; wInputType:: AUTO_INPUT EQU $ff ; wDebugFlags:: const_def const DEBUG_BATTLE_F const DEBUG_FIELD_F ; wCurDexMode:: const_def const DEXMODE_NEW const DEXMODE_OLD const DEXMODE_ABC const DEXMODE_UNOWN ; wMonType:: const_def const PARTYMON ; 0 const OTPARTYMON ; 1 const BOXMON ; 2 const TEMPMON ; 3 const WILDMON ; 4 ; wGameTimerPause:: GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0 GAMETIMERPAUSE_MOBILE_7_F EQU 7 ; wOptions:: TEXT_DELAY_MASK EQU %111 const_def 4 const NO_TEXT_SCROLL ; 4 const STEREO ; 5 const BATTLE_SHIFT ; 6 const BATTLE_SCENE ; 7 TEXT_DELAY_FAST EQU %001 ; 1 TEXT_DELAY_MED EQU %011 ; 3 TEXT_DELAY_SLOW EQU %101 ; 5 ; wTextboxFrame:: const_def const FRAME_1 ; 0 const FRAME_2 ; 1 const FRAME_3 ; 2 const FRAME_4 ; 3 const FRAME_5 ; 4 const FRAME_6 ; 5 const FRAME_7 ; 6 const FRAME_8 ; 7 NUM_FRAMES EQU const_value ; wTextboxFlags:: const_def const FAST_TEXT_DELAY_F ; 0 const NO_TEXT_DELAY_F ; 1 ; wGBPrinterBrightness:: GBPRINTER_LIGHTEST EQU $00 GBPRINTER_LIGHTER EQU $20 GBPRINTER_NORMAL EQU $40 GBPRINTER_DARKER EQU $60 GBPRINTER_DARKEST EQU $7f ; wOptions2:: const_def const MENU_ACCOUNT ; 0 ; wWalkingDirection:: const_def -1 const STANDING ; -1 const DOWN ; 0 const UP ; 1 const LEFT ; 2 const RIGHT ; 3 NUM_DIRECTIONS EQU const_value DOWN_MASK EQU 1 << DOWN UP_MASK EQU 1 << UP LEFT_MASK EQU 1 << LEFT RIGHT_MASK EQU 1 << RIGHT ; wFacingDirection:: FACE_CURRENT EQU 0 FACE_DOWN EQU 8 FACE_UP EQU 4 FACE_LEFT EQU 2 FACE_RIGHT EQU 1 ; wPokemonWithdrawDepositParameter:: PC_WITHDRAW EQU 0 PC_DEPOSIT EQU 1 REMOVE_PARTY EQU 0 REMOVE_BOX EQU 1 DAY_CARE_WITHDRAW EQU 2 DAY_CARE_DEPOSIT EQU 3 ; wPlayerStepFlags:: const_def 4 const PLAYERSTEP_MIDAIR_F ; 4 const PLAYERSTEP_CONTINUE_F ; 5 const PLAYERSTEP_STOP_F ; 6 const PLAYERSTEP_START_F ; 7 ; wInitListType:: INIT_ENEMYOT_LIST EQU 1 INIT_BAG_ITEM_LIST EQU 2 INIT_OTHER_ITEM_LIST EQU 3 INIT_PLAYEROT_LIST EQU 4 INIT_MON_LIST EQU 5 ; wTimeOfDay:: const_def const MORN_F ; 0 const DAY_F ; 1 const NITE_F ; 2 const DARKNESS_F ; 3 NUM_DAYTIMES EQU const_value MORN EQU 1 << MORN_F DAY EQU 1 << DAY_F NITE EQU 1 << NITE_F DARKNESS EQU 1 << DARKNESS_F ANYTIME EQU MORN | DAY | NITE ; wTimeOfDayPalset:: DARKNESS_PALSET EQU (DARKNESS_F << 6) | (DARKNESS_F << 4) | (DARKNESS_F << 2) | DARKNESS_F ; wBattleAnimFlags:: const_def const BATTLEANIM_STOP_F ; 0 const BATTLEANIM_IN_SUBROUTINE_F ; 1 const BATTLEANIM_IN_LOOP_F ; 2 const BATTLEANIM_KEEPSPRITES_F ; 3 ; wPlayerSpriteSetupFlags:: PLAYERSPRITESETUP_FACING_MASK EQU %11 PLAYERSPRITESETUP_FEMALE_TO_MALE_F EQU 2 PLAYERSPRITESETUP_CUSTOM_FACING_F EQU 5 PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F EQU 6 PLAYERSPRITESETUP_RESET_ACTION_F EQU 7 ; wPlayerGender:: PLAYERGENDER_FEMALE_F EQU 0 ; wMapStatus:: const_def const MAPSTATUS_START ; 0 const MAPSTATUS_ENTER ; 1 const MAPSTATUS_HANDLE ; 2 const MAPSTATUS_DONE ; 3 ; wMapEventStatus:: const_def const MAPEVENTS_ON ; 0 const MAPEVENTS_OFF ; 1 ; wScriptFlags:: SCRIPT_RUNNING EQU 2 ; wScriptMode:: const_def const SCRIPT_OFF const SCRIPT_READ const SCRIPT_WAIT_MOVEMENT const SCRIPT_WAIT ; wSpawnAfterChampion:: SPAWN_LANCE EQU 1 SPAWN_RED EQU 2 ; wCurDay:: const_def const SUNDAY ; 0 const MONDAY ; 1 const TUESDAY ; 2 const WEDNESDAY ; 3 const THURSDAY ; 4 const FRIDAY ; 5 const SATURDAY ; 6 ; wMapObjects:: PLAYER_OBJECT EQU 0 NUM_OBJECTS EQU 16 ; wStatusFlags:: const_def const STATUSFLAGS_POKEDEX_F ; 0 const STATUSFLAGS_UNOWN_DEX_F ; 1 const STATUSFLAGS_FLASH_F ; 2 const STATUSFLAGS_CAUGHT_POKERUS_F ; 3 const STATUSFLAGS_ROCKET_SIGNAL_F ; 4 const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5 const STATUSFLAGS_HALL_OF_FAME_F ; 6 const STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F ; 7 ; wStatusFlags2:: const_def const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0 const STATUSFLAGS2_SAFARI_GAME_F ; 1 const STATUSFLAGS2_BUG_CONTEST_TIMER_F ; 2 const STATUSFLAGS2_UNUSED_3_F ; 3 const STATUSFLAGS2_BIKE_SHOP_CALL_F ; 4 const STATUSFLAGS2_UNUSED_5_F ; 5 const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6 const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7 ; wMomSavingMoney:: MOM_SAVING_SOME_MONEY_F EQU 0 MOM_SAVING_HALF_MONEY_F EQU 1 MOM_SAVING_ALL_MONEY_F EQU 2 MOM_ACTIVE_F EQU 7 MOM_SAVING_MONEY_MASK EQU (1 << MOM_SAVING_SOME_MONEY_F) | (1 << MOM_SAVING_HALF_MONEY_F) | (1 << MOM_SAVING_ALL_MONEY_F) ; wJohtoBadges:: const_def const ZEPHYRBADGE const HIVEBADGE const PLAINBADGE const FOGBADGE const MINERALBADGE const STORMBADGE const GLACIERBADGE const RISINGBADGE NUM_JOHTO_BADGES EQU const_value ; wKantoBadges:: const_def const BOULDERBADGE const CASCADEBADGE const THUNDERBADGE const RAINBOWBADGE const SOULBADGE const MARSHBADGE const VOLCANOBADGE const EARTHBADGE NUM_KANTO_BADGES EQU const_value NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES ; wPokegearFlags:: const_def const POKEGEAR_MAP_CARD_F ; 0 const POKEGEAR_RADIO_CARD_F ; 1 const POKEGEAR_PHONE_CARD_F ; 2 const POKEGEAR_EXPN_CARD_F ; 3 POKEGEAR_OBTAINED_F EQU 7 ; wWhichRegisteredItem:: REGISTERED_POCKET EQU %11000000 REGISTERED_NUMBER EQU %00111111 ; wPlayerState:: PLAYER_NORMAL EQU 0 PLAYER_BIKE EQU 1 PLAYER_SKATE EQU 2 PLAYER_SURF EQU 4 PLAYER_SURF_PIKA EQU 8 ; wCelebiEvent:: CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2 ; wBikeFlags:: const_def const BIKEFLAGS_STRENGTH_ACTIVE_F ; 0 const BIKEFLAGS_ALWAYS_ON_BIKE_F ; 1 const BIKEFLAGS_DOWNHILL_F ; 2 ; wDailyFlags1:: const_def const DAILYFLAGS1_KURT_MAKING_BALLS_F ; 0 const DAILYFLAGS1_BUG_CONTEST_F ; 1 const DAILYFLAGS1_FISH_SWARM_F ; 2 const DAILYFLAGS1_TIME_CAPSULE_F ; 3 const DAILYFLAGS1_ALL_FRUIT_TREES_F ; 4 const DAILYFLAGS1_GOT_SHUCKIE_TODAY_F ; 5 const DAILYFLAGS1_GOLDENROD_UNDERGROUND_BARGAIN_F ; 6 const DAILYFLAGS1_TRAINER_HOUSE_F ; 7 ; wDailyFlags2:: const_def const DAILYFLAGS2_MT_MOON_SQUARE_CLEFAIRY_F ; 0 const DAILYFLAGS2_UNION_CAVE_LAPRAS_F ; 1 const DAILYFLAGS2_GOLDENROD_UNDERGROUND_GOT_HAIRCUT_F ; 2 const DAILYFLAGS2_GOLDENROD_DEPT_STORE_TM27_RETURN_F ; 3 const DAILYFLAGS2_DAISYS_GROOMING_F ; 4 const DAILYFLAGS2_INDIGO_PLATEAU_RIVAL_FIGHT_F ; 5 const DAILYFLAGS2_MOVE_TUTOR_F ; 6 const DAILYFLAGS2_BUENAS_PASSWORD_F ; 7 ; wSwarmFlags:: const_def const SWARMFLAGS_BUENAS_PASSWORD_F ; 0 const SWARMFLAGS_GOLDENROD_DEPT_STORE_SALE_F ; 1 const SWARMFLAGS_DUNSPARCE_SWARM_F ; 2 const SWARMFLAGS_YANMA_SWARM_F ; 3 const SWARMFLAGS_MOBILE_4_F ; 4 ; wLuckyNumberShowFlag:: LUCKYNUMBERSHOW_GAME_OVER_F EQU 0 ; wDayCareMan:: DAYCAREMAN_HAS_MON_F EQU 0 DAYCAREMAN_MONS_COMPATIBLE_F EQU 5 DAYCAREMAN_HAS_EGG_F EQU 6 DAYCAREMAN_ACTIVE_F EQU 7 ; wDayCareLady:: DAYCARELADY_HAS_MON_F EQU 0 DAYCARELADY_ACTIVE_F EQU 7