InitDecorations: ; 26751 (9:6751) ld a, DECO_FEATHERY_BED ld [Bed], a ld a, DECO_TOWN_MAP ld [Poster], a ret _KrisDecorationMenu: ; 0x2675c ld a, [wWhichIndexSet] push af ld hl, .MenuDataHeader call LoadMenuDataHeader xor a ld [Buffer5], a ld a, $1 ld [Buffer6], a .top_loop ld a, [Buffer6] ld [wMenuCursorBuffer], a call .FindCategoriesWithOwnedDecos call DoNthMenu ld a, [wMenuCursorY] ld [Buffer6], a jr c, .exit_menu ld a, [MenuSelection] ld hl, .pointers call MenuJumptable jr nc, .top_loop .exit_menu call ExitMenu pop af ld [wWhichIndexSet], a ld a, [Buffer5] ld c, a ret ; 0x2679a .MenuDataHeader: ; 0x2679a db $40 ; flags db 00, 05 ; start coords db 17, 19 ; end coords dw .MenuData2 db 1 ; default option ; 0x267a2 .MenuData2: ; 0x267a2 db $a0 ; flags db 0 ; items dw wd002 dw PlaceNthMenuStrings dw .pointers ; 0x267aa .pointers: ; 267aa dw DecoBedMenu, .bed dw DecoCarpetMenu, .carpet dw DecoPlantMenu, .plant dw DecoPosterMenu, .poster dw DecoConsoleMenu, .game dw DecoOrnamentMenu, .ornament dw DecoBigDollMenu, .big_doll dw DecoExitMenu, .exit .bed db "BED@" .carpet db "CARPET@" .plant db "PLANT@" .poster db "POSTER@" .game db "GAME CONSOLE@" .ornament db "ORNAMENT@" .big_doll db "BIG DOLL@" .exit db "EXIT@" ; 26806 .FindCategoriesWithOwnedDecos: ; 26806 xor a ld [wWhichIndexSet], a call .ClearStringBuffer2 call .FindOwndDecos ld a, 7 call .AppendToStringBuffer2 ld hl, StringBuffer2 ld de, wd002 ld bc, ITEM_NAME_LENGTH call CopyBytes ret .ClearStringBuffer2: ; 26822 (9:6822) ld hl, StringBuffer2 xor a ld [hli], a ld bc, ITEM_NAME_LENGTH - 1 ld a, -1 call ByteFill ret .AppendToStringBuffer2: ; 26830 (9:6830) ld hl, StringBuffer2 inc [hl] ld e, [hl] ld d, 0 add hl, de ld [hl], a ret .FindOwndDecos: ; 2683a (9:683a) ld hl, .jumptable .loop ld a, [hli] ld e, a ld a, [hli] ld d, a or e jr z, .done push hl call _de_ pop hl jr nc, .next ld a, [hl] push hl call .AppendToStringBuffer2 pop hl .next inc hl jr .loop .done ret ; 26855 (9:6855) .jumptable: ; 26855 dwb FindOwnedBeds, 0 ; bed dwb FindOwnedCarpets, 1 ; carpet dwb FindOwnedPlants, 2 ; plant dwb FindOwnedPosters, 3 ; poster dwb FindOwnedConsoles, 4 ; game console dwb FindOwnedOrnaments, 5 ; ornament dwb FindOwnedBigDolls, 6 ; big doll dw 0 ; end ; 2686c Deco_FillTempWithMinusOne: ; 2686c xor a ld hl, wd002 ld [hli], a ld a, -1 ld bc, $10 call ByteFill ret ; 2687a CheckAllDecorationFlags: ; 2687a .loop ld a, [hli] cp -1 jr z, .done push hl push af ld b, CHECK_FLAG call DecorationFlagAction ld a, c and a pop bc ld a, b call nz, AppendDecoIndex pop hl jr .loop .done ret ; 26891 AppendDecoIndex: ; 26891 ld hl, wd002 inc [hl] ld e, [hl] ld d, $0 add hl, de ld [hl], a ret ; 2689b FindOwnedDecosInCategory: ; 2689b push bc push hl call Deco_FillTempWithMinusOne pop hl call CheckAllDecorationFlags pop bc ld a, [wd002] and a ret z ld a, c call AppendDecoIndex ld a, 0 call AppendDecoIndex scf ret ; 268b5 DecoBedMenu: ; 268b5 call FindOwnedBeds call PopulateDecoCategoryMenu xor a ret ; 268bd FindOwnedBeds: ; 268bd ld hl, .beds ld c, DECO_BEDS jp FindOwnedDecosInCategory ; 268c5 .beds: ; 268c5 db DECO_FEATHERY_BED ; 2 db DECO_PINK_BED ; 3 db DECO_POLKADOT_BED ; 4 db DECO_PIKACHU_BED ; 5 db -1 ; 268ca DecoCarpetMenu: ; 268ca call FindOwnedCarpets call PopulateDecoCategoryMenu xor a ret ; 268d2 FindOwnedCarpets: ; 268d2 ld hl, .carpets ld c, DECO_CARPETS jp FindOwnedDecosInCategory ; 268da .carpets: ; 268da db DECO_RED_CARPET ; 7 db DECO_BLUE_CARPET ; 8 db DECO_YELLOW_CARPET ; 9 db DECO_GREEN_CARPET ; a db -1 ; 268df DecoPlantMenu: ; 268df call FindOwnedPlants call PopulateDecoCategoryMenu xor a ret ; 268e7 FindOwnedPlants: ; 268e7 ld hl, .plants ld c, DECO_0B jp FindOwnedDecosInCategory ; 268ef .plants: ; 268ef db DECO_MAGNAPLANT ; c db DECO_TROPICPLANT ; d db DECO_JUMBOPLANT ; e db -1 ; 268f3 DecoPosterMenu: ; 268f3 call FindOwnedPosters call PopulateDecoCategoryMenu xor a ret ; 268fb FindOwnedPosters: ; 268fb ld hl, .posters ld c, DECO_POSTERS jp FindOwnedDecosInCategory ; 26903 .posters: ; 26903 db DECO_TOWN_MAP ; 10 db DECO_PIKACHU_POSTER ; 11 db DECO_CLEFAIRY_POSTER ; 12 db DECO_JIGGLYPUFF_POSTER ; 13 db -1 ; 26908 DecoConsoleMenu: ; 26908 call FindOwnedConsoles call PopulateDecoCategoryMenu xor a ret ; 26910 FindOwnedConsoles: ; 26910 ld hl, .consoles ld c, DECO_CONSOLES jp FindOwnedDecosInCategory ; 26918 .consoles: ; 26918 db DECO_FAMICOM ; 15 db DECO_SNES ; 16 db DECO_N64 ; 17 db DECO_VIRTUAL_BOY ; 18 db -1 ; 2691d DecoOrnamentMenu: ; 2691d call FindOwnedOrnaments call PopulateDecoCategoryMenu xor a ret ; 26925 FindOwnedOrnaments: ; 26925 ld hl, .ornaments ld c, DECO_DOLLS jp FindOwnedDecosInCategory ; 2692d .ornaments: ; 2692d db DECO_PIKACHU_DOLL ; 1e db DECO_SURF_PIKACHU_DOLL ; 1f db DECO_CLEFAIRY_DOLL ; 20 db DECO_JIGGLYPUFF_DOLL ; 21 db DECO_BULBASAUR_DOLL ; 22 db DECO_CHARMANDER_DOLL ; 23 db DECO_SQUIRTLE_DOLL ; 24 db DECO_POLIWAG_DOLL ; 25 db DECO_DIGLETT_DOLL ; 26 db DECO_STARMIE_DOLL ; 27 db DECO_MAGIKARP_DOLL ; 28 db DECO_ODDISH_DOLL ; 29 db DECO_GENGAR_DOLL ; 2a db DECO_SHELLDER_DOLL ; 2b db DECO_GRIMER_DOLL ; 2c db DECO_VOLTORB_DOLL ; 2d db DECO_WEEDLE_DOLL ; 2e db DECO_UNOWN_DOLL ; 2f db DECO_GEODUDE_DOLL ; 30 db DECO_MACHOP_DOLL ; 31 db DECO_TENTACOOL_DOLL ; 32 db DECO_GOLD_TROPHY_DOLL ; 33 db DECO_SILVER_TROPHY_DOLL ; 34 db -1 ; 26945 DecoBigDollMenu: ; 26945 call FindOwnedBigDolls call PopulateDecoCategoryMenu xor a ret ; 2694d FindOwnedBigDolls: ; 2694d ld hl, .big_dolls ld c, DECO_BIG_DOLLS jp FindOwnedDecosInCategory ; 26955 .big_dolls: ; 26955 db DECO_BIG_SNORLAX_DOLL ; 1a db DECO_BIG_ONIX_DOLL ; 1b db DECO_BIG_LAPRAS_DOLL ; 1c db -1 ; 26959 DecoExitMenu: ; 26959 scf ret ; 2695b PopulateDecoCategoryMenu: ; 2695b ld a, [wd002] and a jr z, .empty cp 8 jr nc, .beyond_eight xor a ld [wWhichIndexSet], a ld hl, .NonscrollingMenuDataHeader call LoadMenuDataHeader call DoNthMenu jr c, .no_action_1 call DoDecorationAction2 .no_action_1 call ExitMenu ret .beyond_eight ld hl, wd002 ld e, [hl] dec [hl] ld d, 0 add hl, de ld [hl], -1 call LoadStandardMenuDataHeader ld hl, .ScrollingMenuDataHeader call CopyMenuDataHeader xor a ld [hBGMapMode], a call InitScrollingMenu xor a ld [wMenuScrollPosition], a call ScrollingMenu ld a, [wMenuJoypad] cp 2 jr z, .no_action_2 call DoDecorationAction2 .no_action_2 call ExitMenu ret .empty ld hl, .Text_nothing_to_choose call MenuTextBoxBackup ret ; 269b0 .Text_nothing_to_choose: ; 0x269b0 ; There's nothing to choose. text_jump UnknownText_0x1bc471 db "@" ; 0x269b5 .NonscrollingMenuDataHeader: ; 0x269b5 db $40 ; flags db 00, 00 ; start coords db 17, 19 ; end coords dw .NonscrollingMenuData2 db 1 ; default option ; 0x269bd .NonscrollingMenuData2: ; 0x269bd db $a0 ; flags db 0 ; items dw wd002 dw DecorationMenuFunction dw DecorationAttributes ; 0x269c5 .ScrollingMenuDataHeader: ; 0x269c5 db $40 ; flags db 01, 01 ; start coords db 16, 18 ; end coords dw .ScrollingMenuData2 db 1 ; default option ; 0x269cd .ScrollingMenuData2: ; 0x269cd db $10 ; flags db 8, 0 ; rows, columns db 1 ; horizontal spacing dbw 0, wd002 ; text pointer dba DecorationMenuFunction dbw 0, 0 dbw 0, 0 ; 269dd GetDecorationData: ; 269dd ld hl, DecorationAttributes ld bc, 6 call AddNTimes ret ; 269e7 GetDecorationName: ; 269e7 push hl call GetDecorationData call GetDecoName pop hl call CopyName2 ret ; 269f3 DecorationMenuFunction: ; 269f3 ld a, [MenuSelection] push de call GetDecorationData call GetDecoName pop hl call PlaceString ret ; 26a02 DoDecorationAction2: ; 26a02 ld a, [MenuSelection] call GetDecorationData ld de, 2 ; function 2 add hl, de ld a, [hl] ld hl, .DecoActions rst JumpTable ret ; 26a12 .DecoActions: ; 26a12 dw DecoAction_nothing dw DecoAction_setupbed dw DecoAction_putawaybed dw DecoAction_setupcarpet dw DecoAction_putawaycarpet dw DecoAction_setupplant dw DecoAction_putawayplant dw DecoAction_setupposter dw DecoAction_putawayposter dw DecoAction_setupconsole dw DecoAction_putawayconsole dw DecoAction_setupbigdoll dw DecoAction_putawaybigdoll dw DecoAction_setupornament dw DecoAction_putawayornament ; 26a30 GetDecorationFlag: ; 26a30 call GetDecorationData ld de, 3 ; event flag add hl, de ld a, [hli] ld d, [hl] ld e, a ret ; 26a3b DecorationFlagAction: ; 26a3b push bc call GetDecorationFlag pop bc call EventFlagAction ret ; 26a44 GetDecorationSprite: ; 26a44 ld a, c call GetDecorationData ld de, 5 ; sprite add hl, de ld a, [hl] ld c, a ret ; 26a4f decoration: MACRO ; type, name, command, event flag, tile/sprite db \1, \2, \3 dw \4 db \5 ENDM DecorationAttributes: ; 26a4f decoration DECO_PLANT, $00, $0, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_PLANT, PUT_IT_AWAY, PUT_AWAY_BED, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_BED, FEATHERY_BED, SET_UP_BED, EVENT_DECO_BED_1, $1b decoration DECO_BED, PINK_BED, SET_UP_BED, EVENT_DECO_BED_2, $1c decoration DECO_BED, POLKADOT_BED, SET_UP_BED, EVENT_DECO_BED_3, $1d decoration DECO_BED, PIKACHU_BED, SET_UP_BED, EVENT_DECO_BED_4, $1e decoration DECO_PLANT, PUT_IT_AWAY, PUT_AWAY_CARPET, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_CARPET, RED_CARPET, SET_UP_CARPET, EVENT_DECO_CARPET_1, $08 decoration DECO_CARPET, BLUE_CARPET, SET_UP_CARPET, EVENT_DECO_CARPET_2, $0b decoration DECO_CARPET, YELLOW_CARPET, SET_UP_CARPET, EVENT_DECO_CARPET_3, $0e decoration DECO_CARPET, GREEN_CARPET, SET_UP_CARPET, EVENT_DECO_CARPET_4, $11 decoration DECO_PLANT, PUT_IT_AWAY, PUT_AWAY_PLANT, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_PLANT, MAGNAPLANT, SET_UP_PLANT, EVENT_DECO_PLANT_1, $20 decoration DECO_PLANT, TROPICPLANT, SET_UP_PLANT, EVENT_DECO_PLANT_2, $21 decoration DECO_PLANT, JUMBOPLANT, SET_UP_PLANT, EVENT_DECO_PLANT_3, $22 decoration DECO_PLANT, PUT_IT_AWAY, PUT_AWAY_POSTER, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_PLANT, TOWN_MAP_D, SET_UP_POSTER, EVENT_DECO_PLANT_4, $1f decoration DECO_POSTER, PIKACHU, SET_UP_POSTER, EVENT_DECO_POSTER_1, $23 decoration DECO_POSTER, CLEFAIRY, SET_UP_POSTER, EVENT_DECO_POSTER_2, $24 decoration DECO_POSTER, JIGGLYPUFF, SET_UP_POSTER, EVENT_DECO_POSTER_3, $25 decoration DECO_PLANT, PUT_IT_AWAY, PUT_AWAY_CONSOLE, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_PLANT, FAMICOM, SET_UP_CONSOLE, EVENT_DECO_FAMICOM, SPRITE_FAMICOM decoration DECO_PLANT, SUPER_NES, SET_UP_CONSOLE, EVENT_DECO_SNES, SPRITE_SNES decoration DECO_PLANT, NINTENDO_64, SET_UP_CONSOLE, EVENT_DECO_N64, SPRITE_N64 decoration DECO_PLANT, VIRTUAL_BOY, SET_UP_CONSOLE, EVENT_DECO_VIRTUAL_BOY, SPRITE_VIRTUAL_BOY decoration DECO_PLANT, PUT_IT_AWAY, PUT_AWAY_BIG_DOLL, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_BIGDOLL, SNORLAX, SET_UP_BIG_DOLL, EVENT_DECO_BIG_SNORLAX_DOLL, SPRITE_BIG_SNORLAX decoration DECO_BIGDOLL, ONIX, SET_UP_BIG_DOLL, EVENT_DECO_BIG_ONIX_DOLL, SPRITE_BIG_ONIX decoration DECO_BIGDOLL, LAPRAS, SET_UP_BIG_DOLL, EVENT_DECO_BIG_LAPRAS_DOLL, SPRITE_BIG_LAPRAS decoration DECO_PLANT, PUT_IT_AWAY, PUT_AWAY_DOLL, EVENT_GAVE_KURT_APRICORNS, $00 decoration DECO_DOLL, PIKACHU, SET_UP_DOLL, EVENT_DECO_PIKACHU_DOLL, SPRITE_PIKACHU decoration DECO_PLANT, SURF_PIKA_DOLL, SET_UP_DOLL, EVENT_DECO_SURFING_PIKACHU_DOLL, SPRITE_SURFING_PIKACHU decoration DECO_DOLL, CLEFAIRY, SET_UP_DOLL, EVENT_DECO_CLEFAIRY_DOLL, SPRITE_CLEFAIRY decoration DECO_DOLL, JIGGLYPUFF, SET_UP_DOLL, EVENT_DECO_JIGGLYPUFF_DOLL, SPRITE_JIGGLYPUFF decoration DECO_DOLL, BULBASAUR, SET_UP_DOLL, EVENT_DECO_BULBASAUR_DOLL, SPRITE_BULBASAUR decoration DECO_DOLL, CHARMANDER, SET_UP_DOLL, EVENT_DECO_CHARMANDER_DOLL, SPRITE_CHARMANDER decoration DECO_DOLL, SQUIRTLE, SET_UP_DOLL, EVENT_DECO_SQUIRTLE_DOLL, SPRITE_SQUIRTLE decoration DECO_DOLL, POLIWAG, SET_UP_DOLL, EVENT_DECO_POLIWAG_DOLL, SPRITE_POLIWAG decoration DECO_DOLL, DIGLETT, SET_UP_DOLL, EVENT_DECO_DIGLETT_DOLL, SPRITE_DIGLETT decoration DECO_DOLL, STARYU, SET_UP_DOLL, EVENT_DECO_STARMIE_DOLL, SPRITE_STARMIE decoration DECO_DOLL, MAGIKARP, SET_UP_DOLL, EVENT_DECO_MAGIKARP_DOLL, SPRITE_MAGIKARP decoration DECO_DOLL, ODDISH, SET_UP_DOLL, EVENT_DECO_ODDISH_DOLL, SPRITE_ODDISH decoration DECO_DOLL, GENGAR, SET_UP_DOLL, EVENT_DECO_GENGAR_DOLL, SPRITE_GENGAR decoration DECO_DOLL, SHELLDER, SET_UP_DOLL, EVENT_DECO_SHELLDER_DOLL, SPRITE_SHELLDER decoration DECO_DOLL, GRIMER, SET_UP_DOLL, EVENT_DECO_GRIMER_DOLL, SPRITE_GRIMER decoration DECO_DOLL, VOLTORB, SET_UP_DOLL, EVENT_DECO_VOLTORB_DOLL, SPRITE_VOLTORB decoration DECO_DOLL, WEEDLE, SET_UP_DOLL, EVENT_DECO_WEEDLE_DOLL, SPRITE_WEEDLE decoration DECO_DOLL, UNOWN, SET_UP_DOLL, EVENT_DECO_UNOWN_DOLL, SPRITE_UNOWN decoration DECO_DOLL, GEODUDE, SET_UP_DOLL, EVENT_DECO_GEODUDE_DOLL, SPRITE_GEODUDE decoration DECO_DOLL, MACHOP, SET_UP_DOLL, EVENT_DECO_MACHOP_DOLL, SPRITE_MACHOP decoration DECO_DOLL, TENTACOOL, SET_UP_DOLL, EVENT_DECO_TENTACOOL_DOLL, SPRITE_TENTACOOL decoration DECO_PLANT, GOLD_TROPHY, SET_UP_DOLL, EVENT_DECO_GOLD_TROPHY, SPRITE_GOLD_TROPHY decoration DECO_PLANT, SILVER_TROPHY, SET_UP_DOLL, EVENT_DECO_SILVER_TROPHY, SPRITE_SILVER_TROPHY ; 26b8d DecorationNames: ; 26b8d db "CANCEL@" db "PUT IT AWAY@" db "MAGNAPLANT@" db "TROPICPLANT@" db "JUMBOPLANT@" db "TOWN MAP@" db "NES@" db "SUPER NES@" db "NINTENDO 64@" db "VIRTUAL BOY@" db "GOLD TROPHY@" db "SILVER TROPHY@" db "SURF PIKACHU DOLL@" db " BED@" db " CARPET@" db " POSTER@" db " DOLL@" db "BIG @" db "FEATHERY@" db "PIKACHU@" db "PINK@" db "POLKADOT@" db "RED@" db "BLUE@" db "YELLOW@" db "GREEN@" ; 26c72 GetDecoName: ; 26c72 ld a, [hli] ld e, [hl] ld bc, StringBuffer2 push bc ld hl, .NameFunctions rst JumpTable pop de ret ; 26c7e .NameFunctions: ; 26c7e dw .invalid dw .plant dw .bed dw .carpet dw .poster dw .doll dw .bigdoll ; 26c8c .invalid: ; 26c8c ret ; 26c8d .plant: ; 26c8d ld a, e jr .getdeconame .bed: ; 26c90 call .plant ld a, _BED jr .getdeconame .carpet: ; 26c97 call .plant ld a, _CARPET jr .getdeconame .poster: ; 26c9e ld a, e call .getpokename ld a, _POSTER jr .getdeconame .doll: ; 26ca6 ld a, e call .getpokename ld a, _DOLL jr .getdeconame .bigdoll: ; 26cae push de ld a, BIG_ call .getdeconame pop de ld a, e jr .getpokename .unused: ; 26cb8 push de call .getdeconame pop de ld a, e jr .getdeconame .getpokename: ; 26cc0 push bc ld [wd265], a call GetPokemonName pop bc jr .copy .getdeconame: ; 26cca call ._getdeconame jr .copy ._getdeconame: ; 26ccf push bc ld hl, DecorationNames call GetNthString ld d, h ld e, l pop bc ret .copy: ; 26cda ld h, b ld l, c call CopyName2 dec hl ld b, h ld c, l ret ; 26ce3 DecoAction_nothing: ; 26ce3 scf ret ; 26ce5 DecoAction_setupbed: ; 26ce5 ld hl, Bed jp DecoAction_TrySetItUp ; 26ceb DecoAction_putawaybed: ; 26ceb ld hl, Bed jp DecoAction_TryPutItAway ; 26cf1 DecoAction_setupcarpet: ; 26cf1 ld hl, Carpet jp DecoAction_TrySetItUp ; 26cf7 DecoAction_putawaycarpet: ; 26cf7 ld hl, Carpet jp DecoAction_TryPutItAway ; 26cfd DecoAction_setupplant: ; 26cfd ld hl, Plant jp DecoAction_TrySetItUp ; 26d03 DecoAction_putawayplant: ; 26d03 ld hl, Plant jp DecoAction_TryPutItAway ; 26d09 DecoAction_setupposter: ; 26d09 ld hl, Poster jp DecoAction_TrySetItUp ; 26d0f DecoAction_putawayposter: ; 26d0f ld hl, Poster jp DecoAction_TryPutItAway ; 26d15 DecoAction_setupconsole: ; 26d15 ld hl, Console jp DecoAction_TrySetItUp ; 26d1b DecoAction_putawayconsole: ; 26d1b ld hl, Console jp DecoAction_TryPutItAway ; 26d21 DecoAction_setupbigdoll: ; 26d21 ld hl, BigDoll jp DecoAction_TrySetItUp ; 26d27 DecoAction_putawaybigdoll: ; 26d27 ld hl, BigDoll jp DecoAction_TryPutItAway ; 26d2d DecoAction_TrySetItUp: ; 26d2d ld a, [hl] ld [Buffer1], a push hl call DecoAction_SetItUp jr c, .failed ld a, 1 ld [Buffer5], a pop hl ld a, [MenuSelection] ld [hl], a xor a ret .failed pop hl xor a ret ; 26d46 DecoAction_SetItUp: ; 26d46 ; See if there's anything of the same type already out ld a, [Buffer1] and a jr z, .nothingthere ; See if that item is already out ld b, a ld a, [MenuSelection] cp b jr z, .alreadythere ; Put away the item that's already out, and set up the new one ld a, [MenuSelection] ld hl, StringBuffer4 call GetDecorationName ld a, [Buffer1] ld hl, StringBuffer3 call GetDecorationName ld hl, DecoText_PutAwayAndSetUp call MenuTextBoxBackup xor a ret .nothingthere ld a, [MenuSelection] ld hl, StringBuffer3 call GetDecorationName ld hl, DecoText_SetUpTheDeco call MenuTextBoxBackup xor a ret .alreadythere ld hl, DecoText_AlreadySetUp call MenuTextBoxBackup scf ret ; 26d86 DecoAction_TryPutItAway: ; 26d86 ; If there is no item of that type already set, there is nothing to put away. ld a, [hl] ld [Buffer1], a xor a ld [hl], a ld a, [Buffer1] and a jr z, .nothingthere ; Put it away. ld a, $1 ld [Buffer5], a ld a, [Buffer1] ld [MenuSelection], a ld hl, StringBuffer3 call GetDecorationName ld hl, DecoText_PutAwayTheDeco call MenuTextBoxBackup xor a ret .nothingthere ld hl, DecoText_NothingToPutAway call MenuTextBoxBackup xor a ret ; 26db3 DecoAction_setupornament: ; 26db3 ld hl, UnknownText_0x26e41 call DecoAction_AskWhichSide jr c, .cancel call DecoAction_SetItUp_Ornament jr c, .cancel ld a, $1 ld [Buffer5], a jr DecoAction_FinishUp_Ornament .cancel xor a ret DecoAction_putawayornament: ; 26dc9 ld hl, DecoText_WhichSide call DecoAction_AskWhichSide jr nc, .incave xor a ret .incave call DecoAction_PutItAway_Ornament DecoAction_FinishUp_Ornament: ; 26dd6 call QueryWhichSide ld a, [wd1ec] ld [hl], a ld a, [wd1ed] ld [de], a xor a ret ; 26de3 DecoAction_SetItUp_Ornament: ; 26de3 ld a, [wd1ec] and a jr z, .nothingthere ld b, a ld a, [MenuSelection] cp b jr z, .failed ld a, b ld hl, StringBuffer3 call GetDecorationName ld a, [MenuSelection] ld hl, StringBuffer4 call GetDecorationName ld a, [MenuSelection] ld [wd1ec], a call .getwhichside ld hl, DecoText_PutAwayAndSetUp call MenuTextBoxBackup xor a ret .nothingthere ld a, [MenuSelection] ld [wd1ec], a call .getwhichside ld a, [MenuSelection] ld hl, StringBuffer3 call GetDecorationName ld hl, DecoText_SetUpTheDeco call MenuTextBoxBackup xor a ret .failed ld hl, DecoText_AlreadySetUp call MenuTextBoxBackup scf ret ; 26e33 .getwhichside: ; 26e33 ld a, [MenuSelection] ld b, a ld a, [wd1ed] cp b ret nz xor a ld [wd1ed], a ret ; 26e41 UnknownText_0x26e41: ; 0x26e41 ; Which side do you want to put it on? text_jump UnknownText_0x1bc48c db "@" ; 0x26e46 DecoAction_PutItAway_Ornament: ; 26e46 ld a, [wd1ec] and a jr z, .nothingthere ld hl, StringBuffer3 call GetDecorationName ld a, $1 ld [Buffer5], a xor a ld [wd1ec], a ld hl, DecoText_PutAwayTheDeco call MenuTextBoxBackup xor a ret .nothingthere ld hl, DecoText_NothingToPutAway call MenuTextBoxBackup xor a ret ; 26e6b DecoText_WhichSide: ; 0x26e6b ; Which side do you want to put away? text_jump UnknownText_0x1bc4b2 db "@" ; 0x26e70 DecoAction_AskWhichSide: ; 26e70 call MenuTextBox ld hl, MenuDataHeader_0x26eab call GetMenu2 call ExitMenu call CopyMenuData2 jr c, .nope ld a, [wMenuCursorY] cp 3 jr z, .nope ld [Buffer2], a call QueryWhichSide ld a, [hl] ld [wd1ec], a ld a, [de] ld [wd1ed], a xor a ret .nope scf ret ; 26e9a QueryWhichSide: ; 26e9a ld hl, RightOrnament ld de, LeftOrnament ld a, [Buffer2] cp 1 ret z push hl ld h, d ld l, e pop de ret ; 26eab MenuDataHeader_0x26eab: ; 0x26eab db $40 ; flags db 00, 00 ; start coords db 07, 13 ; end coords dw MenuData2_0x26eb3 db 1 ; default option ; 0x26eb3 MenuData2_0x26eb3: ; 0x26eb3 db $80 ; flags db 3 ; items db "RIGHT SIDE@" db "LEFT SIDE@" db "CANCEL@" ; 0x26ed1 DecoText_PutAwayTheDeco: ; 0x26ed1 ; Put away the @ . text_jump UnknownText_0x1bc4d7 db "@" ; 0x26ed6 DecoText_NothingToPutAway: ; 0x26ed6 ; There's nothing to put away. text_jump UnknownText_0x1bc4ec db "@" ; 0x26edb DecoText_SetUpTheDeco: ; 0x26edb ; Set up the @ . text_jump UnknownText_0x1bc509 db "@" ; 0x26ee0 DecoText_PutAwayAndSetUp: ; 0x26ee0 ; Put away the @ and set up the @ . text_jump UnknownText_0x1bc51c db "@" ; 0x26ee5 DecoText_AlreadySetUp: ; 0x26ee5 ; That's already set up. text_jump UnknownText_0x1bc546 db "@" ; 0x26eea GetDecorationName_c_de: ; 26eea ld a, c ld h, d ld l, e call GetDecorationName ret ; 26ef1 DecorationFlagAction_c: ; 26ef1 ld a, c jp DecorationFlagAction ; 26ef5 GetDecorationName_c: ; 26ef5 (9:6ef5) ld a, c call GetDecorationID ld hl, StringBuffer1 push hl call GetDecorationName pop de ret SetSpecificDecorationFlag: ; 26f02 ld a, c call GetDecorationID ld b, SET_FLAG call DecorationFlagAction ret ; 26f0c GetDecorationID: ; 26f0c push hl push de ld e, a ld d, 0 ld hl, DecorationIDs add hl, de ld a, [hl] pop de pop hl ret ; 26f19 SetAllDecorationFlags: ; 26f19 ld hl, DecorationIDs .loop ld a, [hli] cp -1 jr z, .done push hl ld b, SET_FLAG call DecorationFlagAction pop hl jr .loop .done ret ; 26f2b DecorationIDs: ; 26f2b db DECO_FEATHERY_BED ; 2 db DECO_PINK_BED ; 3 db DECO_POLKADOT_BED ; 4 db DECO_PIKACHU_BED ; 5 db DECO_RED_CARPET ; 7 db DECO_BLUE_CARPET ; 8 db DECO_YELLOW_CARPET ; 9 db DECO_GREEN_CARPET ; a db DECO_MAGNAPLANT ; c db DECO_TROPICPLANT ; d db DECO_JUMBOPLANT ; e db DECO_TOWN_MAP ; 10 db DECO_PIKACHU_POSTER ; 11 db DECO_CLEFAIRY_POSTER ; 12 db DECO_JIGGLYPUFF_POSTER ; 13 db DECO_FAMICOM ; 15 db DECO_SNES ; 16 db DECO_N64 ; 17 db DECO_VIRTUAL_BOY ; 18 db DECO_PIKACHU_DOLL ; 1e db DECO_SURF_PIKACHU_DOLL ; 1f db DECO_CLEFAIRY_DOLL ; 20 db DECO_JIGGLYPUFF_DOLL ; 21 db DECO_BULBASAUR_DOLL ; 22 db DECO_CHARMANDER_DOLL ; 23 db DECO_SQUIRTLE_DOLL ; 24 db DECO_POLIWAG_DOLL ; 25 db DECO_DIGLETT_DOLL ; 26 db DECO_STARMIE_DOLL ; 27 db DECO_MAGIKARP_DOLL ; 28 db DECO_ODDISH_DOLL ; 29 db DECO_GENGAR_DOLL ; 2a db DECO_SHELLDER_DOLL ; 2b db DECO_GRIMER_DOLL ; 2c db DECO_VOLTORB_DOLL ; 2d db DECO_WEEDLE_DOLL ; 2e db DECO_UNOWN_DOLL ; 2f db DECO_GEODUDE_DOLL ; 30 db DECO_MACHOP_DOLL ; 31 db DECO_TENTACOOL_DOLL ; 32 db DECO_BIG_SNORLAX_DOLL ; 1a db DECO_BIG_ONIX_DOLL ; 1b db DECO_BIG_LAPRAS_DOLL ; 1c Trophys: db DECO_GOLD_TROPHY_DOLL ; 33 db DECO_SILVER_TROPHY_DOLL ; 34 db -1 ; 26f59 DescribeDecoration:: ; 26f59 ld a, b ld hl, JumpTable_DecorationDesc rst JumpTable ret ; 26f5f JumpTable_DecorationDesc: ; 26f5f dw DecorationDesc_Poster dw DecorationDesc_LeftOrnament dw DecorationDesc_RightOrnament dw DecorationDesc_GiantOrnament dw DecorationDesc_Console ; 26f69 DecorationDesc_Poster: ; 26f69 ld a, [Poster] ld hl, DecorationDesc_PosterPointers ld de, 3 call IsInArray jr c, .nope ld de, DecorationDesc_NullPoster ld b, BANK(DecorationDesc_NullPoster) ret .nope ld b, BANK(DecorationDesc_TownMapPoster) inc hl ld a, [hli] ld d, [hl] ld e, a ret ; 26f84 DecorationDesc_PosterPointers: ; 26f84 dbw DECO_TOWN_MAP, DecorationDesc_TownMapPoster dbw DECO_PIKACHU_POSTER, DecorationDesc_PikachuPoster dbw DECO_CLEFAIRY_POSTER, DecorationDesc_ClefairyPoster dbw DECO_JIGGLYPUFF_POSTER, DecorationDesc_JigglypuffPoster db -1 ; 26f91 DecorationDesc_TownMapPoster: ; 0x26f91 opentext writetext .TownMapText waitbutton special Special_TownMap closetext end ; 0x26f9b .TownMapText: ; 0x26f9b ; It's the TOWN MAP. text_jump UnknownText_0x1bc55d db "@" ; 0x26fa0 DecorationDesc_PikachuPoster: ; 0x26fa0 jumptext .PikaPosterText ; 0x26fa3 .PikaPosterText: ; 0x26fa3 ; It's a poster of a cute PIKACHU. text_jump UnknownText_0x1bc570 db "@" ; 0x26fa8 DecorationDesc_ClefairyPoster: ; 0x26fa8 jumptext .ClefairyPosterText ; 0x26fab .ClefairyPosterText: ; 0x26fab ; It's a poster of a cute CLEFAIRY. text_jump UnknownText_0x1bc591 db "@" ; 0x26fb0 DecorationDesc_JigglypuffPoster: ; 0x26fb0 jumptext .JigglypuffPosterText ; 0x26fb3 .JigglypuffPosterText: ; 0x26fb3 ; It's a poster of a cute JIGGLYPUFF. text_jump UnknownText_0x1bc5b3 db "@" ; 0x26fb8 DecorationDesc_NullPoster: ; 26fb8 end ; 26fb9 DecorationDesc_LeftOrnament: ; 26fb9 ld a, [LeftOrnament] jr DecorationDesc_OrnamentOrConsole DecorationDesc_RightOrnament: ; 26fbe ld a, [RightOrnament] jr DecorationDesc_OrnamentOrConsole DecorationDesc_Console: ; 26fc3 ld a, [Console] jr DecorationDesc_OrnamentOrConsole DecorationDesc_OrnamentOrConsole: ; 26fc8 ld c, a ld de, StringBuffer3 call GetDecorationName_c_de ld b, BANK(.OrnamentConsoleScript) ld de, .OrnamentConsoleScript ret ; 26fd5 .OrnamentConsoleScript: ; 26fd5 jumptext .OrnamentConsoleText ; 26fd8 .OrnamentConsoleText: ; 0x26fd8 ; It's an adorable @ . text_jump UnknownText_0x1bc5d7 db "@" ; 0x26fdd DecorationDesc_GiantOrnament: ; 26fdd ld b, BANK(.BigDollScript) ld de, .BigDollScript ret ; 26fe3 .BigDollScript: ; 26fe3 jumptext .BigDollText ; 26fe6 .BigDollText: ; 0x26fe6 ; A giant doll! It's fluffy and cuddly. text_jump UnknownText_0x1bc5ef db "@" ; 0x26feb ToggleMaptileDecorations: ; 26feb lb de, 0, 4 ld a, [Bed] call SetDecorationTile lb de, 7, 4 ld a, [Plant] call SetDecorationTile lb de, 6, 0 ld a, [Poster] call SetDecorationTile call SetPosterVisibility lb de, 0, 0 call PadCoords_de ld a, [Carpet] and a ret z call _GetDecorationSprite ld [hl], a push af lb de, 0, 2 call PadCoords_de pop af inc a ld [hli], a inc a ld [hli], a dec a ld [hl], a ret ; 27027 SetPosterVisibility: ; 27027 ld b, SET_FLAG ld a, [Poster] and a jr nz, .ok ld b, RESET_FLAG .ok ld de, EVENT_KRISS_ROOM_POSTER jp EventFlagAction ; 27037 SetDecorationTile: ; 27037 push af call PadCoords_de pop af and a ret z call _GetDecorationSprite ld [hl], a ret ; 27043 ToggleDecorationsVisibility: ; 27043 ld de, EVENT_KRISS_HOUSE_2F_CONSOLE ld hl, VariableSprites + SPRITE_CONSOLE - SPRITE_VARS ld a, [Console] call ToggleDecorationVisibility ld de, EVENT_KRISS_HOUSE_2F_DOLL_1 ld hl, VariableSprites + SPRITE_DOLL_1 - SPRITE_VARS ld a, [LeftOrnament] call ToggleDecorationVisibility ld de, EVENT_KRISS_HOUSE_2F_DOLL_2 ld hl, VariableSprites + SPRITE_DOLL_2 - SPRITE_VARS ld a, [RightOrnament] call ToggleDecorationVisibility ld de, EVENT_KRISS_HOUSE_2F_BIG_DOLL ld hl, VariableSprites + SPRITE_BIG_DOLL - SPRITE_VARS ld a, [BigDoll] call ToggleDecorationVisibility ret ; 27074 ToggleDecorationVisibility: ; 27074 and a jr z, .hide call _GetDecorationSprite ld [hl], a ld b, RESET_FLAG jp EventFlagAction .hide ld b, SET_FLAG jp EventFlagAction ; 27085 _GetDecorationSprite: ; 27085 ld c, a push de push hl callba GetDecorationSprite pop hl pop de ld a, c ret ; 27092