const_value set 2 const ROUTE29_COOLTRAINER_M1 const ROUTE29_YOUNGSTER const ROUTE29_TEACHER1 const ROUTE29_FRUIT_TREE const ROUTE29_FISHER const ROUTE29_COOLTRAINER_M2 const ROUTE29_TEACHER2 const ROUTE29_POKE_BALL Route29_MapScriptHeader: .MapTriggers: db 2 ; triggers dw UnknownScript_0x1a0f59, 0 dw UnknownScript_0x1a0f5a, 0 .MapCallbacks: db 1 ; callbacks dbw 2, TuscanyCallback UnknownScript_0x1a0f59: end UnknownScript_0x1a0f5a: end TuscanyCallback: checkflag ENGINE_ZEPHYRBADGE iftrue .DoesTuscanyAppear .TuscanyDisappears disappear ROUTE29_TEACHER2 return .DoesTuscanyAppear checkcode VAR_WEEKDAY if_not_equal TUESDAY, .TuscanyDisappears appear ROUTE29_TEACHER2 return UnknownScript_0x1a0f6d: spriteface ROUTE29_COOLTRAINER_M1, UP showemote EMOTE_SHOCK, ROUTE29_COOLTRAINER_M1, 15 applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a108d spriteface PLAYER, LEFT setevent EVENT_DUDE_TALKED_TO_YOU loadfont writetext UnknownText_0x1a10df yesorno iffalse UnknownScript_0x1a0fd9 closetext follow ROUTE29_COOLTRAINER_M1, PLAYER applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a109a stopfollow loadwildmon RATTATA, 5 catchtutorial BATTLETYPE_TUTORIAL spriteface ROUTE29_COOLTRAINER_M1, UP loadfont writetext UnknownText_0x1a114d waitbutton closetext dotrigger $0 setevent EVENT_LEARNED_TO_CATCH_POKEMON end UnknownScript_0x1a0fa3: spriteface ROUTE29_COOLTRAINER_M1, UP showemote EMOTE_SHOCK, ROUTE29_COOLTRAINER_M1, 15 applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a1094 spriteface PLAYER, LEFT setevent EVENT_DUDE_TALKED_TO_YOU loadfont writetext UnknownText_0x1a10df yesorno iffalse UnknownScript_0x1a0fe5 closetext follow ROUTE29_COOLTRAINER_M1, PLAYER applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a10a1 stopfollow loadwildmon RATTATA, 5 catchtutorial BATTLETYPE_TUTORIAL spriteface ROUTE29_COOLTRAINER_M1, UP loadfont writetext UnknownText_0x1a114d waitbutton closetext dotrigger $0 setevent EVENT_LEARNED_TO_CATCH_POKEMON end UnknownScript_0x1a0fd9: writetext UnknownText_0x1a1197 waitbutton closetext applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a109a dotrigger $0 end UnknownScript_0x1a0fe5: writetext UnknownText_0x1a1197 waitbutton closetext applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a10a1 dotrigger $0 end CooltrainerMScript_0x1a0ff1: faceplayer loadfont checkcode VAR_BOXSPACE if_equal $0, UnknownScript_0x1a101c checkevent EVENT_LEARNED_TO_CATCH_POKEMON iftrue UnknownScript_0x1a101c checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM iffalse UnknownScript_0x1a101c writetext UnknownText_0x1a11e3 yesorno iffalse UnknownScript_0x1a1022 closetext loadwildmon RATTATA, 5 catchtutorial BATTLETYPE_TUTORIAL loadfont writetext UnknownText_0x1a114d waitbutton closetext setevent EVENT_LEARNED_TO_CATCH_POKEMON end UnknownScript_0x1a101c: writetext UnknownText_0x1a10a7 waitbutton closetext end UnknownScript_0x1a1022: writetext UnknownText_0x1a1197 waitbutton closetext end YoungsterScript_0x1a1028: jumptextfaceplayer UnknownText_0x1a1214 TeacherScript_0x1a102b: jumptextfaceplayer UnknownText_0x1a126c FisherScript_0x1a102e: jumptextfaceplayer UnknownText_0x1a12d9 CooltrainerMScript_0x1a1031: faceplayer loadfont checkday iftrue UnknownScript_0x1a103d checknite iftrue UnknownScript_0x1a1043 UnknownScript_0x1a103d: writetext UnknownText_0x1a134c waitbutton closetext end UnknownScript_0x1a1043: writetext UnknownText_0x1a137c waitbutton closetext end TuscanyScript: faceplayer loadfont checkevent EVENT_GOT_PINK_BOW_FROM_TUSCANY iftrue TuscanyTuesdayScript checkcode VAR_WEEKDAY if_not_equal TUESDAY, TuscanyNotTuesdayScript checkevent EVENT_MET_TUSCANY_OF_TUESDAY iftrue .MetTuscany writetext MeetTuscanyText buttonsound setevent EVENT_MET_TUSCANY_OF_TUESDAY .MetTuscany writetext TuscanyGivesGiftText buttonsound verbosegiveitem PINK_BOW iffalse TuscanyDoneScript setevent EVENT_GOT_PINK_BOW_FROM_TUSCANY writetext TuscanyGaveGiftText waitbutton closetext end TuscanyTuesdayScript: writetext TuscanyTuesdayText waitbutton TuscanyDoneScript: closetext end TuscanyNotTuesdayScript: writetext TuscanyNotTuesdayText waitbutton closetext end MapRoute29Signpost0Script: jumptext UnknownText_0x1a158e MapRoute29Signpost1Script: jumptext UnknownText_0x1a15b9 FruitTreeScript_0x1a1089: fruittree FRUITTREE_ROUTE_29 ItemFragment_0x1a108b: db POTION, 1 MovementData_0x1a108d: step_up step_up step_up step_up step_right step_right step_end MovementData_0x1a1094: step_up step_up step_up step_right step_right step_end MovementData_0x1a109a: step_left step_left step_down step_down step_down step_down step_end MovementData_0x1a10a1: step_left step_left step_down step_down step_down step_end UnknownText_0x1a10a7: text "#MON hide in" line "the grass. Who" para "knows when they'll" line "pop outā€¦" done UnknownText_0x1a10df: text "I've seen you a" line "couple times. How" para "many #MON have" line "you caught?" para "Would you like me" line "to show you how to" cont "catch #MON?" done UnknownText_0x1a114d: text "That's how you do" line "it." para "If you weaken them" line "first, #MON are" cont "easier to catch." done UnknownText_0x1a1197: text "Oh. Fine, then." para "Anyway, if you" line "want to catch" para "#MON, you have" line "to walk a lot." done UnknownText_0x1a11e3: text "Huh? You want me" line "to show you how to" cont "catch #MON?" done UnknownText_0x1a1214: text "Yo. How are your" line "#MON?" para "If they're weak" line "and not ready for" para "battle, keep out" line "of the grass." done UnknownText_0x1a126c: text "See those ledges?" line "It's scary to jump" cont "off them." para "But you can go to" line "NEW BARK without" para "walking through" line "the grass." done UnknownText_0x1a12d9: text "I wanted to take a" line "break, so I saved" para "to record my" line "progress." done ; possibly unused UnknownText_0x1a1316: text "I'm waiting for" line "#MON that" para "appear only in the" line "daytime." done UnknownText_0x1a134c: text "I'm waiting for" line "#MON that" para "appear only at" line "night." done UnknownText_0x1a137c: text "I'm waiting for" line "#MON that" para "appear only in the" line "morning." done MeetTuscanyText: text "TUSCANY: I do be-" line "lieve that this is" para "the first time" line "we've met?" para "Please allow me to" line "introduce myself." para "I am TUSCANY of" line "Tuesday." done TuscanyGivesGiftText: text "By way of intro-" line "duction, please" para "accept this gift," line "a PINK BOW." done TuscanyGaveGiftText: text "TUSCANY: Wouldn't" line "you agree that it" cont "is most adorable?" para "It strengthens" line "normal-type moves." para "I am certain it" line "will be of use." done TuscanyTuesdayText: text "TUSCANY: Have you" line "met MONICA, my" cont "older sister?" para "Or my younger" line "brother, WESLEY?" para "I am the second of" line "seven children." done TuscanyNotTuesdayText: text "TUSCANY: Today is" line "not Tuesday. That" cont "is unfortunateā€¦" done UnknownText_0x1a158e: text "ROUTE 29" para "CHERRYGROVE CITY -" line "NEW BARK TOWN" done UnknownText_0x1a15b9: text "ROUTE 29" para "CHERRYGROVE CITY -" line "NEW BARK TOWN" done Route29_MapEventHeader: ; filler db 0, 0 .Warps: db 1 warp_def $1, $1b, 3, ROUTE_29_46_GATE .XYTriggers: db 2 xy_trigger 1, $8, $35, $0, UnknownScript_0x1a0f6d, $0, $0 xy_trigger 1, $9, $35, $0, UnknownScript_0x1a0fa3, $0, $0 .Signposts: db 2 signpost 7, 51, SIGNPOST_READ, MapRoute29Signpost0Script signpost 5, 3, SIGNPOST_READ, MapRoute29Signpost1Script .PersonEvents: db 8 person_event SPRITE_COOLTRAINER_M, 12, 50, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x1a0ff1, -1 person_event SPRITE_YOUNGSTER, 16, 27, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x1a1028, -1 person_event SPRITE_TEACHER, 11, 15, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x1a102b, -1 person_event SPRITE_FRUIT_TREE, 2, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x1a1089, -1 person_event SPRITE_FISHER, 3, 25, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, FisherScript_0x1a102e, -1 person_event SPRITE_COOLTRAINER_M, 4, 13, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x1a1031, -1 person_event SPRITE_TEACHER, 12, 29, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TuscanyScript, EVENT_ROUTE_29_TUSCANY_OF_TUESDAY person_event SPRITE_POKE_BALL, 2, 48, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x1a108b, EVENT_ROUTE_29_POTION