MACRO spriteanimoam ; vtile offset, data pointer db \1 dw \2 ENDM SpriteAnimOAMData: ; entries correspond to SPRITE_ANIM_OAMSET_* constants (see constants/sprite_anim_constants.asm) table_width 3, SpriteAnimOAMData spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_1 spriteanimoam $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_2 spriteanimoam $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 spriteanimoam $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 spriteanimoam $6c, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 spriteanimoam $6e, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 spriteanimoam $2d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 spriteanimoam $4d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 spriteanimoam $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS spriteanimoam $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 spriteanimoam $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 spriteanimoam $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 spriteanimoam $0c, .OAMData_GSIntroNote ; SPRITE_ANIM_OAMSET_GS_INTRO_NOTE spriteanimoam $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE spriteanimoam $00, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 spriteanimoam $04, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 spriteanimoam $08, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 spriteanimoam $40, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 spriteanimoam $44, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 spriteanimoam $48, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 spriteanimoam $4c, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 spriteanimoam $80, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 spriteanimoam $85, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 spriteanimoam $8a, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 spriteanimoam $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL spriteanimoam $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL spriteanimoam $09, .OAMData_GSIntroBigFireball ; SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL spriteanimoam $10, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA spriteanimoam $29, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL spriteanimoam $42, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE spriteanimoam $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 spriteanimoam $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 spriteanimoam $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR spriteanimoam $00, .OAMData_TextEntryCursorBig ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG spriteanimoam $00, .OAMData_GSGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO spriteanimoam $0f, .OAMData_GSGameFreakLogoStar ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR spriteanimoam $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1 spriteanimoam $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2 spriteanimoam $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3 spriteanimoam $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 spriteanimoam $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 spriteanimoam $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 spriteanimoam $10, .OAMData_SlotsChansey2 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 spriteanimoam $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 spriteanimoam $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 spriteanimoam $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 spriteanimoam $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_SLOTS_EGG spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_STILL_CURSOR spriteanimoam $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 spriteanimoam $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 spriteanimoam $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_1 spriteanimoam $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_2 spriteanimoam $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_3 spriteanimoam $12, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 spriteanimoam $13, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 spriteanimoam $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 spriteanimoam $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE spriteanimoam $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 spriteanimoam $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 spriteanimoam $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB spriteanimoam $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 spriteanimoam $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 spriteanimoam $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 spriteanimoam $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 spriteanimoam $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 spriteanimoam $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 spriteanimoam $00, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_43 spriteanimoam $30, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_44 spriteanimoam $03, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_45 spriteanimoam $33, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_46 spriteanimoam $06, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_47 spriteanimoam $36, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_48 spriteanimoam $09, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_49 spriteanimoam $39, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_4A spriteanimoam $0c, .OAMData_Unused4B ; SPRITE_ANIM_OAMSET_UNUSED_4B spriteanimoam $0c, .OAMData_Unused4C ; SPRITE_ANIM_OAMSET_UNUSED_4C spriteanimoam $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4D spriteanimoam $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4E spriteanimoam $00, .OAMData_Leaf ; SPRITE_ANIM_OAMSET_LEAF spriteanimoam $00, .OAMData_Tree ; SPRITE_ANIM_OAMSET_TREE_1 spriteanimoam $00, .OAMData_CutTree2 ; SPRITE_ANIM_OAMSET_CUT_TREE_2 spriteanimoam $00, .OAMData_CutTree3 ; SPRITE_ANIM_OAMSET_CUT_TREE_3 spriteanimoam $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4 spriteanimoam $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK spriteanimoam $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH spriteanimoam $00, .OAMData_GSIntroHoOhLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 spriteanimoam $00, .OAMData_GSIntroHoOhLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 spriteanimoam $00, .OAMData_GSIntroHoOhLugia3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 spriteanimoam $00, .OAMData_GSIntroHoOhLugia4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 spriteanimoam $00, .OAMData_GSIntroHoOhLugia5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 spriteanimoam $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 spriteanimoam $00, .OAMData_EZChatCursor1 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 spriteanimoam $00, .OAMData_EZChatCursor2 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 spriteanimoam $00, .OAMData_EZChatCursor3 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 spriteanimoam $00, .OAMData_EZChatCursor4 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 spriteanimoam $00, .OAMData_EZChatCursor5 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 spriteanimoam $00, .OAMData_EZChatCursor6 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 spriteanimoam $00, .OAMData_EZChatCursor7 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 spriteanimoam $00, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_1 spriteanimoam $04, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_2 spriteanimoam $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 spriteanimoam $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 spriteanimoam $20, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 spriteanimoam $21, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 spriteanimoam $22, .OAMData_MobileTradePing1 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 spriteanimoam $23, .OAMData_MobileTradePing2 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 spriteanimoam $27, .OAMData_MobileTradePing3 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 spriteanimoam $2a, .OAMData_MobileTradeSentPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE spriteanimoam $2a, .OAMData_MobileTradeOTPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE spriteanimoam $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 spriteanimoam $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 spriteanimoam $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 spriteanimoam $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 spriteanimoam $00, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_1 spriteanimoam $05, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_2 spriteanimoam $0a, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_3 spriteanimoam $50, .OAMData_IntroWooper ; SPRITE_ANIM_OAMSET_INTRO_WOOPER spriteanimoam $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 spriteanimoam $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 spriteanimoam $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 spriteanimoam $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 spriteanimoam $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 spriteanimoam $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 spriteanimoam $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 spriteanimoam $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 spriteanimoam $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY spriteanimoam $00, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_1 spriteanimoam $04, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_2 spriteanimoam $d0, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 spriteanimoam $d3, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 spriteanimoam $d6, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 spriteanimoam $6c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 spriteanimoam $68, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 spriteanimoam $64, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 spriteanimoam $60, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 spriteanimoam $0c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 spriteanimoam $08, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 spriteanimoam $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 spriteanimoam $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 spriteanimoam $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_DOWN_1 spriteanimoam $0c, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_DOWN_2 spriteanimoam $04, .OAMData_RedWalkUp ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_UP_1 spriteanimoam $10, .OAMData_RedWalkUp ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_UP_2 spriteanimoam $08, .OAMData_RedWalkLeft ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_LEFT_1 spriteanimoam $14, .OAMData_RedWalkLeft ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_LEFT_2 spriteanimoam $08, .OAMData_RedWalkRight ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_RIGHT_1 spriteanimoam $14, .OAMData_RedWalkRight ; SPRITE_ANIM_OAMSET_LEVEL_SELECTION_MENU_RIGHT_2 spriteanimoam $00, .OAMData_BreakDie1 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_1 spriteanimoam $00, .OAMData_BreakDie2 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_2 spriteanimoam $00, .OAMData_BreakDie3 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_3 spriteanimoam $00, .OAMData_BreakDie4 ; SPRITE_ANIM_OAMSET_BOARD_MENU_BREAK_DIE_4 spriteanimoam $00, .OAMData_DieNumber ; SPRITE_ANIM_OAMSET_BOARD_MENU_DIE_NUMBER spriteanimoam $00, .OAMData_HighlightLevel1 ; SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_1 spriteanimoam $00, .OAMData_HighlightLevel2 ; SPRITE_ANIM_OAMSET_LSM_HIGHLIGHT_LEVEL_2 assert_table_length NUM_SPRITE_ANIM_OAMSETS .OAMData_1x1_Palette0: db 1 dbsprite -1, -1, 4, 4, $00, 0 .OAMData_GSIntroShellder: db 4 dbsprite -1, -1, 0, 0, $00, 0 dbsprite 0, -1, 0, 0, $01, 0 dbsprite -1, 0, 0, 0, $10, 0 dbsprite 0, 0, 0, 0, $11, 0 .OAMData_GSGameFreakLogoStar: db 4 dbsprite -1, -1, 0, 0, $00, 0 dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP dbsprite -1, 0, 0, 0, $01, 0 dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP .OAMData_TradePokeBall1: db 4 dbsprite -1, -1, 0, 0, $00, 0 | PRIORITY dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP | PRIORITY dbsprite -1, 0, 0, 0, $01, 0 | PRIORITY dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP | PRIORITY .OAMData_IntroUnownF2_1: db 4 dbsprite -1, -1, 0, 0, $00, 0 dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP dbsprite -1, 0, 0, 0, $00, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_TradeTubeBulge: db 4 dbsprite -1, -1, 0, 0, $00, 7 dbsprite 0, -1, 0, 0, $00, 7 | X_FLIP dbsprite -1, 0, 0, 0, $00, 7 | Y_FLIP dbsprite 0, 0, 0, 0, $00, 7 | X_FLIP | Y_FLIP .OAMData_TradePoofBubble: db 16 dbsprite -2, -2, 0, 0, $00, 0 dbsprite -1, -2, 0, 0, $01, 0 dbsprite -2, -1, 0, 0, $02, 0 dbsprite -1, -1, 0, 0, $03, 0 dbsprite 0, -2, 0, 0, $01, 0 | X_FLIP dbsprite 1, -2, 0, 0, $00, 0 | X_FLIP dbsprite 0, -1, 0, 0, $03, 0 | X_FLIP dbsprite 1, -1, 0, 0, $02, 0 | X_FLIP dbsprite -2, 0, 0, 0, $02, 0 | Y_FLIP dbsprite -1, 0, 0, 0, $03, 0 | Y_FLIP dbsprite -2, 1, 0, 0, $00, 0 | Y_FLIP dbsprite -1, 1, 0, 0, $01, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $03, 0 | X_FLIP | Y_FLIP dbsprite 1, 0, 0, 0, $02, 0 | X_FLIP | Y_FLIP dbsprite 0, 1, 0, 0, $01, 0 | X_FLIP | Y_FLIP dbsprite 1, 1, 0, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_GSIntroBigFireball: db 36 dbsprite -3, -3, 0, 0, $00, 0 dbsprite -2, -3, 0, 0, $01, 0 dbsprite -1, -3, 0, 0, $02, 0 dbsprite -3, -2, 0, 0, $03, 0 dbsprite -2, -2, 0, 0, $04, 0 dbsprite -1, -2, 0, 0, $05, 0 dbsprite -3, -1, 0, 0, $06, 0 dbsprite -2, -1, 0, 0, $05, 0 dbsprite -1, -1, 0, 0, $05, 0 dbsprite 0, -3, 0, 0, $02, 0 | X_FLIP dbsprite 1, -3, 0, 0, $01, 0 | X_FLIP dbsprite 2, -3, 0, 0, $00, 0 | X_FLIP dbsprite 0, -2, 0, 0, $05, 0 | X_FLIP dbsprite 1, -2, 0, 0, $04, 0 | X_FLIP dbsprite 2, -2, 0, 0, $03, 0 | X_FLIP dbsprite 0, -1, 0, 0, $05, 0 | X_FLIP dbsprite 1, -1, 0, 0, $05, 0 | X_FLIP dbsprite 2, -1, 0, 0, $06, 0 | X_FLIP dbsprite -3, 0, 0, 0, $06, 0 | Y_FLIP dbsprite -2, 0, 0, 0, $05, 0 | Y_FLIP dbsprite -1, 0, 0, 0, $05, 0 | Y_FLIP dbsprite -3, 1, 0, 0, $03, 0 | Y_FLIP dbsprite -2, 1, 0, 0, $04, 0 | Y_FLIP dbsprite -1, 1, 0, 0, $05, 0 | Y_FLIP dbsprite -3, 2, 0, 0, $00, 0 | Y_FLIP dbsprite -2, 2, 0, 0, $01, 0 | Y_FLIP dbsprite -1, 2, 0, 0, $02, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP dbsprite 1, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP dbsprite 2, 0, 0, 0, $06, 0 | X_FLIP | Y_FLIP dbsprite 0, 1, 0, 0, $05, 0 | X_FLIP | Y_FLIP dbsprite 1, 1, 0, 0, $04, 0 | X_FLIP | Y_FLIP dbsprite 2, 1, 0, 0, $03, 0 | X_FLIP | Y_FLIP dbsprite 0, 2, 0, 0, $02, 0 | X_FLIP | Y_FLIP dbsprite 1, 2, 0, 0, $01, 0 | X_FLIP | Y_FLIP dbsprite 2, 2, 0, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_Unused43_4A: db 9 dbsprite -2, -2, 4, 4, $00, 0 dbsprite -1, -2, 4, 4, $01, 0 dbsprite 0, -2, 4, 4, $02, 0 dbsprite -2, -1, 4, 4, $10, 0 dbsprite -1, -1, 4, 4, $11, 0 dbsprite 0, -1, 4, 4, $12, 0 dbsprite -2, 0, 4, 4, $20, 0 dbsprite -1, 0, 4, 4, $21, 0 dbsprite 0, 0, 4, 4, $22, 0 .OAMData_GSIntroJigglypuffPikachu: db 16 dbsprite -2, -2, 0, 0, $00, 0 dbsprite -1, -2, 0, 0, $01, 0 dbsprite 0, -2, 0, 0, $02, 0 dbsprite 1, -2, 0, 0, $03, 0 dbsprite -2, -1, 0, 0, $10, 0 dbsprite -1, -1, 0, 0, $11, 0 dbsprite 0, -1, 0, 0, $12, 0 dbsprite 1, -1, 0, 0, $13, 0 dbsprite -2, 0, 0, 0, $20, 0 dbsprite -1, 0, 0, 0, $21, 0 dbsprite 0, 0, 0, 0, $22, 0 dbsprite 1, 0, 0, 0, $23, 0 dbsprite -2, 1, 0, 0, $30, 0 dbsprite -1, 1, 0, 0, $31, 0 dbsprite 0, 1, 0, 0, $32, 0 dbsprite 1, 1, 0, 0, $33, 0 .OAMData_GSIntroStarter: db 25 dbsprite -3, -3, 4, 4, $00, 0 dbsprite -3, -2, 4, 4, $01, 0 dbsprite -3, -1, 4, 4, $02, 0 dbsprite -3, 0, 4, 4, $03, 0 dbsprite -3, 1, 4, 4, $04, 0 dbsprite -2, -3, 4, 4, $05, 0 dbsprite -2, -2, 4, 4, $06, 0 dbsprite -2, -1, 4, 4, $07, 0 dbsprite -2, 0, 4, 4, $08, 0 dbsprite -2, 1, 4, 4, $09, 0 dbsprite -1, -3, 4, 4, $0a, 0 dbsprite -1, -2, 4, 4, $0b, 0 dbsprite -1, -1, 4, 4, $0c, 0 dbsprite -1, 0, 4, 4, $0d, 0 dbsprite -1, 1, 4, 4, $0e, 0 dbsprite 0, -3, 4, 4, $0f, 0 dbsprite 0, -2, 4, 4, $10, 0 dbsprite 0, -1, 4, 4, $11, 0 dbsprite 0, 0, 4, 4, $12, 0 dbsprite 0, 1, 4, 4, $13, 0 dbsprite 1, -3, 4, 4, $14, 0 dbsprite 1, -2, 4, 4, $15, 0 dbsprite 1, -1, 4, 4, $16, 0 dbsprite 1, 0, 4, 4, $17, 0 dbsprite 1, 1, 4, 4, $18, 0 .OAMData_RedWalk: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED dbsprite 0, -1, 0, 0, $01, PAL_OW_RED dbsprite -1, 0, 0, 0, $02, PAL_OW_RED dbsprite 0, 0, 0, 0, $03, PAL_OW_RED .OAMData_RedWalkUp: db 4 dsprite -1, 0, -1, 0, $00, PAL_OW_RED dsprite -1, 0, 0, 0, $01, PAL_OW_RED dsprite 0, 0, -1, 0, $02, PAL_OW_RED dsprite 0, 0, 0, 0, $03, PAL_OW_RED .OAMData_RedWalkLeft: db 4 dsprite -1, 0, -1, 0, $00, PAL_OW_RED dsprite -1, 0, 0, 0, $01, PAL_OW_RED dsprite 0, 0, -1, 0, $02, PAL_OW_RED dsprite 0, 0, 0, 0, $03, PAL_OW_RED .OAMData_RedWalkRight: db 4 dsprite -1, 0, -1, 0, $00, PAL_OW_RED dsprite -1, 0, 0, 0, $01, PAL_OW_RED dsprite 0, 0, -1, 0, $02, PAL_OW_RED dsprite 0, 0, 0, 0, $03, PAL_OW_RED .OAMData_MagnetTrainRed: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED | PRIORITY dbsprite 0, -1, 0, 0, $01, PAL_OW_RED | PRIORITY dbsprite -1, 0, 0, 0, $02, PAL_OW_RED | PRIORITY dbsprite 0, 0, 0, 0, $03, PAL_OW_RED | PRIORITY .OAMData_PartyMonWithMail1: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED dbsprite 0, -1, 0, 0, $01, PAL_OW_RED dbsprite -1, 0, 0, 0, $08, PAL_OW_RED dbsprite 0, 0, 0, 0, $03, PAL_OW_RED .OAMData_PartyMonWithMail2: db 4 dbsprite -1, -1, 0, 0, $04, PAL_OW_RED dbsprite 0, -1, 0, 0, $05, PAL_OW_RED dbsprite -1, 0, 0, 0, $08, PAL_OW_RED dbsprite 0, 0, 0, 0, $07, PAL_OW_RED .OAMData_PartyMonWithItem1: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_RED dbsprite 0, -1, 0, 0, $01, PAL_OW_RED dbsprite -1, 0, 0, 0, $09, PAL_OW_RED dbsprite 0, 0, 0, 0, $03, PAL_OW_RED .OAMData_PartyMonWithItem2: db 4 dbsprite -1, -1, 0, 0, $04, PAL_OW_RED dbsprite 0, -1, 0, 0, $05, PAL_OW_RED dbsprite -1, 0, 0, 0, $09, PAL_OW_RED dbsprite 0, 0, 0, 0, $07, PAL_OW_RED .OAMData_GSIntroMagikarp: db 6 dbsprite -2, -1, 4, 0, $00, 1 dbsprite -1, -1, 4, 0, $01, 1 dbsprite 0, -1, 4, 0, $02, 1 dbsprite -2, 0, 4, 0, $10, 1 dbsprite -1, 0, 4, 0, $11, 1 dbsprite 0, 0, 4, 0, $12, 1 .OAMData_GSIntroLapras: db 29 dbsprite -3, -3, 0, 0, $00, 0 dbsprite -2, -3, 0, 0, $01, 0 dbsprite -1, -3, 0, 0, $02, 0 dbsprite 0, -3, 0, 0, $03, 0 dbsprite -3, -2, 0, 0, $10, 0 dbsprite -2, -2, 0, 0, $11, 0 dbsprite -1, -2, 0, 0, $12, 0 dbsprite 0, -2, 0, 0, $13, 0 dbsprite -3, -1, 0, 0, $20, 0 dbsprite -2, -1, 0, 0, $21, 0 dbsprite -1, -1, 0, 0, $22, 0 dbsprite 0, -1, 0, 0, $23, 0 dbsprite 1, -1, 0, 0, $24, 0 dbsprite -3, 0, 0, 0, $30, 0 | PRIORITY dbsprite -2, 0, 0, 0, $31, 0 | PRIORITY dbsprite -1, 0, 0, 0, $32, 0 | PRIORITY dbsprite 0, 0, 0, 0, $33, 0 | PRIORITY dbsprite 1, 0, 0, 0, $34, 0 | PRIORITY dbsprite -3, 1, 0, 0, $40, 0 | PRIORITY dbsprite -2, 1, 0, 0, $41, 0 | PRIORITY dbsprite -1, 1, 0, 0, $42, 0 | PRIORITY dbsprite 0, 1, 0, 0, $43, 0 | PRIORITY dbsprite 1, 1, 0, 0, $44, 0 | PRIORITY dbsprite 2, 1, 0, 0, $45, 0 | PRIORITY dbsprite -2, 2, 0, 0, $51, 0 | PRIORITY dbsprite -1, 2, 0, 0, $52, 0 | PRIORITY dbsprite 0, 2, 0, 0, $53, 0 | PRIORITY dbsprite 1, 2, 0, 0, $54, 0 | PRIORITY dbsprite 2, 2, 0, 0, $55, 0 | PRIORITY .OAMData_GSIntroNote: db 2 dbsprite -1, -1, 4, 0, $00, 0 dbsprite -1, 0, 4, 0, $10, 0 .OAMData_GSIntroPikachuTail: db 5 dbsprite 3, -2, 0, 0, $00, 0 dbsprite 4, -2, 0, 0, $01, 0 dbsprite 2, -1, 0, 0, $02, 0 dbsprite 3, -1, 0, 0, $03, 0 dbsprite 2, 0, 0, 0, $04, 0 .OAMData_Leaf: db 1 dbsprite -1, -1, 4, 4, $00, PAL_OW_TREE .OAMData_Tree: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_TREE dbsprite 0, -1, 0, 0, $01, PAL_OW_TREE dbsprite -1, 0, 0, 0, $02, PAL_OW_TREE dbsprite 0, 0, 0, 0, $03, PAL_OW_TREE .OAMData_TextEntryCursor: db 4 dbsprite -1, -1, 7, 7, $00, 0 dbsprite 0, -1, 0, 7, $00, 0 | X_FLIP dbsprite -1, 0, 7, 0, $00, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_TextEntryCursorBig: db 10 dbsprite 0, -1, 0, 7, $00, 0 dbsprite 1, -1, 0, 7, $01, 0 dbsprite 2, -1, 0, 7, $01, 0 dbsprite 3, -1, 0, 7, $01, 0 dbsprite 4, -1, 0, 7, $00, 0 | X_FLIP dbsprite 0, 0, 0, 0, $00, 0 | Y_FLIP dbsprite 1, 0, 0, 0, $01, 0 | Y_FLIP dbsprite 2, 0, 0, 0, $01, 0 | Y_FLIP dbsprite 3, 0, 0, 0, $01, 0 | Y_FLIP dbsprite 4, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_GSGameFreakLogo: db 15 dbsprite -2, -3, 4, 4, $00, 1 | OBP_NUM dbsprite -1, -3, 4, 4, $01, 1 | OBP_NUM dbsprite 0, -3, 4, 4, $02, 1 | OBP_NUM dbsprite -2, -2, 4, 4, $03, 1 | OBP_NUM dbsprite -1, -2, 4, 4, $04, 1 | OBP_NUM dbsprite 0, -2, 4, 4, $05, 1 | OBP_NUM dbsprite -2, -1, 4, 4, $06, 1 | OBP_NUM dbsprite -1, -1, 4, 4, $07, 1 | OBP_NUM dbsprite 0, -1, 4, 4, $08, 1 | OBP_NUM dbsprite -2, 0, 4, 4, $09, 1 | OBP_NUM dbsprite -1, 0, 4, 4, $0a, 1 | OBP_NUM dbsprite 0, 0, 4, 4, $0b, 1 | OBP_NUM dbsprite -2, 1, 4, 4, $0c, 1 | OBP_NUM dbsprite -1, 1, 4, 4, $0d, 1 | OBP_NUM dbsprite 0, 1, 4, 4, $0e, 1 | OBP_NUM .OAMData_SlotsGolem: db 6 dbsprite -2, -2, 4, 4, $00, 5 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 5 | OBP_NUM dbsprite 0, -2, 4, 4, $00, 5 | OBP_NUM | X_FLIP dbsprite -2, 0, 4, 4, $04, 5 | OBP_NUM dbsprite -1, 0, 4, 4, $06, 5 | OBP_NUM dbsprite 0, 0, 4, 4, $04, 5 | OBP_NUM | X_FLIP .OAMData_SlotsChansey1: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM dbsprite -2, 0, 4, 4, $06, 6 | OBP_NUM dbsprite -1, 0, 4, 4, $08, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $0a, 6 | OBP_NUM .OAMData_SlotsChansey2: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM dbsprite -2, 0, 4, 4, $0c, 6 | OBP_NUM dbsprite -1, 0, 4, 4, $0e, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $10, 6 | OBP_NUM .OAMData_SlotsChansey3: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM dbsprite -2, 0, 4, 4, $12, 6 | OBP_NUM dbsprite -1, 0, 4, 4, $14, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $16, 6 | OBP_NUM .OAMData_SlotsChansey4: db 6 dbsprite -2, -2, 4, 4, $00, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $02, 6 | OBP_NUM dbsprite 0, -2, 4, 4, $04, 6 | OBP_NUM dbsprite -2, 0, 4, 4, $18, 6 | OBP_NUM dbsprite -1, 0, 4, 4, $1a, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $1c, 6 | OBP_NUM .OAMData_SlotsChansey5: db 6 dbsprite -2, -2, 4, 4, $1e, 6 | OBP_NUM dbsprite -1, -2, 4, 4, $20, 6 | OBP_NUM dbsprite 0, -2, 4, 4, $22, 6 | OBP_NUM dbsprite -2, 0, 4, 4, $24, 6 | OBP_NUM dbsprite -1, 0, 4, 4, $26, 6 | OBP_NUM dbsprite 0, 0, 4, 4, $28, 6 | OBP_NUM .OAMData_RadioTuningKnob: db 3 dbsprite -1, -2, 4, 4, $00, 0 | OBP_NUM dbsprite -1, -1, 4, 4, $00, 0 | OBP_NUM dbsprite -1, 0, 4, 4, $00, 0 | OBP_NUM .OAMData_Unused4B: db 6 dbsprite 0, 0, 0, 0, $00, 0 dbsprite 1, 0, 0, 0, $01, 0 dbsprite 2, 0, 0, 0, $01, 0 dbsprite 3, 0, 0, 0, $01, 0 dbsprite 4, 0, 0, 0, $02, 0 dbsprite 5, 0, 0, 0, $03, 0 .OAMData_Unused4C: db 4 dbsprite 0, 0, 0, 0, $00, 0 dbsprite 1, 0, 0, 0, $01, 0 dbsprite 2, 0, 0, 0, $02, 0 dbsprite 3, 0, 0, 0, $03, 0 .OAMData_CutTree2: db 4 dbsprite -2, -1, 6, 0, $00, PAL_OW_TREE dbsprite 0, -1, 2, 0, $01, PAL_OW_TREE dbsprite -2, 0, 6, 0, $02, PAL_OW_TREE dbsprite 0, 0, 2, 0, $03, PAL_OW_TREE .OAMData_CutTree3: db 4 dbsprite -2, -1, 4, 0, $00, PAL_OW_TREE dbsprite 0, -1, 4, 0, $01, PAL_OW_TREE dbsprite -2, 0, 4, 0, $02, PAL_OW_TREE dbsprite 0, 0, 4, 0, $03, PAL_OW_TREE .OAMData_CutTree4: db 4 dbsprite -2, -1, 0, 0, $00, PAL_OW_TREE dbsprite 1, -1, 0, 0, $01, PAL_OW_TREE dbsprite -2, 0, 0, 0, $02, PAL_OW_TREE dbsprite 1, 0, 0, 0, $03, PAL_OW_TREE .OAMData_BreakDie1: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_MISC dbsprite 0, -1, 0, 0, $01, PAL_OW_MISC dbsprite -1, 0, 0, 0, $14, PAL_OW_MISC dbsprite 0, 0, 0, 0, $15, PAL_OW_MISC .OAMData_BreakDie2: db 4 dbsprite -2, -1, 6, 0, $00, PAL_OW_MISC dbsprite 0, -1, 2, 0, $01, PAL_OW_MISC dbsprite -2, 0, 6, 0, $14, PAL_OW_MISC dbsprite 0, 0, 2, 0, $15, PAL_OW_MISC .OAMData_BreakDie3: db 4 dbsprite -2, -1, 4, 0, $00, PAL_OW_MISC dbsprite 0, -1, 4, 0, $01, PAL_OW_MISC dbsprite -2, 0, 4, 0, $14, PAL_OW_MISC dbsprite 0, 0, 4, 0, $15, PAL_OW_MISC .OAMData_BreakDie4: db 4 dbsprite -2, -1, 0, 0, $00, PAL_OW_MISC dbsprite 1, -1, 0, 0, $01, PAL_OW_MISC dbsprite -2, 0, 0, 0, $14, PAL_OW_MISC dbsprite 1, 0, 0, 0, $15, PAL_OW_MISC .OAMData_DieNumber: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_MISC dbsprite 0, -1, 0, 0, $01, PAL_OW_MISC dbsprite -1, 0, 0, 0, $14, PAL_OW_MISC dbsprite 0, 0, 0, 0, $15, PAL_OW_MISC .OAMData_GSIntroHoOhLugia1: db 19 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 dbsprite -3, 0, 0, 0, $04, 0 dbsprite -2, -3, 0, 0, $06, 0 dbsprite -2, -1, 0, 0, $08, 0 dbsprite -2, 1, 0, 0, $0a, 0 dbsprite -1, -3, 0, 0, $0c, 0 dbsprite -1, -1, 0, 0, $0e, 0 dbsprite -1, 1, 0, 0, $10, 0 dbsprite 0, -3, 0, 0, $12, 0 dbsprite 0, -1, 0, 0, $14, 0 dbsprite 0, 1, 0, 0, $16, 0 dbsprite 1, -3, 0, 0, $18, 0 dbsprite 1, -1, 0, 0, $1a, 0 dbsprite 1, 1, 0, 0, $1c, 0 dbsprite 2, -1, 0, 0, $1e, 0 dbsprite 2, 1, 0, 0, $20, 0 dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 .OAMData_GSIntroHoOhLugia2: db 16 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 dbsprite -3, 0, 0, 0, $04, 0 dbsprite -2, -1, 0, 0, $26, 0 dbsprite -2, 1, 0, 0, $0a, 0 dbsprite -1, -3, 0, 0, $28, 0 dbsprite -1, -1, 0, 0, $2a, 0 dbsprite -1, 1, 0, 0, $10, 0 dbsprite 0, -1, 0, 0, $2c, 0 dbsprite 0, 1, 0, 0, $16, 0 dbsprite 1, -1, 0, 0, $30, 0 dbsprite 1, 1, 0, 0, $1c, 0 dbsprite 2, -1, 0, 0, $1e, 0 dbsprite 2, 1, 0, 0, $20, 0 dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 .OAMData_GSIntroHoOhLugia3: db 15 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 dbsprite -3, 0, 0, 0, $32, 0 dbsprite -2, -1, 0, 0, $34, 0 dbsprite -2, 1, 0, 0, $36, 0 dbsprite -1, -1, 0, 0, $38, 0 dbsprite -1, 1, 0, 0, $3a, 0 dbsprite 0, -1, 0, 0, $3c, 0 dbsprite 0, 1, 0, 0, $3e, 0 dbsprite 1, -1, 0, 0, $30, 0 dbsprite 1, 1, 0, 0, $1c, 0 dbsprite 2, -1, 0, 0, $1e, 0 dbsprite 2, 1, 0, 0, $20, 0 dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 .OAMData_GSIntroHoOhLugia4: db 17 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 dbsprite -3, 0, 0, 0, $04, 0 dbsprite -2, -1, 0, 0, $40, 0 dbsprite -2, 1, 0, 0, $42, 0 dbsprite -2, 3, 0, 0, $44, 0 dbsprite -1, -1, 0, 0, $46, 0 dbsprite -1, 1, 0, 0, $48, 0 dbsprite -1, 3, 0, 0, $4a, 0 dbsprite 0, -1, 0, 0, $4c, 0 dbsprite 0, 1, 0, 0, $4e, 0 dbsprite 1, -1, 0, 0, $30, 0 dbsprite 1, 1, 0, 0, $1c, 0 dbsprite 2, -1, 0, 0, $1e, 0 dbsprite 2, 1, 0, 0, $20, 0 dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 .OAMData_GSIntroHoOhLugia5: db 17 dbsprite -4, -1, 0, 0, $00, 0 dbsprite -3, -2, 0, 0, $02, 0 dbsprite -3, 0, 0, 0, $04, 0 dbsprite -2, -1, 0, 0, $50, 0 dbsprite -2, 1, 0, 0, $0a, 0 dbsprite -1, -3, 0, 0, $52, 0 dbsprite -1, -1, 0, 0, $54, 0 dbsprite -1, 1, 0, 0, $10, 0 dbsprite 0, -3, 0, 0, $56, 0 dbsprite 0, -1, 0, 0, $2e, 0 dbsprite 0, 1, 0, 0, $16, 0 dbsprite 1, -1, 0, 0, $30, 0 dbsprite 1, 1, 0, 0, $1c, 0 dbsprite 2, -1, 0, 0, $1e, 0 dbsprite 2, 1, 0, 0, $20, 0 dbsprite 3, -2, 0, 0, $22, 0 dbsprite 3, 0, 0, 0, $24, 0 .OAMData_GSTitleTrail: db 1 dbsprite -1, -1, 4, 4, $00, 1 | OBP_NUM .OAMData_EZChatCursor1: db 12 dbsprite 0, 0, 0, 0, $30, 0 dbsprite 1, 0, 0, 0, $31, 0 dbsprite 2, 0, 0, 0, $31, 0 dbsprite 3, 0, 0, 0, $31, 0 dbsprite 4, 0, 0, 0, $31, 0 dbsprite 5, 0, 0, 0, $32, 0 dbsprite 0, 1, 0, 0, $33, 0 dbsprite 1, 1, 0, 0, $34, 0 dbsprite 2, 1, 0, 0, $34, 0 dbsprite 3, 1, 0, 0, $34, 0 dbsprite 4, 1, 0, 0, $34, 0 dbsprite 5, 1, 0, 0, $35, 0 .OAMData_EZChatCursor2: db 1 dbsprite 0, 0, 0, 0, $ed, 0 .OAMData_EZChatCursor3: db 4 dbsprite -1, -1, 7, 7, $30, 0 dbsprite 0, -1, 1, 7, $32, 0 dbsprite -1, 0, 7, 1, $33, 0 dbsprite 0, 0, 1, 1, $35, 0 .OAMData_EZChatCursor4: db 8 dbsprite -1, -1, 7, 7, $30, 0 dbsprite 0, -1, 4, 7, $31, 0 dbsprite 1, -1, 4, 7, $31, 0 dbsprite 2, -1, 1, 7, $32, 0 dbsprite -1, 0, 7, 1, $33, 0 dbsprite 0, 0, 4, 1, $34, 0 dbsprite 1, 0, 4, 1, $34, 0 dbsprite 2, 0, 1, 1, $35, 0 .OAMData_EZChatCursor5: db 1 dbsprite 0, 0, 0, 0, $34, 0 .OAMData_EZChatCursor6: db 2 dbsprite 0, 0, 0, 0, $30, 0 dbsprite 0, 1, 0, 0, $33, 0 .OAMData_EZChatCursor7: db 2 dbsprite 0, 0, 0, 0, $32, 0 dbsprite 0, 1, 0, 0, $35, 0 .OAMData_BlueWalk: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_BLUE dbsprite 0, -1, 0, 0, $01, PAL_OW_BLUE dbsprite -1, 0, 0, 0, $02, PAL_OW_BLUE dbsprite 0, 0, 0, 0, $03, PAL_OW_BLUE .OAMData_MagnetTrainBlue: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_BLUE | PRIORITY dbsprite 0, -1, 0, 0, $01, PAL_OW_BLUE | PRIORITY dbsprite -1, 0, 0, 0, $02, PAL_OW_BLUE | PRIORITY dbsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | PRIORITY .OAMData_MobileTradeCableBulge: db 1 dbsprite -1, -1, 4, 4, $00, 2 .OAMData_MobileTradeSentPulse: db 4 dbsprite -1, -2, 4, 0, $00, 3 dbsprite -1, -1, 4, 0, $01, 3 dbsprite -1, 0, 4, 0, $02, 3 dbsprite -1, 1, 4, 0, $03, 3 .OAMData_MobileTradeOTPulse: db 4 dbsprite -1, -2, 4, 0, $03, 4 | Y_FLIP dbsprite -1, -1, 4, 0, $02, 4 | Y_FLIP dbsprite -1, 0, 4, 0, $01, 4 | Y_FLIP dbsprite -1, 1, 4, 0, $00, 4 | Y_FLIP .OAMData_MobileTradePing1: db 4 dbsprite -1, -1, 0, 0, $00, 1 dbsprite 0, -1, 0, 0, $00, 1 | X_FLIP dbsprite -1, 0, 0, 0, $00, 1 | Y_FLIP dbsprite 0, 0, 0, 0, $00, 1 | X_FLIP | Y_FLIP .OAMData_MobileTradePing2: db 8 dbsprite -2, -2, 4, 4, $00, 1 dbsprite -1, -2, 4, 4, $01, 1 dbsprite 0, -2, 4, 4, $00, 1 | X_FLIP dbsprite -2, -1, 4, 4, $02, 1 dbsprite 0, -1, 4, 4, $02, 1 | X_FLIP dbsprite -2, 0, 4, 4, $00, 1 | Y_FLIP dbsprite -1, 0, 4, 4, $01, 1 | Y_FLIP dbsprite 0, 0, 4, 4, $00, 1 | X_FLIP | Y_FLIP .OAMData_MobileTradePing3: db 12 dbsprite -2, -2, 0, 0, $00, 1 dbsprite -1, -2, 0, 0, $01, 1 dbsprite -2, -1, 0, 0, $02, 1 dbsprite 0, -2, 0, 0, $01, 1 | X_FLIP dbsprite 1, -2, 0, 0, $00, 1 | X_FLIP dbsprite 1, -1, 0, 0, $02, 1 | X_FLIP dbsprite -2, 0, 0, 0, $02, 1 | Y_FLIP dbsprite -2, 1, 0, 0, $00, 1 | Y_FLIP dbsprite -1, 1, 0, 0, $01, 1 | Y_FLIP dbsprite 1, 0, 0, 0, $02, 1 | X_FLIP | Y_FLIP dbsprite 0, 1, 0, 0, $01, 1 | X_FLIP | Y_FLIP dbsprite 1, 1, 0, 0, $00, 1 | X_FLIP | Y_FLIP .OAMData_IntroSuicune1: db 36 dbsprite 1, -3, 0, 0, $05, 0 dbsprite 2, -3, 0, 0, $06, 0 dbsprite 3, -3, 0, 0, $07, 0 dbsprite -3, -2, 0, 0, $11, 0 dbsprite -2, -2, 0, 0, $12, 0 dbsprite -1, -2, 0, 0, $13, 0 dbsprite 0, -2, 0, 0, $14, 0 dbsprite 1, -2, 0, 0, $15, 0 dbsprite 2, -2, 0, 0, $16, 0 dbsprite 3, -2, 0, 0, $17, 0 dbsprite -4, -1, 0, 0, $20, 0 dbsprite -3, -1, 0, 0, $21, 0 dbsprite -2, -1, 0, 0, $22, 0 dbsprite -1, -1, 0, 0, $23, 0 dbsprite 0, -1, 0, 0, $24, 0 dbsprite 1, -1, 0, 0, $25, 0 dbsprite 2, -1, 0, 0, $26, 0 dbsprite 3, -1, 0, 0, $27, 0 dbsprite -4, 0, 0, 0, $30, 0 dbsprite -3, 0, 0, 0, $31, 0 dbsprite -2, 0, 0, 0, $32, 0 dbsprite -1, 0, 0, 0, $33, 0 dbsprite 0, 0, 0, 0, $34, 0 dbsprite 1, 0, 0, 0, $35, 0 dbsprite 2, 0, 0, 0, $36, 0 dbsprite -4, 1, 0, 0, $40, 0 dbsprite -3, 1, 0, 0, $41, 0 dbsprite -2, 1, 0, 0, $42, 0 dbsprite -1, 1, 0, 0, $43, 0 dbsprite 0, 1, 0, 0, $44, 0 dbsprite 1, 1, 0, 0, $45, 0 dbsprite 2, 1, 0, 0, $46, 0 dbsprite 3, 1, 0, 0, $47, 0 dbsprite -4, 2, 0, 0, $50, 0 dbsprite -3, 2, 0, 0, $51, 0 dbsprite 3, 2, 0, 0, $57, 0 .OAMData_IntroSuicune2: db 28 dbsprite 0, -3, 0, 0, $04, 0 dbsprite 1, -3, 0, 0, $05, 0 dbsprite 2, -3, 0, 0, $06, 0 dbsprite -3, -2, 0, 0, $11, 0 dbsprite -2, -2, 0, 0, $12, 0 dbsprite -1, -2, 0, 0, $13, 0 dbsprite 0, -2, 0, 0, $14, 0 dbsprite 1, -2, 0, 0, $15, 0 dbsprite 2, -2, 0, 0, $16, 0 dbsprite -3, -1, 0, 0, $21, 0 dbsprite -2, -1, 0, 0, $22, 0 dbsprite -1, -1, 0, 0, $23, 0 dbsprite 0, -1, 0, 0, $24, 0 dbsprite 1, -1, 0, 0, $25, 0 dbsprite 2, -1, 0, 0, $26, 0 dbsprite -4, 0, 0, 0, $30, 0 dbsprite -3, 0, 0, 0, $31, 0 dbsprite -2, 0, 0, 0, $32, 0 dbsprite -1, 0, 0, 0, $33, 0 dbsprite 0, 0, 0, 0, $34, 0 dbsprite 1, 0, 0, 0, $35, 0 dbsprite -2, 1, 0, 0, $42, 0 dbsprite -1, 1, 0, 0, $43, 0 dbsprite 0, 1, 0, 0, $44, 0 dbsprite 1, 1, 0, 0, $45, 0 dbsprite -1, 2, 0, 0, $53, 0 dbsprite 0, 2, 0, 0, $54, 0 dbsprite 1, 2, 0, 0, $55, 0 .OAMData_IntroSuicune3: db 30 dbsprite 0, -3, 0, 0, $04, 0 dbsprite 1, -3, 0, 0, $05, 0 dbsprite -3, -2, 0, 0, $11, 0 dbsprite -2, -2, 0, 0, $12, 0 dbsprite -1, -2, 0, 0, $13, 0 dbsprite 0, -2, 0, 0, $14, 0 dbsprite 1, -2, 0, 0, $15, 0 dbsprite 2, -2, 0, 0, $16, 0 dbsprite 3, -2, 0, 0, $17, 0 dbsprite -4, -1, 0, 0, $20, 0 dbsprite -3, -1, 0, 0, $21, 0 dbsprite -2, -1, 0, 0, $22, 0 dbsprite -1, -1, 0, 0, $23, 0 dbsprite 0, -1, 0, 0, $24, 0 dbsprite 1, -1, 0, 0, $25, 0 dbsprite 2, -1, 0, 0, $26, 0 dbsprite -4, 0, 0, 0, $30, 0 dbsprite -3, 0, 0, 0, $31, 0 dbsprite -2, 0, 0, 0, $32, 0 dbsprite -1, 0, 0, 0, $33, 0 dbsprite 0, 0, 0, 0, $34, 0 dbsprite 1, 0, 0, 0, $35, 0 dbsprite -2, 1, 0, 0, $42, 0 dbsprite -1, 1, 0, 0, $43, 0 dbsprite 0, 1, 0, 0, $44, 0 dbsprite 1, 1, 0, 0, $45, 0 dbsprite -2, 2, 0, 0, $52, 0 dbsprite -1, 2, 0, 0, $53, 0 dbsprite 0, 2, 0, 0, $54, 0 dbsprite 1, 2, 0, 0, $55, 0 .OAMData_IntroSuicune4: db 31 dbsprite -3, -2, 0, 0, $11, 0 dbsprite -2, -2, 0, 0, $12, 0 dbsprite -1, -2, 0, 0, $13, 0 dbsprite 0, -2, 0, 0, $14, 0 dbsprite 1, -2, 0, 0, $15, 0 dbsprite 2, -2, 0, 0, $16, 0 dbsprite 3, -2, 0, 0, $17, 0 dbsprite -4, -1, 0, 0, $20, 0 dbsprite -3, -1, 0, 0, $21, 0 dbsprite -2, -1, 0, 0, $22, 0 dbsprite -1, -1, 0, 0, $23, 0 dbsprite 0, -1, 0, 0, $24, 0 dbsprite 1, -1, 0, 0, $25, 0 dbsprite 2, -1, 0, 0, $26, 0 dbsprite 3, -1, 0, 0, $27, 0 dbsprite -4, 0, 0, 0, $30, 0 dbsprite -3, 0, 0, 0, $31, 0 dbsprite -2, 0, 0, 0, $32, 0 dbsprite -1, 0, 0, 0, $33, 0 dbsprite 0, 0, 0, 0, $34, 0 dbsprite 1, 0, 0, 0, $35, 0 dbsprite 2, 0, 0, 0, $36, 0 dbsprite -3, 1, 0, 0, $41, 0 dbsprite -2, 1, 0, 0, $42, 0 dbsprite -1, 1, 0, 0, $43, 0 dbsprite 0, 1, 0, 0, $44, 0 dbsprite 1, 1, 0, 0, $45, 0 dbsprite -3, 2, 0, 0, $51, 0 dbsprite -2, 2, 0, 0, $52, 0 dbsprite 0, 2, 0, 0, $54, 0 dbsprite 1, 2, 0, 0, $55, 0 .OAMData_IntroPichu: db 25 dbsprite -3, -3, 4, 4, $00, 1 | VRAM_BANK_1 dbsprite -2, -3, 4, 4, $01, 1 | VRAM_BANK_1 dbsprite -1, -3, 4, 4, $02, 1 | VRAM_BANK_1 dbsprite 0, -3, 4, 4, $03, 1 | VRAM_BANK_1 dbsprite 1, -3, 4, 4, $04, 1 | VRAM_BANK_1 dbsprite -3, -2, 4, 4, $10, 1 | VRAM_BANK_1 dbsprite -2, -2, 4, 4, $11, 1 | VRAM_BANK_1 dbsprite -1, -2, 4, 4, $12, 1 | VRAM_BANK_1 dbsprite 0, -2, 4, 4, $13, 1 | VRAM_BANK_1 dbsprite 1, -2, 4, 4, $14, 1 | VRAM_BANK_1 dbsprite -3, -1, 4, 4, $20, 1 | VRAM_BANK_1 dbsprite -2, -1, 4, 4, $21, 1 | VRAM_BANK_1 dbsprite -1, -1, 4, 4, $22, 1 | VRAM_BANK_1 dbsprite 0, -1, 4, 4, $23, 1 | VRAM_BANK_1 dbsprite 1, -1, 4, 4, $24, 1 | VRAM_BANK_1 dbsprite -3, 0, 4, 4, $30, 1 | VRAM_BANK_1 dbsprite -2, 0, 4, 4, $31, 1 | VRAM_BANK_1 dbsprite -1, 0, 4, 4, $32, 1 | VRAM_BANK_1 dbsprite 0, 0, 4, 4, $33, 1 | VRAM_BANK_1 dbsprite 1, 0, 4, 4, $34, 1 | VRAM_BANK_1 dbsprite -3, 1, 4, 4, $40, 1 | VRAM_BANK_1 dbsprite -2, 1, 4, 4, $41, 1 | VRAM_BANK_1 dbsprite -1, 1, 4, 4, $42, 1 | VRAM_BANK_1 dbsprite 0, 1, 4, 4, $43, 1 | VRAM_BANK_1 dbsprite 1, 1, 4, 4, $44, 1 | VRAM_BANK_1 .OAMData_IntroWooper: db 16 dbsprite -3, -2, 4, 0, $00, 2 | VRAM_BANK_1 dbsprite -2, -2, 4, 0, $01, 2 | VRAM_BANK_1 dbsprite -1, -2, 4, 0, $02, 2 | VRAM_BANK_1 dbsprite 0, -2, 4, 0, $03, 2 | VRAM_BANK_1 dbsprite -3, -1, 4, 0, $04, 2 | VRAM_BANK_1 dbsprite -2, -1, 4, 0, $05, 2 | VRAM_BANK_1 dbsprite -1, -1, 4, 0, $06, 2 | VRAM_BANK_1 dbsprite 0, -1, 4, 0, $07, 2 | VRAM_BANK_1 dbsprite -3, 0, 4, 0, $08, 2 | VRAM_BANK_1 dbsprite -2, 0, 4, 0, $09, 2 | VRAM_BANK_1 dbsprite -1, 0, 4, 0, $0a, 2 | VRAM_BANK_1 dbsprite 0, 0, 4, 0, $0b, 2 | VRAM_BANK_1 dbsprite -3, 1, 4, 0, $0c, 2 | VRAM_BANK_1 dbsprite -2, 1, 4, 0, $0d, 2 | VRAM_BANK_1 dbsprite -1, 1, 4, 0, $0e, 2 | VRAM_BANK_1 dbsprite 0, 1, 4, 0, $0f, 2 | VRAM_BANK_1 .OAMData_IntroUnown1: db 1 dbsprite -1, -1, 4, 4, $00, 0 .OAMData_IntroUnown2: db 3 dbsprite -1, 0, 0, 0, $00, 0 dbsprite -1, -1, 0, 0, $01, 0 dbsprite 0, -1, 0, 0, $02, 0 .OAMData_IntroUnown3: db 7 dbsprite -2, 1, 0, 0, $00, 0 dbsprite -2, 0, 0, 0, $01, 0 dbsprite -2, -1, 0, 0, $02, 0 dbsprite -1, -1, 0, 0, $03, 0 dbsprite -1, -2, 0, 0, $04, 0 dbsprite 0, -2, 0, 0, $05, 0 dbsprite 1, -2, 0, 0, $06, 0 .OAMData_IntroUnownF2_2: db 8 dbsprite -2, -1, 0, 0, $00, 0 dbsprite -1, -1, 0, 0, $01, 0 dbsprite 0, -1, 0, 0, $01, 0 | X_FLIP dbsprite 1, -1, 0, 0, $00, 0 | X_FLIP dbsprite -2, 0, 0, 0, $00, 0 | Y_FLIP dbsprite -1, 0, 0, 0, $01, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP dbsprite 1, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_IntroUnownF2_3: db 12 dbsprite -1, -3, 0, 0, $00, 0 dbsprite -1, -2, 0, 0, $01, 0 dbsprite -1, -1, 0, 0, $02, 0 dbsprite 0, -3, 0, 0, $00, 0 | X_FLIP dbsprite 0, -2, 0, 0, $01, 0 | X_FLIP dbsprite 0, -1, 0, 0, $02, 0 | X_FLIP dbsprite -1, 0, 0, 0, $02, 0 | Y_FLIP dbsprite -1, 1, 0, 0, $01, 0 | Y_FLIP dbsprite -1, 2, 0, 0, $00, 0 | Y_FLIP dbsprite 0, 0, 0, 0, $02, 0 | X_FLIP | Y_FLIP dbsprite 0, 1, 0, 0, $01, 0 | X_FLIP | Y_FLIP dbsprite 0, 2, 0, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_IntroUnownF2_4_5: db 20 dbsprite -2, -3, 0, 4, $00, 0 dbsprite -1, -3, 0, 4, $01, 0 dbsprite 0, -3, 0, 4, $02, 0 dbsprite 1, -3, 0, 4, $03, 0 dbsprite -2, -2, 0, 4, $04, 0 dbsprite -1, -2, 0, 4, $05, 0 dbsprite 0, -2, 0, 4, $06, 0 dbsprite 1, -2, 0, 4, $07, 0 dbsprite -2, -1, 0, 4, $08, 0 dbsprite -1, -1, 0, 4, $09, 0 dbsprite 0, -1, 0, 4, $0a, 0 dbsprite 1, -1, 0, 4, $0b, 0 dbsprite -2, 0, 0, 4, $0c, 0 dbsprite -1, 0, 0, 4, $0d, 0 dbsprite 0, 0, 0, 4, $0e, 0 dbsprite 1, 0, 0, 4, $0f, 0 dbsprite -2, 1, 0, 4, $10, 0 dbsprite -1, 1, 0, 4, $11, 0 dbsprite 0, 1, 0, 4, $12, 0 dbsprite 1, 1, 0, 4, $13, 0 .OAMData_IntroSuicuneAway: db 20 dbsprite 1, 0, 0, 0, $00, 1 | PRIORITY dbsprite 2, 1, 0, 0, $00, 1 | PRIORITY dbsprite 3, 2, 0, 0, $00, 1 | PRIORITY dbsprite 4, 3, 0, 0, $00, 1 | PRIORITY dbsprite 5, 4, 0, 0, $00, 1 | PRIORITY dbsprite 6, 3, 0, 0, $00, 1 | PRIORITY dbsprite 7, 2, 0, 0, $00, 1 | PRIORITY dbsprite 8, 1, 0, 0, $00, 1 | PRIORITY dbsprite 9, 0, 0, 0, $00, 1 | PRIORITY dbsprite 10, 1, 0, 0, $00, 1 | PRIORITY dbsprite 11, 2, 0, 0, $00, 1 | PRIORITY dbsprite 12, 3, 0, 0, $00, 1 | PRIORITY dbsprite 13, 4, 0, 0, $00, 1 | PRIORITY dbsprite 14, 3, 0, 0, $00, 1 | PRIORITY dbsprite 15, 2, 0, 0, $00, 1 | PRIORITY dbsprite 16, 1, 0, 0, $00, 1 | PRIORITY dbsprite -15, 0, 0, 0, $00, 1 | PRIORITY dbsprite -14, 1, 0, 0, $00, 1 | PRIORITY dbsprite -13, 2, 0, 0, $00, 1 | PRIORITY dbsprite -12, 3, 0, 0, $00, 1 | PRIORITY .OAMData_Celebi: db 4 dbsprite -1, -1, 0, 0, $00, PAL_OW_GREEN dbsprite 0, -1, 0, 0, $01, PAL_OW_GREEN dbsprite -1, 0, 0, 0, $02, PAL_OW_GREEN dbsprite 0, 0, 0, 0, $03, PAL_OW_GREEN .OAMData_GameFreakLogo1_3: db 9 dbsprite -2, -2, 4, 0, $00, 1 dbsprite -1, -2, 4, 0, $01, 1 dbsprite 0, -2, 4, 0, $02, 1 dbsprite -2, -1, 4, 0, $10, 1 dbsprite -1, -1, 4, 0, $11, 1 dbsprite 0, -1, 4, 0, $12, 1 dbsprite -2, 0, 4, 0, $20, 1 dbsprite -1, 0, 4, 0, $21, 1 dbsprite 0, 0, 4, 0, $22, 1 .OAMData_GameFreakLogo4_11: db 24 dbsprite -2, -5, 4, 0, $00, 1 dbsprite -1, -5, 4, 0, $01, 1 dbsprite 0, -5, 4, 0, $02, 1 dbsprite 1, -5, 4, 0, $03, 1 dbsprite -2, -4, 4, 0, $10, 1 dbsprite -1, -4, 4, 0, $11, 1 dbsprite 0, -4, 4, 0, $12, 1 dbsprite 1, -4, 4, 0, $13, 1 dbsprite -2, -3, 4, 0, $20, 1 dbsprite -1, -3, 4, 0, $21, 1 dbsprite 0, -3, 4, 0, $22, 1 dbsprite 1, -3, 4, 0, $23, 1 dbsprite -2, -2, 4, 0, $30, 1 dbsprite -1, -2, 4, 0, $31, 1 dbsprite 0, -2, 4, 0, $32, 1 dbsprite 1, -2, 4, 0, $33, 1 dbsprite -2, -1, 4, 0, $40, 1 dbsprite -1, -1, 4, 0, $41, 1 dbsprite 0, -1, 4, 0, $42, 1 dbsprite 1, -1, 4, 0, $43, 1 dbsprite -2, 0, 4, 0, $50, 1 dbsprite -1, 0, 4, 0, $51, 1 dbsprite 0, 0, 4, 0, $52, 1 dbsprite 1, 0, 4, 0, $53, 1 .OAMData_HighlightLevel1: db 4 dbsprite -1, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 0, 0 dbsprite 0, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 1, 0 dbsprite -1, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 2, 0 dbsprite 0, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 3, 0 .OAMData_HighlightLevel2: db 4 dbsprite -1, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 4, 0 dbsprite 0, -1, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 5, 0 dbsprite -1, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 6, 0 dbsprite 0, 0, 0, 0, 24 + NUM_DIRECTIONS + NUM_LEVEL_STAGES * 2 + NUM_DAYTIMES * 4 + 7, 0