Route33_MapScriptHeader: ; 0x1ac000 ; trigger count db 0 ; callback count db 0 ; 0x1ac002 LassScript_0x1ac002: ; 0x1ac002 jumptextfaceplayer UnknownText_0x1ac1e7 ; 0x1ac005 TrainerHikerAnthony2: ; 0x1ac005 ; bit/flag number dw $528 ; trainer group && trainer id db HIKER, ANTHONY2 ; text when seen dw HikerAnthony2SeenText ; text when trainer beaten dw HikerAnthony2BeatenText ; script when lost dw $0000 ; script when talk again dw HikerAnthony2Script ; 0x1ac011 HikerAnthony2Script: ; 0x1ac011 writecode $17, $13 talkaftercancel loadfont checkflag $006f iftrue UnknownScript_0x1ac051 checkflag $00a0 iftrue UnknownScript_0x1ac0c5 checkcellnum $13 iftrue UnknownScript_0x1ac0d7 checkevent $027b iftrue UnknownScript_0x1ac03a writetext UnknownText_0x1ac153 keeptextopen setevent $027b scall UnknownScript_0x1ac0cb jump UnknownScript_0x1ac03d ; 0x1ac03a UnknownScript_0x1ac03a: ; 0x1ac03a scall UnknownScript_0x1ac0cf UnknownScript_0x1ac03d: ; 0x1ac03d askforphonenumber $13 if_equal $1, UnknownScript_0x1ac0df if_equal $2, UnknownScript_0x1ac0db trainertotext HIKER, ANTHONY2, $0 scall UnknownScript_0x1ac0d3 jump UnknownScript_0x1ac0d7 ; 0x1ac051 UnknownScript_0x1ac051: ; 0x1ac051 scall UnknownScript_0x1ac0e3 winlosstext HikerAnthony2BeatenText, $0000 copybytetovar $d9fd if_equal $4, UnknownScript_0x1ac070 if_equal $3, UnknownScript_0x1ac076 if_equal $2, UnknownScript_0x1ac07c if_equal $1, UnknownScript_0x1ac082 if_equal $0, UnknownScript_0x1ac088 UnknownScript_0x1ac070: ; 0x1ac070 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue UnknownScript_0x1ac0bc UnknownScript_0x1ac076: ; 0x1ac076 checkevent $0044 iftrue UnknownScript_0x1ac0af UnknownScript_0x1ac07c: ; 0x1ac07c checkevent EVENT_CLEARED_RADIO_TOWER iftrue UnknownScript_0x1ac0a2 UnknownScript_0x1ac082: ; 0x1ac082 checkflag $0047 iftrue UnknownScript_0x1ac095 UnknownScript_0x1ac088: ; 0x1ac088 loadtrainer HIKER, ANTHONY2 startbattle returnafterbattle loadvar $d9fd, $1 clearflag $006f end ; 0x1ac095 UnknownScript_0x1ac095: ; 0x1ac095 loadtrainer HIKER, ANTHONY1 startbattle returnafterbattle loadvar $d9fd, $2 clearflag $006f end ; 0x1ac0a2 UnknownScript_0x1ac0a2: ; 0x1ac0a2 loadtrainer HIKER, ANTHONY3 startbattle returnafterbattle loadvar $d9fd, $3 clearflag $006f end ; 0x1ac0af UnknownScript_0x1ac0af: ; 0x1ac0af loadtrainer HIKER, ANTHONY4 startbattle returnafterbattle loadvar $d9fd, $4 clearflag $006f end ; 0x1ac0bc UnknownScript_0x1ac0bc: ; 0x1ac0bc loadtrainer HIKER, ANTHONY5 startbattle returnafterbattle clearflag $006f end ; 0x1ac0c5 UnknownScript_0x1ac0c5: ; 0x1ac0c5 writetext UnknownText_0x1ac180 closetext loadmovesprites end ; 0x1ac0cb UnknownScript_0x1ac0cb: ; 0x1ac0cb jumpstd $0019 end ; 0x1ac0cf UnknownScript_0x1ac0cf: ; 0x1ac0cf jumpstd $001a end ; 0x1ac0d3 UnknownScript_0x1ac0d3: ; 0x1ac0d3 jumpstd $001b end ; 0x1ac0d7 UnknownScript_0x1ac0d7: ; 0x1ac0d7 jumpstd $001c end ; 0x1ac0db UnknownScript_0x1ac0db: ; 0x1ac0db jumpstd $001d end ; 0x1ac0df UnknownScript_0x1ac0df: ; 0x1ac0df jumpstd $001e end ; 0x1ac0e3 UnknownScript_0x1ac0e3: ; 0x1ac0e3 jumpstd $001f end ; 0x1ac0e7 MapRoute33Signpost0Script: ; 0x1ac0e7 jumptext UnknownText_0x1ac279 ; 0x1ac0ea FruitTreeScript_0x1ac0ea: ; 0x1ac0ea fruittree $6 ; 0x1ac0ec HikerAnthony2SeenText: ; 0x1ac0ec text "I came through the" line "tunnel, but I" para "still have plenty" line "of energy left." done ; 0x1ac130 HikerAnthony2BeatenText: ; 0x1ac130 text "Whoa! You've got" line "more zip than me!" done ; 0x1ac153 UnknownText_0x1ac153: ; 0x1ac153 text "We HIKERS are at" line "our best in the" cont "mountains." done ; 0x1ac180 UnknownText_0x1ac180: ; 0x1ac180 text "Hey, did you get a" line "DUNSPARCE?" para "I caught one too." para "Take a look at it" line "in the light. It's" cont "got a funny face!" done ; 0x1ac1e7 UnknownText_0x1ac1e7: ; 0x1ac1e7 text "Pant, pant…" para "I finally got" line "through that cave." para "It was much bigger" line "than I'd expected." para "I got too tired to" line "explore the whole" para "thing, so I came" line "outside." done ; 0x1ac279 UnknownText_0x1ac279: ; 0x1ac279 text "ROUTE 33" done ; 0x1ac283 Route33_MapEventHeader: ; 0x1ac283 ; filler db 0, 0 ; warps db 1 warp_def $9, $b, 3, GROUP_UNION_CAVE_1F, MAP_UNION_CAVE_1F ; xy triggers db 0 ; signposts db 1 signpost 11, 11, $0, MapRoute33Signpost0Script ; people-events db 3 person_event SPRITE_POKEFAN_M, 17, 10, $a, $0, 255, 255, $b2, 2, TrainerHikerAnthony2, $ffff person_event SPRITE_LASS, 20, 17, $2, $11, 255, 255, $90, 0, LassScript_0x1ac002, $ffff person_event SPRITE_FRUIT_TREE, 20, 18, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1ac0ea, $ffff ; 0x1ac2ba