld hl, $3 add hl, bc ld a, [hl] ld [hl], $0 ld hl, $2 add hl, bc ld [hl], a ret Functionc8daa: ; c8daa (32:4daa) ld hl, $2 add hl, bc ld a, [hl] and $f jr z, .asm_c8db5 dec [hl] ret .asm_c8db5 ld a, [hl] swap a or [hl] ld [hl], a call Functionc8eac jr c, .asm_c8dc3 call Functionc900b ret .asm_c8dc3 ld hl, $3 add hl, bc dec [hl] ret Functionc8dc9: ; c8dc9 (32:4dc9) call Functionc8f19 ld a, $e4 ld [rBGP], a call EndBattleBGEffect ret asm_c8dd4: ; c8dd4 (32:4dd4) push de ld de, Jumptable_c8ddd call Functionc80ca pop de jp [hl] Jumptable_c8ddd: ; c8ddd (32:4ddd) dw Functionc8de7 dw Functionc8e02 dw Functionc8e21 dw Functionc8e2a dw Functionc8e49 Functionc8de7: ; c8de7 (32:4de7) call Functionc9038 jr nz, .asm_c8df2 call Functionc80e5 call Functionc80e5 .asm_c8df2 call Functionc80e5 ld hl, $3 add hl, bc ld a, [hl] ld [hl], $0 ld hl, $2 add hl, bc ld [hl], a ret Functionc8e02: ; c8e02 (32:4e02) ld hl, $2 add hl, bc ld a, [hl] and $f jr z, .asm_c8e0d dec [hl] ret .asm_c8e0d ld a, [hl] swap a or [hl] ld [hl], a call Functionc8eac jr c, .asm_c8e1b call Functionc8e52 ret .asm_c8e1b ld hl, $3 add hl, bc dec [hl] ret Functionc8e21: ; c8e21 (32:4e21) ld a, $e4 call Functionc8e52 call EndBattleBGEffect ret Functionc8e2a: ; c8e2a (32:4e2a) ld hl, $2 add hl, bc ld a, [hl] and $f jr z, .asm_c8e35 dec [hl] ret .asm_c8e35 ld a, [hl] swap a or [hl] ld [hl], a call Functionc8eac jr c, .asm_c8e43 call Functionc8e7f ret .asm_c8e43 ld hl, $3 add hl, bc dec [hl] ret Functionc8e49: ; c8e49 (32:4e49) ld a, $e4 call Functionc8e7f call EndBattleBGEffect ret Functionc8e52: ; c8e52 (32:4e52) ld h, a ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld a, h push bc push af ld hl, BGPals ; BGPals ld de, UnknBGPals ; wd000 ld b, a ld c, $1 call CopyPals ld hl, OBPals + 8 ld de, UnknOBPals + 8 pop af ld b, a ld c, $1 call CopyPals pop bc pop af ld [rSVBK], a ld a, $1 ld [hCGBPalUpdate], a ret Functionc8e7f: ; c8e7f (32:4e7f) ld h, a ld a, [rSVBK] push af ld a, $5 ld [rSVBK], a ld a, h push bc push af ld hl, BGPals + 8 ld de, UnknBGPals + 8 ld b, a ld c, $1 call CopyPals ld hl, OBPals ; OBPals ld de, UnknOBPals ; wd040 pop af ld b, a ld c, $1 call CopyPals pop bc pop af ld [rSVBK], a ld a, $1 ld [hCGBPalUpdate], a ret Functionc8eac: ; c8eac (32:4eac) ld hl, $3 add hl, bc ld a, [hl] inc [hl] Functionc8eb2: ; c8eb2 (32:4eb2) ld l, a ld h, $0 add hl, de ld a, [hl] cp $ff jr z, .asm_c8ec8 cp $fe jr nz, .asm_c8ec6 ld a, [de] ld hl, $3 add hl, bc ld [hl], $0 .asm_c8ec6 and a ret .asm_c8ec8 scf ret Functionc8eca: ; c8eca (32:4eca) xor a Functionc8ecb: ; c8ecb (32:4ecb) ld hl, LYOverrides ; wd100 ld e, $99 .asm_c8ed0 ld [hli], a dec e jr nz, .asm_c8ed0 ld hl, LYOverridesBackup ld e, $91 .asm_c8ed9 ld [hli], a dec e jr nz, .asm_c8ed9 ret Functionc8ede: ; c8ede (32:4ede) ld [hLCDStatCustom], a call Functionc9038 jr nz, .asm_c8eea ld de, $36 jr .asm_c8eed .asm_c8eea ld de, $2f5e .asm_c8eed ld a, d ld [hLCDStatCustom + 1], a ld a, e ld [hLCDStatCustom + 2], a ret Functionc8ef4: ; c8ef4 (32:4ef4) ld [hLCDStatCustom], a call Functionc9038 jr nz, .asm_c8f00 ld de, $36 jr .asm_c8f03 .asm_c8f00 ld de, $2d5e .asm_c8f03 ld a, d ld [hLCDStatCustom + 1], a ld a, e ld [hLCDStatCustom + 2], a ret Functionc8f0a: ; c8f0a (32:4f0a) xor a ld [hLCDStatCustom + 1], a ld [hLCDStatCustom + 2], a call Functionc8eca xor a ld [hLCDStatCustom], a call EndBattleBGEffect ret Functionc8f19: ; c8f19 (32:4f19) xor a ld [hLCDStatCustom], a ld a, $e4 ld [rBGP], a ld [wBGP], a ld [wOBP1], a ld [hLCDStatCustom + 1], a ld [hLCDStatCustom + 2], a call Functionc8eca ret Functionc8f2e: ; c8f2e (32:4f2e) push bc xor a ld [BattleAnimTemps], a ld a, e ld [BattleAnimTemps + 1], a ld a, d ld [BattleAnimTemps + 2], a ld a, $80 ld [BattleAnimTemps + 3], a ld bc, LYOverridesBackup .asm_c8f43 ld a, [hLCDStatCustom + 1] cp c jr nc, .asm_c8f58 ld a, [hLCDStatCustom + 2] cp c jr c, .asm_c8f58 ld a, [BattleAnimTemps + 2] ld d, a ld a, [BattleAnimTemps] call Functionc905d ld [bc], a .asm_c8f58 inc bc ld a, [BattleAnimTemps + 1] ld hl, BattleAnimTemps add [hl] ld [hl], a ld hl, BattleAnimTemps + 3 dec [hl] jr nz, .asm_c8f43 pop bc ret Functionc8f69: ; c8f69 (32:4f69) push bc xor a ld [BattleAnimTemps], a ld a, e ld [BattleAnimTemps + 1], a ld a, d ld [BattleAnimTemps + 2], a ld a, $40 ld [BattleAnimTemps + 3], a ld bc, w5_d422 .asm_c8f7e ld a, [BattleAnimTemps + 2] ld d, a ld a, [BattleAnimTemps] call Functionc905d ld [bc], a inc bc ld a, [BattleAnimTemps + 1] ld hl, BattleAnimTemps add [hl] ld [hl], a ld hl, BattleAnimTemps + 3 dec [hl] jr nz, .asm_c8f7e pop bc ret Functionc8f9a: ; c8f9a (32:4f9a) push bc ld [BattleAnimTemps + 3], a ld a, e ld [BattleAnimTemps + 1], a ld a, d ld [BattleAnimTemps + 2], a call Functionc8fe4 ld hl, LYOverridesBackup add hl, de ld c, l ld b, h .asm_c8faf ld a, [BattleAnimTemps + 3] and a jr z, .asm_c8fe1 dec a ld [BattleAnimTemps + 3], a push af ld a, [BattleAnimTemps + 2] ld d, a ld a, [BattleAnimTemps + 1] push hl call Functionc905d ld e, a pop hl ld a, [hLCDStatCustom + 2] cp c jr c, .asm_c8fcf ld a, e ld [bc], a inc bc .asm_c8fcf ld a, [hLCDStatCustom + 1] cp l jr nc, .asm_c8fd6 ld [hl], e dec hl .asm_c8fd6 ld a, [BattleAnimTemps + 1] add $4 ld [BattleAnimTemps + 1], a pop af jr .asm_c8faf .asm_c8fe1 pop bc and a ret Functionc8fe4: ; c8fe4 (32:4fe4) ld a, [hLCDStatCustom + 1] ld e, a ld a, [BattleAnimTemps] add e ld e, a ld d, $0 ret Functionc8fef: ; c8fef (32:4fef) push bc ld a, [hLCDStatCustom + 1] ld l, a inc a ld e, a ld h, $d2 ld d, h ld a, [hLCDStatCustom + 2] sub l and a jr z, .asm_c9009 ld c, a ld a, [hl] push af .asm_c9001 ld a, [de] inc de ld [hli], a dec c jr nz, .asm_c9001 pop af ld [hl], a .asm_c9009 pop bc ret Functionc900b: ; c900b (32:500b) push af ld h, $d2 ld a, [hLCDStatCustom + 1] ld l, a ld a, [hLCDStatCustom + 2] sub l ld d, a pop af .asm_c9016 ld [hli], a dec d jr nz, .asm_c9016 ret Functionc901b: ; c901b (32:501b) push af ld e, a ld a, [hLCDStatCustom + 1] ld l, a ld a, [hLCDStatCustom + 2] sub l sub e ld d, a ld h, $d2 ld a, [hLCDStatCustom + 1] ld l, a ld a, $90 .asm_c902c ld [hli], a dec e jr nz, .asm_c902c pop af xor $ff .asm_c9033 ld [hli], a dec d jr nz, .asm_c9033 ret Functionc9038: ; c9038 (32:5038) ld hl, $2 add hl, bc ld a, [hBattleTurn] and $1 xor [hl] ret Functionc9042: ; c9042 (32:5042) ld hl, $2 add hl, bc ld a, [hBattleTurn] and $1 xor [hl] jr nz, .asm_c9053 ld a, [EnemySubStatus3] ; EnemySubStatus3 and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND ret .asm_c9053 ld a, [PlayerSubStatus3] ; PlayerSubStatus3 and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND ret Functionc9059: ; c9059 (32:5059) ld a, [hSGB] and a ret Functionc905d: ; c905d (32:505d) ld e, a callab BattleAnim_Sine_e ld a, e ret Functionc9066: ; c9066 (32:5066) ld e, a callab BattleAnim_Cosine_e ld a, e ret ; c906f (32:506f)