BattleCommand_PayDay: xor a ld hl, wStringBuffer1 ld [hli], a ldh a, [hBattleTurn] and a ld a, [wBattleMonLevel] jr z, .ok ld a, [wEnemyMonLevel] .ok add a ld hl, wPayDayCoins + 2 add [hl] ld [hld], a jr nc, .done inc [hl] dec hl jr nz, .done inc [hl] .done ld hl, ChipsScatteredText jp StdBattleTextbox