const_value set 2 const CERULEANMART_CLERK const CERULEANMART_COOLTRAINER_M const CERULEANMART_COOLTRAINER_F CeruleanMart_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 CeruleanMart_Clerk: opentext pokemart MARTTYPE_STANDARD, MART_CERULEAN closetext end CeruleanMart_CooltrainerM: jumptextfaceplayer CeruleanMart_CooltrainerMText CeruleanMart_CooltrainerF: jumptextfaceplayer CeruleanMart_CooltrainerFText CeruleanMart_CooltrainerMText: text "You'll run into" line "many trainers on" para "the way to CERU-" line "LEAN's CAPE." para "They want to see" line "how they stack" para "up against other" line "trainers." done CeruleanMart_CooltrainerFText: text "MISTY is about the" line "only person in" para "town who can beat" line "the trainers at" cont "CERULEAN's CAPE." done CeruleanMart_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $7, $2, 6, CERULEAN_CITY warp_def $7, $3, 6, CERULEAN_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event SPRITE_CLERK, 3, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeruleanMart_Clerk, -1 object_event SPRITE_COOLTRAINER_M, 6, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeruleanMart_CooltrainerM, -1 object_event SPRITE_COOLTRAINER_F, 2, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeruleanMart_CooltrainerF, -1