Music_BattleTowerLobby: channel_count 4 channel 1, Music_BattleTowerLobby_Ch1 channel 2, Music_BattleTowerLobby_Ch2 channel 3, Music_BattleTowerLobby_Ch3 channel 4, Music_BattleTowerLobby_Ch4 Music_BattleTowerLobby_Ch1: tempo 152 volume 7, 7 duty_cycle 3 pitch_offset 1 vibrato 8, 2, 2 stereo_panning TRUE, FALSE note_type 12, 7, 2 .mainloop: note_type 12, 7, 2 octave 3 note G#, 2 note_type 12, 7, 3 octave 2 note B_, 2 octave 3 note E_, 2 note G#, 2 note E_, 2 octave 2 note B_, 2 octave 3 note E_, 2 note G#, 2 note_type 12, 7, 2 note F#, 2 note_type 12, 7, 3 octave 2 note B_, 2 octave 3 note F#, 2 note E_, 2 note D#, 2 octave 2 note B_, 2 octave 3 note D#, 2 note F#, 2 note_type 12, 7, 2 note G#, 2 note_type 12, 7, 3 octave 2 note B_, 2 octave 3 note E_, 2 note G#, 2 octave 2 note B_, 2 octave 3 note E_, 2 note B_, 2 octave 4 note E_, 2 note_type 12, 7, 2 note F#, 3 note_type 12, 7, 3 note D_, 1 note E_, 2 octave 3 note B_, 2 note G#, 2 note E_, 2 note G#, 2 note B_, 2 note_type 12, 7, 2 note C#, 2 note_type 12, 7, 3 note D#, 2 note E_, 2 note C#, 1 octave 2 note B_, 1 note A_, 4 note_type 12, 6, 2 note A_, 4 note_type 12, 7, 2 note B_, 2 note_type 12, 7, 3 octave 3 note C#, 2 note D#, 2 note E_, 1 note F#, 1 note G#, 4 note_type 12, 6, 2 octave 2 note G#, 4 note_type 12, 7, 2 note A_, 2 note_type 12, 7, 3 note B_, 2 octave 3 note C#, 2 note D_, 1 note E_, 1 note D_, 2 note E_, 2 note F#, 2 note A_, 2 note_type 12, 7, 2 note B_, 2 note_type 12, 7, 3 note B_, 4 note A_, 1 note G#, 1 note_type 12, 7, 2 note F#, 4 note_type 12, 7, 5 octave 2 note B_, 4 sound_loop 0, .mainloop Music_BattleTowerLobby_Ch2: duty_cycle 2 vibrato 16, 3, 4 stereo_panning FALSE, TRUE note_type 12, 8, 2 .mainloop: note_type 12, 8, 2 octave 4 note E_, 2 note E_, 4 octave 3 note B_, 1 octave 4 note E_, 1 note B_, 4 note A_, 2 note G#, 2 note A_, 3 note E_, 1 octave 3 note B_, 4 note_type 12, 6, 5 note F#, 4 octave 2 note B_, 4 note_type 12, 8, 2 octave 4 note E_, 2 note E_, 4 octave 3 note B_, 1 octave 4 note E_, 1 note B_, 4 note A_, 2 note G#, 2 note A_, 3 note F#, 1 note_type 12, 8, 7 note G#, 12 note_type 12, 8, 2 octave 3 note A_, 2 note_type 12, 8, 4 note A_, 4 note F#, 1 note G#, 1 note A_, 4 note_type 12, 8, 2 note C#, 4 octave 4 note G#, 2 note_type 12, 8, 4 note G#, 4 note F#, 1 note G#, 1 note E_, 4 note_type 12, 8, 2 octave 3 note E_, 4 octave 4 note F#, 2 note_type 12, 8, 4 note F#, 4 note A_, 1 note G#, 1 note A_, 4 note D_, 4 note_type 12, 8, 2 note E_, 2 note_type 12, 8, 4 note E_, 4 note F#, 1 note E_, 1 note D#, 4 note_type 12, 7, 3 octave 3 note D#, 1 note F#, 1 note B_, 1 octave 4 note D#, 1 sound_loop 0, .mainloop Music_BattleTowerLobby_Ch3: note_type 12, 1, 1 .mainloop: octave 2 note B_, 2 octave 3 note E_, 2 rest 2 note E_, 2 rest 2 note E_, 2 rest 2 note E_, 2 octave 2 note B_, 2 octave 3 note E_, 2 rest 2 note E_, 2 rest 2 note D#, 2 rest 2 note D#, 2 octave 2 note B_, 2 octave 3 note E_, 2 rest 2 note E_, 2 rest 2 note E_, 2 rest 2 note E_, 2 octave 2 note A_, 2 octave 3 note D_, 2 rest 2 octave 2 note A_, 2 note B_, 2 octave 3 note E_, 2 rest 2 note E_, 2 octave 2 note A_, 2 octave 3 note C#, 2 octave 2 note E_, 2 octave 3 note E_, 2 octave 2 note A_, 2 octave 3 note C#, 2 note E_, 2 rest 2 octave 2 note B_, 2 octave 3 note E_, 2 octave 2 note E_, 2 octave 3 note E_, 2 octave 2 note G#, 2 note B_, 2 octave 3 note E_, 2 rest 2 note D_, 2 octave 2 note F#, 2 note A_, 2 octave 3 note F#, 2 octave 2 note F#, 2 note A_, 2 octave 3 note D_, 2 note F#, 2 note E_, 2 octave 2 note B_, 2 note E_, 2 note B_, 2 note F#, 2 note E_, 2 note D#, 2 note F#, 2 sound_loop 0, .mainloop Music_BattleTowerLobby_Ch4: toggle_noise 0 .mainloop: drum_speed 12 rest 2 drum_note 6, 4 drum_note 6, 4 drum_note 6, 2 drum_note 6, 4 sound_loop 0, .mainloop