object_const_def ; object_event constants const ICEPATHB3F_POKE_BALL const ICEPATHB3F_ROCK IcePathB3F_MapScripts: db 0 ; scene scripts db 0 ; callbacks IcePathB3FNevermeltice: itemball NEVERMELTICE IcePathB3FRock: jumpstd SmashRockScript IcePathB3F_MapEvents: db 0, 0 ; filler db 2 ; warp events warp_event 3, 5, ICE_PATH_B2F_MAHOGANY_SIDE, 2 warp_event 15, 5, ICE_PATH_B2F_BLACKTHORN_SIDE, 2 db 0 ; coord events db 0 ; bg events db 2 ; object events object_event 5, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE object_event 6, 6, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB3FRock, -1